Player Matchup

Geb
Geb
AYYYkejon
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2
Thor
Thor
DivineExodus
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Muzgaash
Baron Samedi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,716 Elo+
Solo
Bellona
Bellona
SpokenKhan
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ares
Ares
iDovin
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,492 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,542 Elo+

VS

Team Averages
Level 15
1,540 SR
1,428 Elo+
Anubis
Anubis
Enoxys123
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,279 Elo+
Party 1
Khepri
Khepri
MephistoBlues
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,279 Elo+
Party 1
Ra
Ra
PG69
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,279 Elo+
Party 1
King Arthur
King Arthur
somegermandude
King Arthur
Level 25
God Stats
5W - 1L
1,700 SR
Queue Stats
80W - 69L
1,771 Elo+
Solo
Chernobog
Chernobog
xsadmonkey
Chernobog
Level 7
God Stats
13W - 7L
1,500 SR
Queue Stats
519W - 436L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,175
918
7,150
18,033
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 1
9,790
979
5,760
17,842
7,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Muzgaash
Baron Samedi
16
0 / 11 / 5
9,555
956
11,408
20,725
8,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SpokenKhan
Bellona
15
2 / 5 / 2
9,814
981
5,253
11,112
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
iDovin
Ares
16
2 / 6 / 4
10,891
1,089
13,590
27,595
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enoxys123
Anubis
19
19 / 1 / 15
13,257
1,326
33,207
10,612
7,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 30
11,841
1,184
10,061
10,352
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
PG69
Ra
18
12 / 2 / 13
11,557
1,156
18,582
5,843
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
somegermandude
King Arthur
17
4 / 2 / 19
10,478
1,048
11,428
16,054
14,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
xsadmonkey
Chernobog
17
2 / 1 / 23
10,598
1,060
13,031
5,974
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
139
7
Kills
39
39
Deaths
7
15
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
3
9
1
0.39
W
Anubis
Enoxys123
Anubis
19
1
15
26.5
W
2
1
30
17
L
Baron Samedi
Muzgaash
Baron Samedi
0
11
5
0.23
W
Ra
PG69
Ra
12
2
13
9.25
L
Bellona
SpokenKhan
Bellona
2
5
2
0.6
L
Ares
iDovin
Ares
2
6
4
0.67
W
King Arthur
somegermandude
King Arthur
4
2
19
6.75
W
Chernobog
xsadmonkey
Chernobog
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
86,309
95,307
Taken
48,835
67,702
Mitigated
40,273
8,425
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,150
112
0
347
18,033
10,517
0
13,935
4,098
15,718
0
L
5,760
750
486
826
17,842
7,594
0
11,436
6,406
0
18,108
W
Anubis
Enoxys123
Anubis
33,207
1,171
867
5,213
10,612
7,521
0
7,318
3,068
44,662
0
W
10,061
729
658
1,800
10,352
12,625
0
7,107
2,879
13,217
0
L
Baron Samedi
Muzgaash
Baron Samedi
11,408
840
3,387
1,930
20,725
8,823
0
15,258
5,467
34,586
0
W
Ra
PG69
Ra
18,582
3,715
2,811
1,287
5,843
2,734
0
2,883
2,935
39,627
0
L
Bellona
SpokenKhan
Bellona
5,253
1,731
0
372
11,112
10,467
0
6,627
4,485
0
10,342
L
Ares
iDovin
Ares
13,590
1,386
0
1,077
27,595
30,301
0
14,594
13,001
28,263
0
W
King Arthur
somegermandude
King Arthur
11,428
1,747
0
2,936
16,054
14,190
0
10,362
5,582
0
28,597
W
Chernobog
xsadmonkey
Chernobog
13,031
8,910
0
729
5,974
3,203
0
4,478
1,477
0
35,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
57,731
118
Minions Killed
185
5
Camps Cleared
6
673,561
Distance Traveled
897,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,175
918
12
1
0
155,029
0
L
Thor
9,790
979
21
2
1
143,354
1
W
Anubis
13,257
1,326
33
3
2
168,729
0
W
Khepri
11,841
1,184
3
0
0
194,385
0
L
Baron Samedi
9,555
956
64
6
1
140,262
0
W
Ra
11,557
1,156
49
5
2
183,478
2
L
Bellona
9,814
981
9
1
0
58,010
0
L
Ares
10,891
1,089
12
1
3
176,906
1
W
King Arthur
10,478
1,048
46
5
0
184,025
1
W
Chernobog
10,598
1,060
54
5
2
166,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role