Player Matchup

Xing Tian
Xing Tian
IRuneKingThor
Xing Tian
Level 104
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Susano
Susano
WhiskeredPine
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,373 Elo+
Party 2
Bellona
Bellona
YBLOVESME8403
Bellona
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,533 Elo+
Party 2
Poseidon
Poseidon
guerroV
Poseidon
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 24L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
l MIGGIE l
Jing Wei
Level 96
God Stats
2W - 3L
1,315 SR
Queue Stats
7W - 16L
1,436 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,468 Elo+

VS

Team Averages
Level 69
1,470 SR
1,481 Elo+
Sol
Sol
Ruralrook 1
Sol
Level 45
God Stats
22W - 18L
1,483 SR
Queue Stats
694W - 657L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
SiLeNT_KNighT
Cthulhu
Level 45
God Stats
2W - 2L
1,513 SR
Queue Stats
38W - 65L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
T_Money916_
Cu Chulainn
Level 97
God Stats
5W - 7L
1,500 SR
Queue Stats
255W - 237L
1,500 Elo+
Solo
Set
Set
TheCrimsonOmega
Set
Level 88
God Stats
2W - 3L
1,613 SR
Queue Stats
336W - 304L
1,699 Elo+
Solo
Izanami
Izanami
oG Papi Pine
Izanami
Level 71
God Stats
1W - 2L
1,238 SR
Queue Stats
872W - 846L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IRuneKingThor
Xing Tian
14
2 / 1 / 0
9,261
487
4,355
11,346
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 3 / 3
9,922
522
5,706
9,886
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
4 / 7 / 6
10,388
547
13,996
16,072
16,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
guerroV
Poseidon
19
8 / 0 / 0
12,382
652
10,547
11,776
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
l MIGGIE l
Jing Wei
15
0 / 0 / 1
8,541
450
2,935
7,499
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,348
492
4,057
12,283
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
13
0 / 1 / 0
7,185
378
5,581
7,695
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
T_Money916_
Cu Chulainn
14
6 / 6 / 0
9,401
495
9,298
17,574
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 7 / 3
9,473
499
7,835
15,291
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
oG Papi Pine
Izanami
13
0 / 1 / 0
7,619
401
2,321
6,757
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
11
11
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IRuneKingThor
Xing Tian
2
1
0
2
L
1
3
2
0.67
L
Cthulhu
0
1
0
0
L
Cu Chulainn
T_Money916_
Cu Chulainn
6
6
0
1
L
4
7
3
0.79
W
4
3
3
1.83
W
Bellona
4
7
6
1
W
Poseidon
guerroV
Poseidon
8
0
0
8
W
Jing Wei
l MIGGIE l
Jing Wei
0
0
1
0.5
L
Izanami
oG Papi Pine
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
29,092
56,579
Taken
59,600
34,747
Mitigated
39,546
19,777
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IRuneKingThor
Xing Tian
4,355
184
1,331
3,457
11,346
6,763
760
2,246
9,100
34,380
0
L
4,057
1,032
0
6,745
12,283
4,088
812
3,005
9,278
68,450
0
L
Cthulhu
5,581
37
0
500
7,695
5,340
0
3,752
3,943
31,287
0
L
Cu Chulainn
T_Money916_
Cu Chulainn
9,298
1,687
0
3,139
17,574
17,730
116
2,715
14,859
2,652
47,591
L
7,835
3,431
0
2,012
15,291
10,236
0
5,164
10,127
7,020
62,519
W
5,706
874
0
2,934
9,886
3,562
270
845
8,966
0
50,710
W
Bellona
13,996
5,652
0
1,226
16,072
16,995
1,035
1,900
13,644
5,242
58,334
W
Poseidon
guerroV
Poseidon
10,547
1,453
0
5,653
11,776
4,742
370
2,583
9,118
107,812
0
W
Jing Wei
l MIGGIE l
Jing Wei
2,935
1,958
360
4,816
7,499
2,685
1,723
3,288
4,211
0
44,344
L
Izanami
oG Papi Pine
Izanami
2,321
795
175
2,757
6,757
2,152
0
1,455
5,302
0
51,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
43,026
557
Minions Killed
520
0
Camps Cleared
0
1,750,005
Distance Traveled
1,678,818
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,261
487
47
2
0
357,710
4
L
Sol
9,348
492
133
7
0
353,914
3
L
Cthulhu
7,185
378
55
3
0
335,225
3
L
Cu Chulainn
9,401
495
117
6
0
319,514
1
L
Set
9,473
499
108
6
0
349,260
2
W
Susano
9,922
522
91
5
0
377,143
4
W
Bellona
10,388
547
125
7
0
332,676
1
W
Poseidon
12,382
652
182
10
0
373,822
8
W
Jing Wei
8,541
450
112
6
0
308,654
3
L
Izanami
7,619
401
107
6
0
320,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role