Player Matchup

Scylla
Scylla
Silver II
Kawauso5010
Scylla
Silver II
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
342W - 341L
1,368 MMR
Solo
Arachne
Arachne
Bronze III
alex_kidd__9
Arachne
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
818W - 827L
1,459 MMR
Solo
Neith
Neith
Bronze III
ksunechkalove
Neith
Bronze III
Level 31
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 19L
1,400 MMR
Party 2
Hades
Hades
Bronze III
selforiS
Hades
Bronze III
Level 38
God Stats
1W - 3L
1,499 SR
Queue Stats
3W - 25L
1,498 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze IV
xTakukill3r
Kumbhakarna
Bronze IV
Level 122
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 6L
1,323 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,399 SR
1,410 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,637 SR
1,411 MMR
Danzaburou
Danzaburou
Silver III
ORS Godgamer
Danzaburou
Silver III
Level 119
God Stats
38W - 25L
1,848 SR
Queue Stats
391W - 378L
1,471 MMR
Solo
King Arthur
King Arthur
Bronze III
Overdueking8706
King Arthur
Bronze III
Level 128
God Stats
83W - 72L
1,562 SR
Queue Stats
389W - 372L
1,354 MMR
Solo
Ra
Ra
Bronze III
Pepsipupp
Ra
Bronze III
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 100L
1,413 MMR
Party 1
Thor
Thor
Bronze III
SnT_djafete
Thor
Bronze III
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 184L
1,407 MMR
Solo
Bacchus
Bacchus
Bronze III
TestoVonTerjesen
Bacchus
Bronze III
Level 83
God Stats
17W - 18L
1,777 SR
Queue Stats
120W - 117L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 4 / 0
9,840
410
11,693
14,669
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
alex_kidd__9
Arachne
18
6 / 4 / 2
12,048
502
15,212
26,115
12,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 8 / 2
8,853
369
7,125
16,730
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
selforiS
Hades
15
0 / 9 / 2
9,299
387
6,658
21,127
10,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xTakukill3r
Kumbhakarna
15
2 / 4 / 4
10,294
429
8,407
22,297
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraCthulhuTsukuyomiNemesisBellona

VS

Bans
AnubisSobekCu ChulainnJanusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ORS Godgamer
Danzaburou
20
10 / 3 / 5
15,104
629
25,475
24,470
11,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Overdueking8706
King Arthur
18
5 / 1 / 1
13,048
544
13,574
19,090
12,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 6
13,285
554
10,682
10,437
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 2 / 8
13,961
582
10,492
16,625
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 14
13,517
563
13,467
22,648
29,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
29
29
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
0
0.25
W
Danzaburou
ORS Godgamer
Danzaburou
10
3
5
4.17
W
King Arthur
Overdueking8706
King Arthur
5
1
1
5.5
W
4
2
6
3.5
W
4
2
8
4
W
6
1
14
13
L
Arachne
alex_kidd__9
Arachne
6
4
2
1.75
L
0
8
2
0.13
L
Hades
selforiS
Hades
0
9
2
0.11
L
Kumbhakarna
xTakukill3r
Kumbhakarna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,095
Damage
73,690
100,938
Taken
93,270
53,387
Mitigated
64,767
23,107
Healing
43,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,693
41
0
2,186
14,669
4,425
0
2,553
12,104
62,240
0
W
Danzaburou
ORS Godgamer
Danzaburou
25,475
13,637
0
15,253
24,470
11,088
6,307
5,722
18,748
0
125,218
W
King Arthur
Overdueking8706
King Arthur
13,574
1,397
0
8,745
19,090
12,632
1,302
7,346
11,744
0
73,616
W
10,682
1,074
3,026
5,218
10,437
4,305
1,091
6,133
4,304
90,088
0
W
10,492
1,358
0
6,841
16,625
7,155
4,669
2,928
13,697
0
109,300
W
13,467
1,479
0
4,161
22,648
29,587
348
7,750
14,898
34,978
0
L
Arachne
alex_kidd__9
Arachne
15,212
9,466
0
9,319
26,115
12,866
0
4,375
21,462
0
93,498
L
7,125
3,109
0
3,225
16,730
5,800
276
4,004
12,702
0
46,162
L
Hades
selforiS
Hades
6,658
930
343
5,060
21,127
10,482
159
5,313
15,655
45,228
0
L
Kumbhakarna
xTakukill3r
Kumbhakarna
8,407
1,046
636
2,338
22,297
19,814
0
7,381
14,692
48,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
68,915
444
Minions Killed
666
0
Camps Cleared
0
2,195,170
Distance Traveled
2,233,382
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,840
410
107
4
0
448,140
11
W
Danzaburou
15,104
629
164
7
0
435,062
3
W
King Arthur
13,048
544
140
6
0
367,425
3
W
Ra
13,285
554
172
7
0
476,388
1
W
Thor
13,961
582
163
7
0
508,343
6
W
Bacchus
13,517
563
27
1
0
446,164
3
L
Arachne
12,048
502
129
5
0
461,999
4
L
Neith
8,853
369
63
3
0
420,724
0
L
Hades
9,299
387
79
3
0
409,421
0
L
Kumbhakarna
10,294
429
66
3
0
454,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role