Player Matchup

Discordia
Discordia
AdriAres_5
Discordia
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 234L
1,324 Elo+
Solo
Izanami
Izanami
Assassin-n-
Izanami
Level 67
God Stats
6W - 7L
1,715 SR
Queue Stats
133W - 121L
1,607 Elo+
Solo
Cthulhu
Cthulhu
I0Trad
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Solo
Cernunnos
Cernunnos
IrishWolfxx
Cernunnos
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
660W - 649L
1,481 Elo+
Solo
Tyr
Tyr
pg1986
Tyr
Level 72
God Stats
13W - 13L
1,178 SR
Queue Stats
162W - 143L
1,532 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,476 Elo+

VS

Team Averages
Level 94
1,461 SR
1,494 Elo+
King Arthur
King Arthur
DrNobody292
King Arthur
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 62L
1,496 Elo+
Party 1
Chernobog
Chernobog
IlNamelessKinglI
Chernobog
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
569W - 591L
1,602 Elo+
Solo
Pele
Pele
Jaudat_5
Pele
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
419W - 372L
1,496 Elo+
Party 1
Anubis
Anubis
JenzRina
Anubis
Level 127
God Stats
5W - 4L
1,533 SR
Queue Stats
41W - 32L
1,536 Elo+
Solo
Fafnir
Fafnir
Yannis the King
Fafnir
Level 46
God Stats
6W - 5L
1,271 SR
Queue Stats
31W - 49L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdriAres_5
Discordia
14
3 / 3 / 8
9,382
552
10,522
7,191
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Assassin-n-
Izanami
16
9 / 3 / 7
10,217
601
17,227
14,645
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
I0Trad
Cthulhu
14
5 / 2 / 12
9,745
573
7,553
14,966
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
IrishWolfxx
Cernunnos
15
6 / 4 / 8
9,643
567
12,372
12,533
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
pg1986
Tyr
15
2 / 2 / 5
9,345
550
13,169
16,309
17,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrNobody292
King Arthur
15
3 / 2 / 2
8,870
522
14,883
22,827
14,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
11
1 / 5 / 6
7,233
425
6,935
13,003
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
15
4 / 6 / 5
8,876
522
8,176
15,252
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JenzRina
Anubis
14
3 / 6 / 6
8,858
521
10,646
13,950
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 4
7,857
462
4,458
16,391
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
25
Kills
13
14
Deaths
26
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
AdriAres_5
Discordia
3
3
8
2.33
W
Izanami
Assassin-n-
Izanami
9
3
7
4.17
L
King Arthur
DrNobody292
King Arthur
3
2
2
2
W
Cthulhu
I0Trad
Cthulhu
5
2
12
5.5
L
Chernobog
1
5
6
0.8
W
Cernunnos
IrishWolfxx
Cernunnos
6
4
8
2.5
L
Pele
4
6
5
1.08
L
Anubis
JenzRina
Anubis
3
6
6
1
L
2
7
4
0.57
W
Tyr
pg1986
Tyr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
45,098
65,644
Taken
81,423
43,507
Mitigated
48,482
22,017
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AdriAres_5
Discordia
10,522
869
0
850
7,191
2,152
46
2,059
5,132
53,900
0
W
Izanami
Assassin-n-
Izanami
17,227
13,018
0
8,996
14,645
4,635
3,213
5,292
9,353
0
70,702
L
King Arthur
DrNobody292
King Arthur
14,883
928
0
7,349
22,827
14,604
132
2,319
19,704
0
54,040
W
Cthulhu
I0Trad
Cthulhu
7,553
696
0
1,275
14,966
12,235
0
5,094
9,872
16,909
0
L
Chernobog
6,935
3,355
0
5,087
13,003
4,270
432
2,518
10,404
0
30,689
W
Cernunnos
IrishWolfxx
Cernunnos
12,372
4,934
0
1,097
12,533
7,041
301
1,791
10,742
10,400
67,941
L
Pele
8,176
1,236
0
4,630
15,252
5,897
0
2,786
12,295
0
60,254
L
Anubis
JenzRina
Anubis
10,646
66
0
4,492
13,950
7,679
182
5,781
7,566
47,088
0
L
4,458
1,783
342
2,702
16,391
16,032
169
4,726
11,474
15,707
0
W
Tyr
pg1986
Tyr
13,169
2,709
510
9,289
16,309
17,444
614
1,259
15,050
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
41,694
428
Minions Killed
358
0
Camps Cleared
0
1,524,212
Distance Traveled
1,505,979
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,382
552
94
6
0
298,705
4
W
Izanami
10,217
601
114
7
0
292,905
3
L
King Arthur
8,870
522
93
5
0
341,546
5
W
Cthulhu
9,745
573
24
1
0
317,529
4
L
Chernobog
7,233
425
49
3
0
284,769
0
W
Cernunnos
9,643
567
91
5
0
290,716
0
L
Pele
8,876
522
106
6
0
312,317
9
L
Anubis
8,858
521
88
5
0
283,782
1
L
Fafnir
7,857
462
22
1
0
283,565
4
W
Tyr
9,345
550
105
6
0
324,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role