Player Matchup

Ymir
Ymir
KingCeasar55
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,295 Elo+
Solo
Arachne
Arachne
ShotoMutsuki
Arachne
Level 10
God Stats
1W - 6L
1,199 SR
Queue Stats
1W - 6L
1,247 Elo+
Solo
Chaac
Chaac
insanemidget420
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
lilleVader
Ratatoskr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Olorun
Olorun
uhmMvster_J
Olorun
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 138L
1,778 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,464 Elo+

VS

Team Averages
Level 21
1,602 SR
1,373 Elo+
Ra
Ra
Blue4502
Ra
Level 24
God Stats
23W - 23L
1,520 SR
Queue Stats
282W - 341L
1,246 Elo+
Solo
Arachne
Arachne
DeeJayJuiceBox
Arachne
Level 27
God Stats
44W - 42L
1,473 SR
Queue Stats
59W - 78L
1,394 Elo+
Solo
Hachiman
Hachiman
KingBolt2469
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,178 Elo+
Solo
Bakasura
Bakasura
SaltyBunny92812
Bakasura
Level 25
God Stats
19W - 23L
1,712 SR
Queue Stats
318W - 382L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Ukuphila
Cthulhu
Level 19
God Stats
3W - 0L
1,806 SR
Queue Stats
6W - 2L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
9,358
425
9,339
23,971
16,539
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
ShotoMutsuki
Arachne
13
2 / 7 / 2
8,639
393
3,830
12,939
4,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
7 / 5 / 3
9,719
442
15,532
20,707
22,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
lilleVader
Ratatoskr
3
0 / 3 / 0
5,985
272
134
2,287
504
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
16
2 / 9 / 3
9,804
446
9,233
15,487
6,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 7
12,684
577
17,998
17,405
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 1 / 5
12,132
551
16,017
17,162
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
KingBolt2469
Hachiman
16
1 / 6 / 4
10,843
493
5,502
15,581
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
16
4 / 2 / 8
10,371
471
3,271
9,273
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ukuphila
Cthulhu
18
5 / 2 / 8
11,663
530
10,772
14,980
12,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
14
Kills
32
33
Deaths
15
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
W
12
1
5
14.5
W
Hachiman
KingBolt2469
Hachiman
1
6
4
0.5
L
3
9
2
0.44
W
Bakasura
4
2
8
4
L
Arachne
ShotoMutsuki
Arachne
2
7
2
0.43
W
Cthulhu
Ukuphila
Cthulhu
5
2
8
4.5
L
7
5
3
1.7
L
Ratatoskr
lilleVader
Ratatoskr
0
3
0
0
L
Olorun
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
53,560
75,391
Taken
74,401
50,175
Mitigated
38,242
10,772
Healing
31,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,998
4,542
1,706
9,882
17,405
8,384
5,750
5,386
11,844
84,805
0
W
16,017
9,774
0
8,365
17,162
7,743
0
4,810
12,227
0
70,429
W
Hachiman
KingBolt2469
Hachiman
5,502
2,908
0
5,889
15,581
6,103
3,965
2,569
12,887
0
51,728
L
9,339
1,216
0
146
23,971
16,539
916
9,421
14,122
50,981
0
W
Bakasura
3,271
1,913
0
3,537
9,273
3,195
631
1,953
7,279
0
26,763
L
Arachne
ShotoMutsuki
Arachne
3,830
2,294
0
2,457
12,939
4,743
0
2,954
9,867
0
32,506
W
Cthulhu
Ukuphila
Cthulhu
10,772
966
1,193
1,288
14,980
12,817
418
3,854
10,866
68,461
0
L
15,532
2,847
0
5,139
20,707
22,315
124
9,362
11,143
0
46,673
L
Ratatoskr
lilleVader
Ratatoskr
134
0
0
105
2,287
504
530
490
1,705
0
4,657
L
Olorun
9,233
4,204
289
2,636
15,487
6,074
1,398
5,774
9,414
66,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
57,693
306
Minions Killed
548
0
Camps Cleared
0
1,321,108
Distance Traveled
1,999,556
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,684
577
160
7
0
388,176
1
W
Arachne
12,132
551
95
4
0
447,074
1
W
Hachiman
10,843
493
101
5
0
313,611
0
L
Ymir
9,358
425
68
3
0
311,152
3
W
Bakasura
10,371
471
74
3
0
419,058
0
L
Arachne
8,639
393
44
2
0
293,336
0
W
Cthulhu
11,663
530
118
5
0
431,637
6
L
Chaac
9,719
442
59
3
0
317,640
0
L
Ratatoskr
5,985
272
9
0
0
77,533
3
L
Olorun
9,804
446
126
6
0
321,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role