Player Matchup

Bakasura
Bakasura
Astro_Sin7
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 264L
1,429 Elo+
Solo
Pele
Pele
charming-petrol
Pele
Level 28
God Stats
12W - 18L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Izanami
Izanami
hai_UwU
Izanami
Level 17
God Stats
3W - 10L
1,311 SR
Queue Stats
14W - 34L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
weisinkol
Ao Kuang
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 4L
1,724 Elo+
Solo
Sol
Sol
xItsMaGiXx99
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,495 Elo+

VS

Team Averages
Level 27
1,555 SR
1,543 Elo+
Yemoja
Yemoja
HorridMonkey917
Yemoja
Level 45
God Stats
11W - 19L
1,347 SR
Queue Stats
88W - 109L
1,419 Elo+
Party 1
Scylla
Scylla
MADHATTER8171
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 30L
1,419 Elo+
Party 1
Merlin
Merlin
Opsidian1
Merlin
Level 28
God Stats
5W - 1L
1,928 SR
Queue Stats
11W - 14L
1,728 Elo+
Solo
Amaterasu
Amaterasu
Pratty_13
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,651 Elo+
Solo
Neith
Neith
SlurpySensei
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astro_Sin7
Bakasura
11
3 / 1 / 1
6,022
602
3,110
6,697
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,150
515
1,986
4,750
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
hai_UwU
Izanami
7
0 / 2 / 0
4,901
490
2,152
5,988
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
weisinkol
Ao Kuang
7
2 / 4 / 1
4,983
498
1,388
8,762
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 4 / 1
4,121
412
817
3,435
890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,662
666
4,612
5,630
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 0
4,710
471
2,317
6,109
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Opsidian1
Merlin
10
3 / 0 / 1
5,606
561
2,590
2,194
822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Pratty_13
Amaterasu
11
1 / 0 / 0
6,119
612
1,937
5,038
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 1 / 4
5,603
560
2,512
2,543
681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Astro_Sin7
Bakasura
3
1
1
3.5
W
4
1
3
5.5
W
1
5
0
0.2
W
Merlin
Opsidian1
Merlin
3
0
1
3.5
W
Amaterasu
Pratty_13
Amaterasu
1
0
0
1
W
3
1
4
5
L
0
1
0
0
L
Izanami
hai_UwU
Izanami
0
2
0
0
L
Ao Kuang
weisinkol
Ao Kuang
2
4
1
0.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,453
Damage
13,968
29,632
Taken
21,514
7,895
Mitigated
7,404
8,700
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Astro_Sin7
Bakasura
3,110
2,259
0
2,967
6,697
2,106
0
1,978
4,719
0
24,558
W
4,612
1,485
453
1,676
5,630
2,338
293
295
5,335
21,344
0
W
2,317
448
0
1,738
6,109
1,209
290
708
5,180
17,570
0
W
Merlin
Opsidian1
Merlin
2,590
201
0
622
2,194
822
529
1,086
1,018
21,804
0
W
Amaterasu
Pratty_13
Amaterasu
1,937
465
0
3,203
5,038
2,354
270
0
5,038
0
31,356
W
2,512
1,263
0
133
2,543
681
210
116
2,366
0
14,200
L
1,986
269
0
117
4,750
1,258
287
63
4,687
0
25,970
L
Izanami
hai_UwU
Izanami
2,152
1,739
0
1,079
5,988
1,411
47
2,751
3,237
0
20,485
L
Ao Kuang
weisinkol
Ao Kuang
1,388
503
0
3,988
8,762
2,230
0
2,640
6,122
14,360
0
L
817
564
0
549
3,435
890
0
2,087
1,348
6,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
28,700
215
Minions Killed
197
0
Camps Cleared
0
978,962
Distance Traveled
866,024
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,022
602
74
7
0
226,166
1
W
Yemoja
6,662
666
33
3
0
188,496
0
W
Scylla
4,710
471
35
4
0
188,277
0
W
Merlin
5,606
561
36
4
0
145,105
1
W
Amaterasu
6,119
612
67
7
0
198,430
0
W
Neith
5,603
560
26
3
0
145,716
0
L
Pele
5,150
515
47
5
0
225,484
0
L
Izanami
4,901
490
50
5
0
189,755
0
L
Ao Kuang
4,983
498
36
4
0
185,882
1
L
Sol
4,121
412
8
1
0
151,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role