Player Matchup

Mercury
Mercury
Gold IV
CarlixDeOro
Mercury
Gold IV
Level 140
God Stats
10W - 16L
1,585 SR
Queue Stats
105W - 99L
1,644 MMR
Solo
Janus
Janus
Gold IV
LOOO0000OL
Janus
Gold IV
Level 33
God Stats
2W - 2L
1,721 SR
Queue Stats
14W - 5L
1,740 MMR
Party 3
Chronos
Chronos
Gold V
Socomrounds
Chronos
Gold V
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 96L
1,589 MMR
Party 3
Cabrakan
Cabrakan
Gold III
TDS Holmes
Cabrakan
Gold III
Level 130
God Stats
2W - 5L
1,747 SR
Queue Stats
139W - 142L
1,637 MMR
Solo
Odin
Odin
Gold IV
Valyandragon
Odin
Gold IV
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 128L
1,636 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,611 SR
1,649 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,682 SR
1,630 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
elcerealoco
Vamana
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 168L
1,642 MMR
Party 1
Thanatos
Thanatos
Gold IV
itsMargiela
Thanatos
Gold IV
Level 140
God Stats
8W - 4L
1,916 SR
Queue Stats
80W - 60L
1,727 MMR
Party 2
Ganesha
Ganesha
Silver I
spikeyball101
Ganesha
Silver I
Level 144
God Stats
17W - 8L
1,992 SR
Queue Stats
379W - 375L
1,600 MMR
Party 2
Ra
Ra
Gold V
tragamonedas16
Ra
Gold V
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 321L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarlixDeOro
Mercury
15
2 / 5 / 3
9,494
500
4,745
15,757
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
17
4 / 5 / 2
10,509
553
7,590
10,327
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Socomrounds
Chronos
16
6 / 4 / 6
10,713
564
13,890
20,685
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
TDS Holmes
Cabrakan
15
0 / 6 / 1
9,278
488
8,819
15,078
15,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 7 / 6
8,210
432
6,073
19,107
10,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneSetDanzaburouCthulhuNemesis

VS

Bans
Cu ChulainnYemojaKing ArthurApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 7 / 8
9,641
507
11,787
12,769
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
18
4 / 0 / 5
11,099
584
14,723
14,871
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
itsMargiela
Thanatos
18
16 / 2 / 3
11,992
631
16,128
15,739
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
13
1 / 2 / 14
9,176
483
5,819
14,523
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 4
10,199
537
11,217
9,906
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
14
Kills
27
27
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
7
8
0.86
L
Mercury
CarlixDeOro
Mercury
2
5
3
0.7
L
Janus
4
5
2
1
L
Chronos
Socomrounds
Chronos
6
4
6
2.25
L
Cabrakan
TDS Holmes
Cabrakan
0
6
1
0.08
L
2
7
6
0.71
W
Vamana
4
0
5
6.5
W
Thanatos
itsMargiela
Thanatos
16
2
3
8.75
W
Ganesha
1
2
14
4
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
59,674
80,954
Taken
67,808
42,935
Mitigated
42,101
20,951
Healing
36,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,787
5,069
0
2,383
12,769
4,467
594
8,518
4,205
0
51,345
L
Mercury
CarlixDeOro
Mercury
4,745
1,339
0
4,240
15,757
5,383
0
2,921
12,623
0
62,895
L
Janus
7,590
922
0
1,225
10,327
3,261
0
2,186
7,991
73,279
0
L
Chronos
Socomrounds
Chronos
13,890
4,258
0
9,900
20,685
8,013
0
5,422
15,067
76,728
0
L
Cabrakan
TDS Holmes
Cabrakan
8,819
851
0
3,640
15,078
15,305
0
1,838
12,739
62,221
0
L
6,073
2,007
364
1,582
19,107
10,973
19
4,160
14,677
0
28,255
W
Vamana
14,723
8,415
0
6,524
14,871
14,154
3,478
6,707
7,799
0
83,984
W
Thanatos
itsMargiela
Thanatos
16,128
4,815
0
19,449
15,739
6,287
0
3,986
11,596
0
68,840
W
Ganesha
5,819
685
0
2,441
14,523
12,154
50
4,547
9,868
24,441
0
W
11,217
184
2,222
3,416
9,906
5,039
172
5,747
4,041
73,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
52,107
548
Minions Killed
484
0
Camps Cleared
0
1,788,426
Distance Traveled
1,954,301
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,641
507
81
4
0
323,901
1
L
Mercury
9,494
500
116
6
0
434,552
4
L
Janus
10,509
553
142
7
0
366,955
4
L
Chronos
10,713
564
127
7
0
316,630
2
L
Cabrakan
9,278
488
126
7
0
313,566
2
L
Odin
8,210
432
37
2
0
356,723
1
W
Vamana
11,099
584
163
9
0
388,031
0
W
Thanatos
11,992
631
93
5
0
450,949
3
W
Ganesha
9,176
483
8
0
0
389,437
8
W
Ra
10,199
537
139
7
0
401,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role