Player Matchup

Chaac
Chaac
FRANKITO2190
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,709 Elo+
Solo
Yemoja
Yemoja
KAIIIIIIIIIIIO
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ratpoisonn
Nu Wa
Level 18
God Stats
9W - 5L
1,538 SR
Queue Stats
14W - 6L
1,640 Elo+
Solo
Nemesis
Nemesis
Serocca
Nemesis
Level 7
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Heimdallr
Heimdallr
qi7736
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,510 SR
1,526 Elo+

VS

Team Averages
Level 19
1,453 SR
1,489 Elo+
Nike
Nike
ItsMeTZL
Nike
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 111L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
PresidentSvanz
Erlang Shen
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
35W - 32L
1,534 Elo+
Party 1
Olorun
Olorun
misoyuh
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
égirl
Thanatos
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
祈愿故人归
Apollo
Level 24
God Stats
6W - 5L
1,267 SR
Queue Stats
85W - 80L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 2
11,550
679
22,886
23,646
18,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 0 / 0
5,286
311
384
698
212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
13
1 / 7 / 7
7,798
459
5,861
10,646
3,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Serocca
Nemesis
13
1 / 10 / 5
8,188
482
3,953
13,920
3,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
qi7736
Heimdallr
13
2 / 5 / 3
7,646
450
2,856
10,184
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 5 / 6
9,442
555
8,784
11,760
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
PresidentSvanz
Erlang Shen
13
1 / 1 / 0
8,480
499
393
5,236
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
misoyuh
Olorun
13
0 / 6 / 10
8,444
497
7,542
12,638
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
égirl
Thanatos
18
19 / 1 / 2
11,764
692
17,426
16,507
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 5 / 6
10,452
615
11,216
16,079
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
18
Kills
27
27
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
14
5
2
3
W
Nike
2
5
6
1
L
0
0
0
0
W
Erlang Shen
PresidentSvanz
Erlang Shen
1
1
0
1
L
Nu Wa
1
7
7
0.64
L
Nemesis
Serocca
Nemesis
1
10
5
0.35
W
Olorun
misoyuh
Olorun
0
6
10
0.83
L
Heimdallr
qi7736
Heimdallr
2
5
3
0.7
W
Thanatos
égirl
Thanatos
19
1
2
20
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
45,361
59,094
Taken
62,220
28,368
Mitigated
32,109
12,308
Healing
28,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,886
7,736
0
9,028
23,646
18,373
124
4,577
18,694
318
70,332
W
Nike
8,784
2,365
0
418
11,760
9,649
1,243
478
11,282
4,654
40,893
L
384
31
254
300
698
212
0
160
538
3,023
0
W
Erlang Shen
PresidentSvanz
Erlang Shen
393
146
0
159
5,236
3,574
752
465
4,771
7,363
30,414
L
Nu Wa
5,861
891
0
0
10,646
3,298
56
1,773
8,848
26,025
0
L
Nemesis
Serocca
Nemesis
3,953
1,274
0
1,264
13,920
3,371
395
1,415
12,480
0
46,389
W
Olorun
misoyuh
Olorun
7,542
3,738
66
4,260
12,638
5,072
2,913
2,044
10,594
35,671
0
L
Heimdallr
qi7736
Heimdallr
2,856
1,253
0
1,462
10,184
3,114
0
1,101
9,033
0
20,116
W
Thanatos
égirl
Thanatos
17,426
5,704
0
16,628
16,507
6,702
1,451
1,943
14,564
0
65,488
W
11,216
6,355
0
7,011
16,079
7,112
4,491
1,623
14,456
0
70,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
48,582
276
Minions Killed
427
0
Camps Cleared
0
1,184,372
Distance Traveled
1,434,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,550
679
120
7
0
301,217
3
W
Nike
9,442
555
79
5
0
329,961
0
L
Yemoja
5,286
311
5
0
0
56,423
0
W
Erlang Shen
8,480
499
68
4
0
187,776
0
L
Nu Wa
7,798
459
45
3
0
267,195
0
L
Nemesis
8,188
482
81
5
0
310,587
0
W
Olorun
8,444
497
68
4
0
242,561
1
L
Heimdallr
7,646
450
25
1
0
248,950
1
W
Thanatos
11,764
692
85
5
0
379,860
3
W
Apollo
10,452
615
127
7
0
294,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role