Player Matchup

Merlin
Merlin
DYLANTHUNDER19
Merlin
Level 66
God Stats
65W - 55L
1,609 SR
Queue Stats
364W - 362L
1,652 Elo+
Party 1
Bellona
Bellona
InfamousRabit
Bellona
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 59L
1,652 Elo+
Party 1
Izanami
Izanami
ShadowX1120
Izanami
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,490 Elo+
Solo
Ne Zha
Ne Zha
lXRedShadowXl
Ne Zha
Level 46
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 0L
1,752 Elo+
Solo
Aphrodite
Aphrodite
xKoreNK
Aphrodite
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Solo
Team Averages
Level 58
1,561 SR
1,653 Elo+

VS

Team Averages
Level 85
1,586 SR
1,435 Elo+
Mulan
Mulan
Jress20
Mulan
Level 39
God Stats
1W - 1L
1,925 SR
Queue Stats
16W - 22L
1,303 Elo+
Party 2
Xing Tian
Xing Tian
KyuubiNarutoKun
Xing Tian
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 372L
1,111 Elo+
Solo
Baba Yaga
Baba Yaga
TheRedTorterra
Baba Yaga
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,420 Elo+
Party 2
Ullr
Ullr
WarSonkaMon
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,900 Elo+
Solo
Chiron
Chiron
playerDerp
Chiron
Level 82
God Stats
19W - 25L
1,507 SR
Queue Stats
223W - 260L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,944
569
12,599
10,345
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
17
2 / 0 / 0
11,269
537
7,657
12,704
16,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ShadowX1120
Izanami
17
1 / 3 / 4
10,287
490
11,794
19,386
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 4
10,460
498
10,743
14,192
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
xKoreNK
Aphrodite
13
1 / 2 / 3
8,089
385
1,302
6,693
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jress20
Mulan
15
0 / 2 / 0
8,959
427
5,342
12,848
13,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
KyuubiNarutoKun
Xing Tian
9
1 / 1 / 2
7,659
365
4,720
12,502
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
TheRedTorterra
Baba Yaga
15
4 / 3 / 2
9,340
445
11,017
11,993
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 2
8,938
426
5,325
17,613
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
playerDerp
Chiron
16
3 / 4 / 3
9,394
447
10,744
14,123
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Bellona
2
0
0
2
L
Mulan
Jress20
Mulan
0
2
0
0
L
Xing Tian
KyuubiNarutoKun
Xing Tian
1
1
2
2
W
Izanami
ShadowX1120
Izanami
1
3
4
1
L
Baba Yaga
TheRedTorterra
Baba Yaga
4
3
2
1.67
L
1
5
2
0.4
W
5
2
4
3.5
L
Chiron
playerDerp
Chiron
3
4
3
1.13
W
Aphrodite
xKoreNK
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
37,148
63,320
Taken
69,079
34,624
Mitigated
39,647
28,594
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,599
1,099
0
3,247
10,345
4,058
1,596
3,450
6,639
79,789
0
W
Bellona
7,657
2,539
0
2,180
12,704
16,121
443
0
12,308
6,945
57,053
L
Mulan
Jress20
Mulan
5,342
1,726
0
2,555
12,848
13,607
393
919
11,891
0
46,151
L
Xing Tian
KyuubiNarutoKun
Xing Tian
4,720
623
369
2,827
12,502
7,633
118
159
12,291
19,501
0
W
Izanami
ShadowX1120
Izanami
11,794
6,821
705
8,691
19,386
6,592
6,206
6,125
13,221
0
88,122
L
Baba Yaga
TheRedTorterra
Baba Yaga
11,017
119
0
4,875
11,993
4,200
567
4,765
6,816
50,709
0
L
5,325
3,643
0
5,676
17,613
6,649
335
4,982
12,363
0
52,025
W
10,743
3,466
0
6,387
14,192
5,483
439
2,852
11,183
0
63,560
L
Chiron
playerDerp
Chiron
10,744
1,952
1,444
4,642
14,123
7,558
304
2,851
11,113
4,684
66,468
W
Aphrodite
xKoreNK
Aphrodite
1,302
46
4,534
2,850
6,693
2,370
870
3,015
3,507
8,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
44,290
547
Minions Killed
450
0
Camps Cleared
0
1,720,492
Distance Traveled
1,679,910
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,944
569
145
7
0
384,655
7
W
Bellona
11,269
537
144
7
0
345,238
3
L
Mulan
8,959
427
109
5
0
382,011
1
L
Xing Tian
7,659
365
25
1
0
187,806
2
W
Izanami
10,287
490
149
7
0
354,970
1
L
Baba Yaga
9,340
445
88
4
0
383,929
6
L
Ullr
8,938
426
105
5
0
358,370
0
W
Ne Zha
10,460
498
89
4
0
407,065
2
L
Chiron
9,394
447
123
6
0
367,794
7
W
Aphrodite
8,089
385
20
1
0
228,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role