Player Matchup

Sol
Sol
I play exboks
Sol
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
212W - 191L
1,654 Elo+
Party 2
Bellona
Bellona
WhoIsSuper
Bellona
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Party 2
Ymir
Ymir
jerretthegreat
Ymir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 38L
1,500 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,551 Elo+

VS

Team Averages
Level 27
1,606 SR
1,916 Elo+
Mercury
Mercury
Dirty Unagi
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,975 Elo+
Party 1
Merlin
Merlin
Khasiin
Merlin
Level 25
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 1L
1,975 Elo+
Party 1
Chaac
Chaac
Part-Time_Troll
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,408
841
9,458
5,278
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
WhoIsSuper
Bellona
12
8 / 0 / 8
8,875
888
7,378
6,839
4,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 10
7,131
713
4,507
5,756
3,057
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dirty Unagi
Mercury
7
0 / 5 / 0
5,553
555
1,337
7,470
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Khasiin
Merlin
9
0 / 6 / 0
5,884
588
3,941
7,298
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
5,601
560
4,417
11,153
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
17
Kills
0
0
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dirty Unagi
Mercury
0
5
0
0
W
7
0
6
10
L
Merlin
Khasiin
Merlin
0
6
0
0
L
0
6
0
0
W
Bellona
WhoIsSuper
Bellona
8
0
8
12
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
9,695
17,873
Taken
25,921
10,486
Mitigated
12,675
3,716
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dirty Unagi
Mercury
1,337
537
0
1,436
7,470
2,329
0
4,269
3,201
0
8,441
W
9,458
2,654
0
3,106
5,278
2,605
1,586
1,361
3,617
39,232
0
L
Merlin
Khasiin
Merlin
3,941
449
0
0
7,298
2,419
0
3,435
3,863
17,183
0
L
4,417
820
429
2,980
11,153
7,927
0
6,309
4,844
0
17,000
W
Bellona
WhoIsSuper
Bellona
7,378
2,940
0
310
6,839
4,824
921
1,403
5,016
0
24,143
W
4,507
1,472
0
300
5,756
3,057
179
706
4,862
7,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
17,038
101
Minions Killed
61
0
Camps Cleared
0
534,075
Distance Traveled
423,931
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,553
555
14
1
0
146,088
2
W
Sol
8,408
841
54
5
0
164,365
1
L
Merlin
5,884
588
32
3
0
127,405
0
L
Chaac
5,601
560
15
2
0
150,438
0
W
Bellona
8,875
888
36
4
0
196,905
2
W
Ymir
7,131
713
11
1
0
172,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role