Player Matchup

Fafnir
Fafnir
BlueJeM
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,051 Elo+
Solo
Sol
Sol
CrazedMafia
Sol
Level 27
God Stats
44W - 58L
1,534 SR
Queue Stats
168W - 195L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
LSY666
Tsukuyomi
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
34W - 38L
1,336 Elo+
Solo
Artemis
Artemis
MILANOI
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
caster09390490
Anubis
Level 26
God Stats
46W - 32L
1,800 SR
Queue Stats
72W - 59L
1,667 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,391 Elo+

VS

Team Averages
Level 20
1,429 SR
1,529 Elo+
Fenrir
Fenrir
ChaoticChaos420
Fenrir
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Nemesis
Nemesis
ImJustW1ll
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LexaproPill
Ah Muzen Cab
Level 20
God Stats
0W - 2L
1,367 SR
Queue Stats
50W - 54L
1,290 Elo+
Party 2
Hel
Hel
Pchichovegeta
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 1
Scylla
Scylla
diva77
Scylla
Level 24
God Stats
73W - 53L
1,516 SR
Queue Stats
190W - 189L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlueJeM
Fafnir
15
1 / 3 / 0
10,820
470
4,625
18,048
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 1
12,244
532
7,747
16,256
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LSY666
Tsukuyomi
19
10 / 6 / 3
13,003
565
17,637
20,288
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
MILANOI
Artemis
19
19 / 4 / 4
13,913
605
23,898
20,722
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 3 / 2
11,768
512
17,533
13,180
5,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 15 / 2
8,817
383
4,368
17,421
4,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ImJustW1ll
Nemesis
16
3 / 4 / 7
9,858
429
7,501
15,834
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
LexaproPill
Ah Muzen Cab
16
1 / 5 / 11
9,898
430
7,803
16,073
5,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 11 / 6
9,168
399
8,206
22,627
5,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
diva77
Scylla
20
11 / 3 / 3
13,232
575
20,950
15,510
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
38
Kills
19
19
Deaths
38
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BlueJeM
Fafnir
1
3
0
0.33
L
3
15
2
0.27
W
2
3
1
0.83
L
Nemesis
ImJustW1ll
Nemesis
3
4
7
1.63
W
Tsukuyomi
LSY666
Tsukuyomi
10
6
3
1.92
L
Ah Muzen Cab
LexaproPill
Ah Muzen Cab
1
5
11
1.3
W
Artemis
MILANOI
Artemis
19
4
4
5.25
L
1
11
6
0.36
W
6
3
2
2.33
L
Scylla
diva77
Scylla
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,440
Damage
48,828
88,494
Taken
87,465
45,656
Mitigated
25,953
33,759
Healing
30,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BlueJeM
Fafnir
4,625
1,414
0
2,240
18,048
17,767
1,337
1,492
16,516
46,340
0
L
4,368
2,332
715
1,779
17,421
4,462
0
4,143
13,278
0
15,277
W
7,747
1,958
0
9,607
16,256
5,436
5,166
6,757
9,019
101,680
0
L
Nemesis
ImJustW1ll
Nemesis
7,501
3,419
801
5,302
15,834
5,254
0
5,765
10,069
0
37,067
W
Tsukuyomi
LSY666
Tsukuyomi
17,637
4,142
0
6,846
20,288
8,844
2,718
6,186
13,945
0
80,866
L
Ah Muzen Cab
LexaproPill
Ah Muzen Cab
7,803
1,714
0
6,239
16,073
5,105
0
7,835
8,238
0
35,968
W
Artemis
MILANOI
Artemis
23,898
16,065
0
9,562
20,722
7,941
7,371
8,988
11,554
0
70,916
L
8,206
1,271
3,546
5,369
22,627
5,523
0
6,005
16,622
40,148
0
W
17,533
346
196
5,308
13,180
5,668
1,751
4,718
8,304
64,882
0
L
Scylla
diva77
Scylla
20,950
1,566
353
6,547
15,510
5,609
854
6,157
9,353
79,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,748
Gold Earned
50,973
610
Minions Killed
346
0
Camps Cleared
0
1,972,437
Distance Traveled
2,063,623
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,820
470
68
3
0
424,877
0
L
Fenrir
8,817
383
26
1
0
323,674
1
W
Sol
12,244
532
158
7
0
366,593
3
L
Nemesis
9,858
429
54
2
0
510,227
1
W
Tsukuyomi
13,003
565
134
6
0
458,023
0
L
Ah Muzen Cab
9,898
430
56
2
0
434,966
0
W
Artemis
13,913
605
140
6
0
315,514
3
L
Hel
9,168
399
60
3
0
325,766
0
W
Anubis
11,768
512
110
5
0
407,430
0
L
Scylla
13,232
575
150
7
0
468,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role