Player Matchup

Kukulkan
Kukulkan
Barnacletus
Kukulkan
Level 105
God Stats
3W - 2L
1,964 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 3
Arachne
Arachne
KingKoalah
Arachne
Level 24
God Stats
4W - 2L
1,725 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 3
Nike
Nike
Momentum Syms
Nike
Level 127
God Stats
8W - 4L
1,500 SR
Queue Stats
87W - 64L
1,662 Elo+
Party 1
Sol
Sol
MomentumOnizuK
Sol
Level 29
God Stats
5W - 1L
1,702 SR
Queue Stats
31W - 20L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
NascentFlash
Amaterasu
Level 109
God Stats
4W - 4L
1,692 SR
Queue Stats
210W - 129L
1,345 Elo+
Party 3
Team Averages
Level 79
1,717 SR
1,529 Elo+

VS

Team Averages
Level 89
1,542 SR
1,665 Elo+
Fafnir
Fafnir
Christhehuman
Fafnir
Level 65
God Stats
1W - 1L
1,699 SR
Queue Stats
36W - 58L
1,779 Elo+
Party 2
Jormungandr
Jormungandr
FatalGrimoire
Jormungandr
Level 129
God Stats
2W - 2L
1,511 SR
Queue Stats
317W - 298L
1,548 Elo+
Solo
Fenrir
Fenrir
Prokazaa
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Wolfzuv
Thoth
Level 42
God Stats
2W - 7L
1,500 SR
Queue Stats
324W - 300L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxNanashIxx07
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barnacletus
Kukulkan
20
16 / 1 / 7
16,751
670
24,403
8,429
3,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
KingKoalah
Arachne
19
3 / 2 / 9
13,093
524
10,135
19,336
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 2 / 15
13,879
555
9,844
15,769
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 8
12,628
505
19,216
14,952
5,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
NascentFlash
Amaterasu
20
7 / 0 / 6
15,846
634
18,011
35,065
38,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
10,252
410
4,929
28,899
32,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
FatalGrimoire
Jormungandr
18
3 / 5 / 1
11,867
475
19,990
22,766
19,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Prokazaa
Fenrir
16
3 / 9 / 3
10,561
422
9,721
20,294
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
Wolfzuv
Thoth
18
2 / 6 / 5
11,403
456
9,709
14,259
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xxNanashIxx07
Ah Muzen Cab
15
1 / 8 / 3
9,704
388
7,950
18,557
6,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
34
Kills
9
9
Deaths
34
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Barnacletus
Kukulkan
16
1
7
19.5
L
0
6
4
0.33
L
Jormungandr
FatalGrimoire
Jormungandr
3
5
1
0.7
W
Arachne
KingKoalah
Arachne
3
2
9
3.75
W
4
2
15
5.75
W
4
4
8
2
W
Amaterasu
NascentFlash
Amaterasu
7
0
6
10
L
Fenrir
Prokazaa
Fenrir
3
9
3
0.5
L
Thoth
Wolfzuv
Thoth
2
6
5
0.75
L
Ah Muzen Cab
xxNanashIxx07
Ah Muzen Cab
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,609
Damage
52,299
93,551
Taken
104,775
77,490
Mitigated
73,200
46,733
Healing
24,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Barnacletus
Kukulkan
24,403
2,406
0
2,559
8,429
3,839
1,804
3,458
4,971
144,722
0
L
4,929
1,276
463
9,727
28,899
32,153
0
16,530
12,203
30,474
0
L
Jormungandr
FatalGrimoire
Jormungandr
19,990
5,472
0
2,782
22,766
19,346
0
3,620
18,488
82,302
0
W
Arachne
KingKoalah
Arachne
10,135
7,014
0
10,388
19,336
11,736
2,388
6,896
12,440
10,456
79,682
W
9,844
1,407
0
2,621
15,769
18,078
1,212
4,604
11,165
111
42,025
W
19,216
5,632
0
6,507
14,952
5,546
3,865
6,102
8,850
84,713
0
W
Amaterasu
NascentFlash
Amaterasu
18,011
7,663
0
24,658
35,065
38,291
2,881
15,148
19,917
0
122,215
L
Fenrir
Prokazaa
Fenrir
9,721
1,158
0
4,741
20,294
9,433
0
9,905
10,134
0
62,213
L
Thoth
Wolfzuv
Thoth
9,709
784
0
2,249
14,259
5,345
0
8,169
5,872
77,275
0
L
Ah Muzen Cab
xxNanashIxx07
Ah Muzen Cab
7,950
2,783
0
4,983
18,557
6,923
1,258
5,612
12,779
0
66,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,197
Gold Earned
53,787
732
Minions Killed
580
0
Camps Cleared
0
2,566,150
Distance Traveled
2,213,992
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,751
670
236
9
0
542,301
0
L
Fafnir
10,252
410
55
2
0
466,965
3
L
Jormungandr
11,867
475
156
6
0
404,995
0
W
Arachne
13,093
524
113
5
0
563,912
7
W
Nike
13,879
555
50
2
0
499,739
5
W
Sol
12,628
505
151
6
0
425,065
1
W
Amaterasu
15,846
634
182
7
0
535,133
7
L
Fenrir
10,561
422
92
4
0
431,403
4
L
Thoth
11,403
456
154
6
0
470,111
2
L
Ah Muzen Cab
9,704
388
123
5
0
440,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role