Player Matchup

Fenrir
Fenrir
ChaoticChaos420
Fenrir
Level 7
God Stats
1W - 2L
1,188 SR
Queue Stats
6W - 9L
1,009 Elo+
Party 1
Loki
Loki
PanelPodłogowy
Loki
Level 13
God Stats
10W - 8L
1,314 SR
Queue Stats
20W - 22L
1,223 Elo+
Solo
Ratatoskr
Ratatoskr
Pchichovegeta
Ratatoskr
Level 28
God Stats
1W - 4L
1,263 SR
Queue Stats
10W - 31L
1,009 Elo+
Party 1
Hachiman
Hachiman
Rexdendetsu
Hachiman
Level 29
God Stats
0W - 4L
1,127 SR
Queue Stats
13W - 19L
1,009 Elo+
Solo
Hercules
Hercules
tatsumistorm
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,278 SR
1,150 Elo+

VS

Team Averages
Level 31
1,424 SR
1,401 Elo+
Baron Samedi
Baron Samedi
D G SmurF
Baron Samedi
Level 18
God Stats
26W - 40L
1,407 SR
Queue Stats
53W - 87L
1,356 Elo+
Party 3
Chaac
Chaac
Glenstid
Chaac
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Rukanagi
Nu Wa
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 12L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
TeCoolMage
Kukulkan
Level 9
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
infected7HANDS
Anubis
Level 17
God Stats
160W - 214L
1,427 SR
Queue Stats
186W - 241L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 14 / 14
13,417
1,032
12,839
27,604
8,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 6
15,064
1,159
9,957
18,949
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Pchichovegeta
Ratatoskr
20
21 / 18 / 8
18,437
1,418
36,917
30,234
7,230
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Rexdendetsu
Hachiman
19
1 / 6 / 11
12,149
935
5,644
16,237
8,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
tatsumistorm
Hercules
19
0 / 7 / 17
12,131
933
11,511
26,266
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D G SmurF
Baron Samedi
20
11 / 6 / 27
15,575
1,198
22,326
16,413
11,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Glenstid
Chaac
13
0 / 1 / 1
9,547
734
524
1,144
378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Rukanagi
Nu Wa
20
18 / 11 / 24
17,700
1,362
34,031
27,580
13,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TeCoolMage
Kukulkan
20
10 / 8 / 30
15,711
1,209
30,541
15,153
7,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 10 / 27
14,897
1,146
18,676
19,887
10,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
158
36
Kills
49
49
Deaths
36
56
Assists
109
Player
Kills
Deaths
Assists
KDA
L
3
14
14
0.71
W
Baron Samedi
D G SmurF
Baron Samedi
11
6
27
4.08
W
Chaac
Glenstid
Chaac
0
1
1
0.5
L
11
4
6
3.5
L
Ratatoskr
Pchichovegeta
Ratatoskr
21
18
8
1.39
L
Hachiman
Rexdendetsu
Hachiman
1
6
11
1.08
W
Nu Wa
Rukanagi
Nu Wa
18
11
24
2.73
W
Kukulkan
TeCoolMage
Kukulkan
10
8
30
3.13
W
10
10
27
2.35
L
Hercules
tatsumistorm
Hercules
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,868
Damage
106,098
119,290
Taken
80,177
41,121
Mitigated
42,963
13,274
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,839
5,868
0
1,096
27,604
8,002
0
23,414
3,936
0
28,644
W
Baron Samedi
D G SmurF
Baron Samedi
22,326
4,851
2,606
2,251
16,413
11,675
0
349
15,923
31,278
0
W
Chaac
Glenstid
Chaac
524
34
0
172
1,144
378
0
0
1,144
0
1,569
L
9,957
768
0
737
18,949
5,357
0
15,049
3,822
0
50,446
L
Ratatoskr
Pchichovegeta
Ratatoskr
36,917
17,188
1,368
4,244
30,234
7,230
0
27,711
2,286
0
74,288
L
Hachiman
Rexdendetsu
Hachiman
5,644
975
279
1,033
16,237
8,452
0
14,009
2,040
0
44,014
W
Nu Wa
Rukanagi
Nu Wa
34,031
12,640
1,005
2,774
27,580
13,217
0
0
27,480
73,316
0
W
Kukulkan
TeCoolMage
Kukulkan
30,541
4,265
0
0
15,153
7,368
0
316
14,812
69,344
0
W
18,676
2,644
0
0
19,887
10,325
0
163
19,574
33,164
0
L
Hercules
tatsumistorm
Hercules
11,511
2,388
0
4,517
26,266
12,080
0
24,429
1,632
867
31,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,198
Gold Earned
73,430
284
Minions Killed
239
4
Camps Cleared
4
1,075,950
Distance Traveled
713,927
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,417
1,032
20
2
1
180,691
1
W
Baron Samedi
15,575
1,198
13
1
3
149,802
2
W
Chaac
9,547
734
1
0
0
13,489
0
L
Loki
15,064
1,159
86
7
1
252,434
0
L
Ratatoskr
18,437
1,418
70
5
2
206,662
0
L
Hachiman
12,149
935
64
5
0
196,236
0
W
Nu Wa
17,700
1,362
96
7
0
193,967
0
W
Kukulkan
15,711
1,209
97
7
1
214,081
0
W
Anubis
14,897
1,146
32
2
0
142,588
2
L
Hercules
12,131
933
44
3
0
239,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role