Player Matchup

Pele
Pele
AlphaFIM
Pele
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gremhick
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scorpion丿
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,289 Elo+
Solo
Ra
Ra
malnaaiZA
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,250 Elo+
Solo
Hou Yi
Hou Yi
nulker245
Hou Yi
Level 27
God Stats
2W - 4L
1,300 SR
Queue Stats
39W - 70L
1,367 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,381 Elo+

VS

Team Averages
Level 12
1,426 SR
1,266 Elo+
Yemoja
Yemoja
DaphneSoul
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 1
Odin
Odin
Gerardr99
Odin
Level 7
God Stats
2W - 2L
1,193 SR
Queue Stats
3W - 2L
1,212 Elo+
Solo
Artemis
Artemis
NesoVes
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 1
Thor
Thor
Nyilok06
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Thoth
Thoth
Ozziri
Thoth
Level 22
God Stats
4W - 9L
1,434 SR
Queue Stats
6W - 13L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 3 / 1
9,992
555
5,748
15,281
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Gremhick
Guan Yu
14
2 / 3 / 9
8,967
498
7,199
13,552
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Scorpion丿
Cthulhu
14
4 / 1 / 13
9,762
542
6,199
10,856
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 7
8,999
500
6,477
8,550
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
nulker245
Hou Yi
18
14 / 0 / 6
11,116
618
16,074
8,723
3,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaphneSoul
Yemoja
10
0 / 7 / 2
7,284
405
3,016
12,605
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
5 / 2 / 0
9,468
526
7,192
10,369
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
NesoVes
Artemis
10
0 / 10 / 2
6,613
367
3,158
14,248
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
11
0 / 7 / 0
7,014
390
2,938
12,179
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Ozziri
Thoth
13
0 / 4 / 2
8,055
448
7,247
6,296
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
30
Kills
5
9
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
7
3
1
2.5
L
Yemoja
DaphneSoul
Yemoja
0
7
2
0.14
L
Odin
5
2
0
2.5
W
Guan Yu
Gremhick
Guan Yu
2
3
9
2.17
L
Artemis
NesoVes
Artemis
0
10
2
0.1
L
Thor
0
7
0
0
L
Thoth
Ozziri
Thoth
0
4
2
0.25
W
Cthulhu
Scorpion丿
Cthulhu
4
1
13
10.5
W
3
2
7
3.25
W
Hou Yi
nulker245
Hou Yi
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
23,551
56,962
Taken
55,697
29,686
Mitigated
21,984
22,029
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,748
785
0
5,330
15,281
5,723
1,684
3,270
12,011
0
66,758
L
Yemoja
DaphneSoul
Yemoja
3,016
433
960
530
12,605
6,546
314
4,036
8,412
12,080
0
L
Odin
7,192
2,604
0
2,204
10,369
5,841
248
478
9,714
0
56,862
W
Guan Yu
Gremhick
Guan Yu
7,199
1,804
748
4,808
13,552
9,019
331
1,840
11,712
0
34,164
L
Artemis
NesoVes
Artemis
3,158
1,025
0
2,773
14,248
4,155
300
3,357
10,820
0
22,596
L
Thor
2,938
772
111
1,863
12,179
3,377
131
2,407
9,459
0
28,825
L
Thoth
Ozziri
Thoth
7,247
387
0
163
6,296
2,065
1,516
1,864
4,266
51,326
0
W
Cthulhu
Scorpion丿
Cthulhu
6,199
268
148
1,299
10,856
7,684
237
4,003
6,853
26,041
0
W
6,477
196
1,467
2,322
8,550
3,540
1,027
2,476
6,074
51,568
0
W
Hou Yi
nulker245
Hou Yi
16,074
7,795
0
5,907
8,723
3,720
398
2,337
6,386
0
84,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
38,434
424
Minions Killed
303
0
Camps Cleared
0
1,693,858
Distance Traveled
1,518,224
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,992
555
116
6
0
327,919
0
L
Yemoja
7,284
405
21
1
0
302,333
2
L
Odin
9,468
526
97
5
0
332,619
0
W
Guan Yu
8,967
498
55
3
0
372,323
0
L
Artemis
6,613
367
37
2
0
275,263
0
L
Thor
7,014
390
57
3
0
259,978
0
L
Thoth
8,055
448
91
5
0
348,031
3
W
Cthulhu
9,762
542
37
2
0
369,548
3
W
Ra
8,999
500
89
5
0
306,024
0
W
Hou Yi
11,116
618
127
7
0
318,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role