Player Matchup

Loki
Loki
Kryptic_0077
Loki
Level 16
God Stats
6W - 8L
1,270 SR
Queue Stats
58W - 81L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Tobinobi
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
XxAntaresgertXx
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,092 Elo+
Party 2
Heimdallr
Heimdallr
lI Vexx lI
Heimdallr
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,453 Elo+
Party 1
Sol
Sol
ll luke Il
Sol
Level 4
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,372 Elo+

VS

Team Averages
Level 17
1,500 SR
1,476 Elo+
Hercules
Hercules
IAMABEAST-89
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anubis
Anubis
LunaLP08
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
Zonex Chimera69
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 27L
1,500 Elo+
Party 3
Thor
Thor
Zonex Nitemarez
Thor
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Thoth
Thoth
ceramic-rennet4
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 491L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 12
15,452
966
14,414
13,561
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tobinobi
Cthulhu
20
0 / 8 / 10
13,309
832
7,561
23,377
11,448
20
7 / 0 / 15
15,361
960
11,863
10,530
5,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heimdallr
lI Vexx lI
Heimdallr
20
15 / 1 / 12
16,218
1,014
41,611
17,922
8,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 23
15,421
964
13,803
17,375
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IAMABEAST-89
Hercules
20
4 / 1 / 2
13,658
854
21,292
28,004
18,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
LunaLP08
Anubis
16
0 / 0 / 0
11,414
713
0
301
81
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 10 / 6
14,514
907
22,316
26,636
9,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 8 / 4
13,877
867
18,135
23,200
20,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
0 / 15 / 6
13,315
832
13,289
24,131
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
34
Kills
13
13
Deaths
34
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
IAMABEAST-89
Hercules
4
1
2
5
W
9
1
12
15
L
Anubis
LunaLP08
Anubis
0
0
0
0
W
Cthulhu
Tobinobi
Cthulhu
0
8
10
0.63
W
7
0
15
14.5
L
5
10
6
0.8
L
4
8
4
0.75
L
0
15
6
0.2
W
Heimdallr
lI Vexx lI
Heimdallr
15
1
12
21
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,252
Damage
75,032
82,765
Taken
102,272
35,960
Mitigated
57,677
16,365
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IAMABEAST-89
Hercules
21,292
8,391
0
15,490
28,004
18,976
0
8,781
19,223
0
38,244
W
14,414
3,137
0
789
13,561
5,330
0
1,887
11,674
0
38,536
L
Anubis
LunaLP08
Anubis
0
0
0
0
301
81
0
98
203
413
0
W
Cthulhu
Tobinobi
Cthulhu
7,561
511
172
0
23,377
11,448
0
5,397
17,980
15,309
0
W
11,863
5,907
1,939
3,694
10,530
5,041
0
999
9,531
32,114
0
L
22,316
6,759
0
1,515
26,636
9,531
0
6,107
20,529
0
43,440
L
18,135
1,414
0
0
23,200
20,895
0
8,724
14,476
0
40,493
L
13,289
5,003
0
90
24,131
8,194
0
9,517
14,611
26,353
0
W
Heimdallr
lI Vexx lI
Heimdallr
41,611
26,680
0
3,635
17,922
8,308
0
1,305
16,617
0
55,324
W
13,803
6,377
0
6,136
17,375
5,833
0
3,701
13,674
23,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,761
Gold Earned
66,778
177
Minions Killed
127
7
Camps Cleared
6
1,379,645
Distance Traveled
1,157,802
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,658
854
32
2
5
211,323
0
W
Loki
15,452
966
55
3
1
344,557
0
L
Anubis
11,414
713
0
0
0
14,088
0
W
Cthulhu
13,309
832
21
1
1
256,525
0
W
Olorun
15,361
960
54
3
0
271,525
0
L
Loki
14,514
907
38
2
1
327,307
0
L
Thor
13,877
867
30
2
0
341,004
1
L
Thoth
13,315
832
27
2
0
264,080
0
W
Heimdallr
16,218
1,014
23
1
3
251,827
0
W
Sol
15,421
964
24
2
2
255,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role