Player Matchup

Hera
Hera
LadysLucky1
Hera
Level 15
God Stats
2W - 2L
1,813 SR
Queue Stats
20W - 13L
1,638 Elo+
Solo
Guan Yu
Guan Yu
OnionKnightFF94
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,500 Elo+
Solo
Bastet
Bastet
TRUEBALLAR12
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,661 Elo+
Solo
Erlang Shen
Erlang Shen
curIyfryy
Erlang Shen
Level 6
God Stats
3W - 3L
1,235 SR
Queue Stats
3W - 5L
1,137 Elo+
Solo
Baba Yaga
Baba Yaga
ssewerperson
Baba Yaga
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,614 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,510 Elo+

VS

Team Averages
Level 29
1,541 SR
1,863 Elo+
Hachiman
Hachiman
DjLeo230612
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,486 Elo+
Solo
Arachne
Arachne
Doggin53
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 20L
2,081 Elo+
Party 1
Ah Puch
Ah Puch
SusanoCarry9682
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
2,081 Elo+
Party 1
Cerberus
Cerberus
SusanoGetGud
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 16L
2,081 Elo+
Party 1
Danzaburou
Danzaburou
TaTTz211
Danzaburou
Level 25
God Stats
8W - 3L
1,703 SR
Queue Stats
29W - 23L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,861
451
3,335
6,986
3,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 4 / 0
6,315
486
5,817
13,232
5,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
5
0 / 6 / 0
4,707
362
2,340
8,058
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
curIyfryy
Erlang Shen
7
0 / 7 / 0
5,219
401
3,417
10,377
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
ssewerperson
Baba Yaga
11
2 / 2 / 2
6,805
523
4,630
6,633
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DjLeo230612
Hachiman
11
0 / 6 / 1
6,657
512
754
6,979
1,571
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Doggin53
Arachne
13
7 / 1 / 7
8,359
643
7,405
10,902
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 4
8,801
677
10,235
5,527
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SusanoGetGud
Cerberus
12
6 / 0 / 6
8,273
636
9,656
10,222
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TaTTz211
Danzaburou
13
3 / 0 / 2
8,067
621
4,252
4,494
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
23
23
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DjLeo230612
Hachiman
0
6
1
0.08
W
Arachne
Doggin53
Arachne
7
1
7
10.5
L
0
4
0
0
L
5
4
0
1.25
W
7
0
4
9
W
Cerberus
SusanoGetGud
Cerberus
6
0
6
9
L
Bastet
0
6
0
0
W
Danzaburou
TaTTz211
Danzaburou
3
0
2
4
L
Erlang Shen
curIyfryy
Erlang Shen
0
7
0
0
L
Baba Yaga
ssewerperson
Baba Yaga
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
32,302
45,286
Taken
38,124
17,662
Mitigated
15,149
4,768
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DjLeo230612
Hachiman
754
560
0
0
6,979
1,571
958
1,213
5,631
0
21,907
W
Arachne
Doggin53
Arachne
7,405
4,470
0
4,338
10,902
3,180
0
1,612
9,140
0
59,626
L
3,335
928
0
246
6,986
3,419
0
4,091
2,895
35,629
0
L
5,817
356
154
2,003
13,232
5,026
0
6,702
6,530
0
24,350
W
10,235
799
0
977
5,527
1,551
440
1,827
3,700
56,104
0
W
Cerberus
SusanoGetGud
Cerberus
9,656
397
0
4,997
10,222
6,270
0
2,576
7,286
38,101
0
L
Bastet
2,340
339
0
125
8,058
3,863
121
1,876
6,182
0
11,713
W
Danzaburou
TaTTz211
Danzaburou
4,252
1,780
0
2,071
4,494
2,577
1,953
263
4,209
5,211
36,157
L
Erlang Shen
curIyfryy
Erlang Shen
3,417
2,157
0
897
10,377
3,414
0
3,446
6,931
0
22,994
L
Baba Yaga
ssewerperson
Baba Yaga
4,630
396
0
1,343
6,633
1,940
98
3,911
2,722
30,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
40,157
275
Minions Killed
423
0
Camps Cleared
0
1,246,341
Distance Traveled
1,291,575
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,657
512
51
4
0
212,715
0
W
Arachne
8,359
643
90
7
0
277,087
3
L
Hera
5,861
451
74
6
0
223,250
7
L
Guan Yu
6,315
486
47
4
0
270,782
1
W
Ah Puch
8,801
677
99
8
0
270,624
2
W
Cerberus
8,273
636
94
7
0
279,527
4
L
Bastet
4,707
362
25
2
0
272,096
0
W
Danzaburou
8,067
621
89
7
0
251,622
2
L
Erlang Shen
5,219
401
47
4
0
242,499
1
L
Baba Yaga
6,805
523
82
6
0
237,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role