Player Matchup

Kuzenbo
Kuzenbo
BardofMind
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,460 Elo+
Party 1
Pele
Pele
BarneyGoose
Pele
Level 89
God Stats
8W - 13L
1,606 SR
Queue Stats
53W - 46L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Judahateu
Ao Kuang
Level 43
God Stats
1W - 4L
1,715 SR
Queue Stats
160W - 182L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingAtlantis
Cu Chulainn
Level 68
God Stats
12W - 13L
1,481 SR
Queue Stats
77W - 88L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
YaKoB14
Danzaburou
Level 42
God Stats
1W - 4L
1,203 SR
Queue Stats
28W - 29L
1,460 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,476 Elo+

VS

Team Averages
Level 65
1,613 SR
1,348 Elo+
Izanami
Izanami
AnimationSempai
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Barnacletus
Kukulkan
Level 105
God Stats
3W - 2L
1,928 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Drako1432
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KingKoalah
Arachne
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 5L
1,087 Elo+
Party 3
Amaterasu
Amaterasu
NascentFlash
Amaterasu
Level 108
God Stats
4W - 4L
1,636 SR
Queue Stats
210W - 129L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BardofMind
Kuzenbo
7
0 / 2 / 1
4,573
457
1,769
6,634
3,630
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
3 / 2 / 1
5,777
578
3,381
4,579
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Judahateu
Ao Kuang
7
1 / 4 / 0
4,456
446
1,726
5,469
1,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
KingAtlantis
Cu Chulainn
9
0 / 0 / 0
4,958
496
3,753
6,071
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
YaKoB14
Danzaburou
8
1 / 2 / 0
4,803
480
3,929
4,793
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,932
493
2,519
4,574
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Barnacletus
Kukulkan
10
2 / 0 / 2
6,047
605
1,874
1,715
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Drako1432
Jormungandr
7
1 / 2 / 4
4,939
494
3,870
5,905
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KingKoalah
Arachne
9
3 / 2 / 4
5,784
578
3,534
5,025
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
NascentFlash
Amaterasu
11
2 / 0 / 0
6,210
621
4,362
8,306
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
10
10
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Kuzenbo
BardofMind
Kuzenbo
0
2
1
0.25
W
Kukulkan
Barnacletus
Kukulkan
2
0
2
3
L
3
2
1
1.75
W
Jormungandr
Drako1432
Jormungandr
1
2
4
1.5
L
Ao Kuang
Judahateu
Ao Kuang
1
4
0
0.25
L
Cu Chulainn
KingAtlantis
Cu Chulainn
0
0
0
0
W
Arachne
KingKoalah
Arachne
3
2
4
2.5
W
Amaterasu
NascentFlash
Amaterasu
2
0
0
2
L
Danzaburou
YaKoB14
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
16,159
27,546
Taken
25,525
12,429
Mitigated
12,897
5,724
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,519
1,774
0
2,088
4,574
843
0
977
3,597
0
15,519
L
Kuzenbo
BardofMind
Kuzenbo
1,769
558
0
690
6,634
3,630
0
1,679
4,955
7,982
0
W
Kukulkan
Barnacletus
Kukulkan
1,874
243
0
479
1,715
480
0
327
1,388
27,781
0
L
3,381
841
0
88
4,579
2,679
132
755
3,764
3,652
29,743
W
Jormungandr
Drako1432
Jormungandr
3,870
1,212
111
1,489
5,905
2,689
0
1,015
4,890
13,064
0
L
Ao Kuang
Judahateu
Ao Kuang
1,726
405
0
1,163
5,469
1,545
0
1,331
4,075
12,005
0
L
Cu Chulainn
KingAtlantis
Cu Chulainn
3,753
462
0
3,142
6,071
3,302
0
82
5,641
0
25,090
W
Arachne
KingKoalah
Arachne
3,534
2,075
0
1,718
5,025
2,749
0
661
4,364
4,841
20,717
W
Amaterasu
NascentFlash
Amaterasu
4,362
1,857
0
5,460
8,306
6,136
0
710
7,117
0
32,750
L
Danzaburou
YaKoB14
Danzaburou
3,929
2,772
0
641
4,793
1,273
0
2,318
2,435
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
27,912
220
Minions Killed
233
0
Camps Cleared
0
949,921
Distance Traveled
872,214
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,932
493
34
3
0
152,553
1
L
Kuzenbo
4,573
457
18
2
0
205,445
5
W
Kukulkan
6,047
605
62
6
0
167,549
0
L
Pele
5,777
578
78
8
0
190,104
2
W
Jormungandr
4,939
494
28
3
0
154,814
0
L
Ao Kuang
4,456
446
31
3
0
179,744
0
L
Cu Chulainn
4,958
496
60
6
0
208,038
3
W
Arachne
5,784
578
46
5
0
220,728
3
W
Amaterasu
6,210
621
63
6
0
176,570
3
L
Danzaburou
4,803
480
33
3
0
166,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role