Player Matchup

Neith
Neith
AnotherLostSlave
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 117L
1,415 Elo+
Solo
King Arthur
King Arthur
EpicTimeTravels
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,246 Elo+
Solo
Scylla
Scylla
Mizaa
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Athena
Athena
VojaFull
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,815 Elo+
Solo
Hel
Hel
lilcreamy02
Hel
Level 15
God Stats
3W - 3L
1,859 SR
Queue Stats
33W - 27L
1,686 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,538 Elo+

VS

Team Averages
Level 23
1,500 SR
1,569 Elo+
Nemesis
Nemesis
Eyonim
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Orkros
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
RamAballa
Zhong Kui
Level 29
God Stats
106W - 128L
1,500 SR
Queue Stats
290W - 310L
1,712 Elo+
Solo
Tyr
Tyr
Yukine123456789
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,623 Elo+
Solo
Danzaburou
Danzaburou
elyart
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 0
12,174
580
11,930
8,358
4,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
EpicTimeTravels
King Arthur
14
3 / 2 / 5
9,973
475
6,082
21,088
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Mizaa
Scylla
17
6 / 6 / 9
11,667
556
18,945
16,714
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
VojaFull
Athena
15
3 / 2 / 12
10,970
522
8,115
19,103
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 6 / 3
11,683
556
12,441
14,984
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eyonim
Nemesis
15
5 / 5 / 1
9,444
450
7,148
14,790
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Orkros
Bacchus
14
0 / 5 / 11
9,263
441
9,224
20,384
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
RamAballa
Zhong Kui
14
7 / 7 / 2
9,708
462
16,540
17,365
10,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 0
8,671
413
4,512
18,000
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
elyart
Danzaburou
16
5 / 3 / 3
10,830
516
14,615
13,755
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
24
Kills
18
18
Deaths
26
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
King Arthur
EpicTimeTravels
King Arthur
3
2
5
2.75
L
Nemesis
Eyonim
Nemesis
5
5
1
1.1
W
Scylla
Mizaa
Scylla
6
6
9
1.75
L
Bacchus
Orkros
Bacchus
0
5
11
1.1
L
Zhong Kui
RamAballa
Zhong Kui
7
7
2
1.14
W
Athena
VojaFull
Athena
3
2
12
4.5
L
1
6
0
0.17
L
Danzaburou
elyart
Danzaburou
5
3
3
2.17
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,513
Damage
52,039
80,247
Taken
84,294
42,568
Mitigated
52,349
28,850
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,930
4,614
0
2,826
8,358
4,836
2,414
1,703
6,396
0
72,809
W
King Arthur
EpicTimeTravels
King Arthur
6,082
1,269
0
8,337
21,088
9,845
0
4,613
16,475
2,238
51,465
L
Nemesis
Eyonim
Nemesis
7,148
3,349
0
3,864
14,790
4,694
280
6,040
8,510
0
46,140
W
Scylla
Mizaa
Scylla
18,945
3,113
0
4,207
16,714
6,286
535
7,407
8,929
74,683
0
L
Bacchus
Orkros
Bacchus
9,224
1,555
0
3,407
20,384
19,923
179
10,927
9,158
21,971
0
L
Zhong Kui
RamAballa
Zhong Kui
16,540
3,409
0
6,089
17,365
10,039
1,856
10,767
6,209
56,369
0
W
Athena
VojaFull
Athena
8,115
2,221
0
2,009
19,103
15,208
275
7,344
11,709
30,240
0
L
4,512
655
0
3,209
18,000
12,224
546
4,574
12,875
0
44,505
L
Danzaburou
elyart
Danzaburou
14,615
8,552
0
4,475
13,755
5,469
2,091
7,039
6,498
0
72,235
W
12,441
1,083
4,834
6,637
14,984
6,393
1,833
4,697
10,212
73,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
47,916
502
Minions Killed
403
0
Camps Cleared
0
1,880,467
Distance Traveled
1,695,738
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,174
580
143
7
0
339,118
4
W
King Arthur
9,973
475
76
4
0
405,206
3
L
Nemesis
9,444
450
75
4
0
370,527
4
W
Scylla
11,667
556
118
6
0
363,711
5
L
Bacchus
9,263
441
11
1
0
326,628
3
L
Zhong Kui
9,708
462
94
4
0
275,916
1
W
Athena
10,970
522
39
2
0
428,654
14
L
Tyr
8,671
413
83
4
0
363,956
1
L
Danzaburou
10,830
516
140
7
0
358,711
5
W
Hel
11,683
556
126
6
0
343,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role