Player Matchup

Artemis
Artemis
KasaiKami64
Artemis
Level 97
God Stats
5W - 4L
1,732 SR
Queue Stats
134W - 148L
1,154 Elo+
Solo
Bellona
Bellona
KushGod74
Bellona
Level 103
God Stats
2W - 1L
1,288 SR
Queue Stats
62W - 82L
1,540 Elo+
Solo
Scylla
Scylla
TriggerHappyTan
Scylla
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
97W - 107L
1,532 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,409 Elo+

VS

Team Averages
Level 101
1,398 SR
1,325 Elo+
Kumbhakarna
Kumbhakarna
Rryff_Shah
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
frosty14
Nu Wa
Level 129
God Stats
0W - 7L
1,194 SR
Queue Stats
103W - 126L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
mannynaise
Sun Wukong
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 31L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KasaiKami64
Artemis
11
3 / 2 / 5
7,892
717
5,638
6,045
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KushGod74
Bellona
11
3 / 1 / 6
8,097
736
4,895
8,814
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 5
8,143
740
8,203
4,795
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Rryff_Shah
Kumbhakarna
9
0 / 4 / 1
7,180
653
2,403
10,210
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
frosty14
Nu Wa
10
1 / 3 / 1
7,137
649
7,508
6,069
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
mannynaise
Sun Wukong
9
2 / 2 / 1
7,313
665
3,711
6,919
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
KasaiKami64
Artemis
3
2
5
2.75
W
Bellona
KushGod74
Bellona
3
1
6
6
L
Kumbhakarna
Rryff_Shah
Kumbhakarna
0
4
1
0.13
W
3
1
5
5.5
L
Nu Wa
frosty14
Nu Wa
1
3
1
0.5
L
Sun Wukong
mannynaise
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
13,622
19,654
Taken
23,198
9,676
Mitigated
12,767
4,306
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KasaiKami64
Artemis
5,638
1,702
0
1,086
6,045
1,838
0
3,595
2,400
0
21,327
W
Bellona
KushGod74
Bellona
4,895
1,174
1,174
1,854
8,814
6,430
884
4,278
4,382
2,355
25,534
L
Kumbhakarna
Rryff_Shah
Kumbhakarna
2,403
62
232
1,512
10,210
7,052
0
2,947
7,113
16,457
0
W
8,203
326
0
192
4,795
1,408
157
2,060
2,660
40,037
0
L
Nu Wa
frosty14
Nu Wa
7,508
3,817
0
1,323
6,069
1,637
300
1,791
4,180
31,460
0
L
Sun Wukong
mannynaise
Sun Wukong
3,711
730
0
617
6,919
4,078
0
3,261
3,466
0
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
21,630
153
Minions Killed
108
0
Camps Cleared
0
626,350
Distance Traveled
622,651
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,892
717
38
3
0
180,875
3
W
Bellona
8,097
736
47
4
0
241,723
3
L
Kumbhakarna
7,180
653
17
2
0
208,179
0
W
Scylla
8,143
740
68
6
0
203,752
0
L
Nu Wa
7,137
649
61
6
0
187,238
0
L
Sun Wukong
7,313
665
30
3
0
227,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role