Player Matchup

Bacchus
Bacchus
Cl2ookz
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,524 Elo+
Solo
Bakasura
Bakasura
Phantom--Nova--
Bakasura
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 289L
1,568 Elo+
Solo
Neith
Neith
THE-_-JTDizzle
Neith
Level 151
God Stats
12W - 17L
1,500 SR
Queue Stats
877W - 833L
1,787 Elo+
Solo
Zhong Kui
Zhong Kui
aronitsu
Zhong Kui
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 19L
1,516 Elo+
Solo
Danzaburou
Danzaburou
dillon115
Danzaburou
Level 154
God Stats
4W - 2L
1,264 SR
Queue Stats
313W - 274L
1,445 Elo+
Solo
Team Averages
Level 140
1,453 SR
1,568 Elo+

VS

Team Averages
Level 124
1,511 SR
1,494 Elo+
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gongoh
Izanami
Level 141
God Stats
10W - 10L
1,352 SR
Queue Stats
246W - 230L
1,214 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoleLeoNidas07
Cu Chulainn
Level 118
God Stats
10W - 10L
1,479 SR
Queue Stats
488W - 451L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
Sympthian 4K
Sun Wukong
Level 80
God Stats
5W - 3L
1,723 SR
Queue Stats
510W - 482L
1,693 Elo+
Solo
Nu Wa
Nu Wa
xlejxndro20
Nu Wa
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
390W - 376L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cl2ookz
Bacchus
11
1 / 0 / 5
6,737
481
4,467
8,055
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
13
1 / 2 / 2
7,125
509
1,948
9,695
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 2
7,929
566
3,220
5,004
1,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
aronitsu
Zhong Kui
13
4 / 2 / 0
7,485
535
7,971
13,792
8,606
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
dillon115
Danzaburou
15
3 / 2 / 1
8,210
586
5,739
6,875
1,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 3 / 4
6,636
474
4,194
7,411
4,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Gongoh
Izanami
12
1 / 2 / 0
7,034
502
2,794
8,252
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SoleLeoNidas07
Cu Chulainn
11
1 / 4 / 0
6,939
496
9,147
9,814
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Sympthian 4K
Sun Wukong
11
3 / 0 / 0
6,817
487
3,945
6,769
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 1 / 2
8,749
625
5,390
3,987
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
4
1
W
Bacchus
Cl2ookz
Bacchus
1
0
5
3.5
L
Izanami
Gongoh
Izanami
1
2
0
0.5
W
Bakasura
1
2
2
1
L
Cu Chulainn
SoleLeoNidas07
Cu Chulainn
1
4
0
0.25
L
Sun Wukong
Sympthian 4K
Sun Wukong
3
0
0
3
W
1
1
2
2
W
Zhong Kui
aronitsu
Zhong Kui
4
2
0
2
W
Danzaburou
dillon115
Danzaburou
3
2
1
1.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
25,470
43,421
Taken
36,233
20,589
Mitigated
19,290
20,310
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,194
536
83
2,268
7,411
4,723
60
3,861
3,550
23,820
0
W
Bacchus
Cl2ookz
Bacchus
4,467
967
0
1,797
8,055
4,840
180
2,783
5,144
19,167
0
L
Izanami
Gongoh
Izanami
2,794
1,657
0
3,346
8,252
2,501
24
831
7,421
0
47,251
W
Bakasura
1,948
1,276
0
5,668
9,695
3,473
0
1,548
7,993
0
34,846
L
Cu Chulainn
SoleLeoNidas07
Cu Chulainn
9,147
2,577
0
2,818
9,814
8,400
0
6,186
3,390
2,916
41,232
L
Sun Wukong
Sympthian 4K
Sun Wukong
3,945
1,313
0
3,272
6,769
2,494
133
1,360
5,399
0
31,711
W
3,220
568
0
1,378
5,004
1,684
0
1,770
3,060
0
66,430
W
Zhong Kui
aronitsu
Zhong Kui
7,971
1,947
0
8,437
13,792
8,606
0
1,969
11,685
44,338
0
W
Danzaburou
dillon115
Danzaburou
5,739
3,034
0
3,030
6,875
1,986
948
1,588
5,149
0
57,512
L
5,390
569
0
1,131
3,987
1,172
0
200
3,567
77,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
36,175
464
Minions Killed
457
0
Camps Cleared
0
1,263,925
Distance Traveled
1,226,133
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,636
474
36
3
0
230,743
1
W
Bacchus
6,737
481
28
2
0
290,923
2
L
Izanami
7,034
502
96
7
0
204,690
6
W
Bakasura
7,125
509
104
7
0
295,256
2
L
Cu Chulainn
6,939
496
100
7
0
216,234
2
L
Sun Wukong
6,817
487
57
4
0
314,972
6
W
Neith
7,929
566
138
10
0
236,092
3
W
Zhong Kui
7,485
535
76
5
0
208,437
0
W
Danzaburou
8,210
586
118
8
0
233,217
1
L
Nu Wa
8,749
625
168
12
0
259,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role