Player Matchup

Bacchus
Bacchus
Bronze III
Beezus69
Bacchus
Bronze III
Level 69
God Stats
124W - 118L
1,832 SR
Queue Stats
316W - 312L
1,550 MMR
Solo
Bellona
Bellona
Silver II
ImaNiceDinosaur
Bellona
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
464W - 450L
1,549 MMR
Party 1
Apollo
Apollo
Silver II
SLVERBACKK
Apollo
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,550 MMR
Solo
Nu Wa
Nu Wa
Silver I
TexasBoY-254
Nu Wa
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,552 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
clerkerfawn
Tsukuyomi
Silver II
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 262L
1,549 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,566 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,563 SR
1,555 MMR
Arachne
Arachne
Silver II
ButterWindMill
Arachne
Silver II
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 227L
1,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SweatyDogNip
Cu Chulainn
Silver II
Level 155
God Stats
9W - 5L
1,302 SR
Queue Stats
81W - 71L
1,504 MMR
Party 2
Cthulhu
Cthulhu
Gold V
The47thSoul
Cthulhu
Gold V
Level 67
God Stats
5W - 3L
1,727 SR
Queue Stats
163W - 164L
1,549 MMR
Solo
Scylla
Scylla
Gold IV
scyτher
Scylla
Gold IV
Level 158
God Stats
37W - 24L
1,787 SR
Queue Stats
339W - 317L
1,634 MMR
Party 2
Heimdallr
Heimdallr
Silver I
troskor
Heimdallr
Silver I
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
272W - 274L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beezus69
Bacchus
13
0 / 6 / 7
7,842
373
6,976
11,952
10,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 5
10,977
523
10,264
15,108
15,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SLVERBACKK
Apollo
16
4 / 6 / 2
10,307
491
7,292
16,865
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 9 / 6
9,489
452
12,973
13,164
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
clerkerfawn
Tsukuyomi
17
8 / 7 / 6
10,812
515
13,750
18,324
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetPersephoneDanzaburouBakasuraMercury

VS

Bans
KaliGuan YuVamanaMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 12
11,283
537
7,359
19,059
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SweatyDogNip
Cu Chulainn
17
4 / 4 / 12
10,798
514
9,597
17,292
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
The47thSoul
Cthulhu
17
5 / 1 / 17
11,756
560
9,292
14,883
14,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
scyτher
Scylla
19
13 / 3 / 8
12,750
607
19,496
14,204
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
troskor
Heimdallr
18
5 / 5 / 10
11,542
550
8,786
14,961
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
18
Kills
31
32
Deaths
18
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beezus69
Bacchus
0
6
7
0.58
W
4
5
12
2
L
5
4
5
1.88
L
Apollo
SLVERBACKK
Apollo
4
6
2
0.83
W
Cu Chulainn
SweatyDogNip
Cu Chulainn
4
4
12
2.5
L
1
9
6
0.44
W
Cthulhu
The47thSoul
Cthulhu
5
1
17
13.5
L
Tsukuyomi
clerkerfawn
Tsukuyomi
8
7
6
1.57
W
Scylla
scyτher
Scylla
13
3
8
5.67
W
Heimdallr
troskor
Heimdallr
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,255
Damage
54,530
75,413
Taken
80,399
44,466
Mitigated
49,361
15,054
Healing
24,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beezus69
Bacchus
6,976
375
409
888
11,952
10,958
0
4,558
7,242
15,847
0
W
7,359
4,063
0
9,091
19,059
8,768
1,847
3,647
15,412
0
77,480
L
10,264
3,034
0
2,760
15,108
15,154
70
4,949
9,751
5,961
60,866
L
Apollo
SLVERBACKK
Apollo
7,292
3,445
0
5,670
16,865
6,834
0
5,953
10,756
0
68,124
W
Cu Chulainn
SweatyDogNip
Cu Chulainn
9,597
2,045
0
1,063
17,292
14,023
498
3,792
13,500
1,002
59,931
L
12,973
1,272
0
1,411
13,164
4,182
54
5,021
7,840
72,354
0
W
Cthulhu
The47thSoul
Cthulhu
9,292
271
2,274
4,524
14,883
14,443
426
4,468
10,415
43,272
0
L
Tsukuyomi
clerkerfawn
Tsukuyomi
13,750
2,620
0
3,916
18,324
7,338
20
7,752
10,297
0
71,355
W
Scylla
scyτher
Scylla
19,496
1,300
0
3,474
14,204
5,598
1,213
4,253
9,951
87,074
0
W
Heimdallr
troskor
Heimdallr
8,786
2,912
0
3,666
14,961
6,529
1,899
4,729
10,232
0
77,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
58,129
534
Minions Killed
551
0
Camps Cleared
0
2,033,794
Distance Traveled
2,030,654
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,842
373
22
1
0
399,742
5
W
Arachne
11,283
537
122
6
0
434,087
6
L
Bellona
10,977
523
138
7
0
432,910
2
L
Apollo
10,307
491
139
7
0
373,991
4
W
Cu Chulainn
10,798
514
98
5
0
416,355
3
L
Nu Wa
9,489
452
113
5
0
398,079
7
W
Cthulhu
11,756
560
71
3
0
414,916
5
L
Tsukuyomi
10,812
515
122
6
0
429,072
3
W
Scylla
12,750
607
133
6
0
403,371
1
W
Heimdallr
11,542
550
127
6
0
361,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role