Player Matchup

Danzaburou
Danzaburou
Jackyboy1959
Danzaburou
Level 29
God Stats
27W - 53L
1,215 SR
Queue Stats
27W - 56L
1,088 Elo+
Party 3
Scylla
Scylla
Keeeeeeel
Scylla
Level 26
God Stats
2W - 7L
1,576 SR
Queue Stats
19W - 46L
1,427 Elo+
Party 3
Erlang Shen
Erlang Shen
ZandaClaus
Erlang Shen
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 136L
1,052 Elo+
Party 3
Yemoja
Yemoja
benny662
Yemoja
Level 27
God Stats
12W - 18L
1,231 SR
Queue Stats
27W - 50L
1,088 Elo+
Party 3
King Arthur
King Arthur
lazer cam
King Arthur
Level 27
God Stats
0W - 4L
1,193 SR
Queue Stats
8W - 21L
1,048 Elo+
Party 3
Team Averages
Level 34
1,343 SR
1,141 Elo+

VS

Team Averages
Level 87
1,546 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BigCrunchySalad
Yemoja
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
410W - 449L
1,751 Elo+
Party 1
Guan Yu
Guan Yu
Holigons
Guan Yu
Level 49
God Stats
10W - 6L
1,500 SR
Queue Stats
184W - 196L
1,305 Elo+
Party 2
Amaterasu
Amaterasu
Ill-cookie-llI
Amaterasu
Level 127
God Stats
3W - 0L
1,732 SR
Queue Stats
244W - 285L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
namesQQ
Erlang Shen
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
568W - 507L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jackyboy1959
Danzaburou
14
2 / 5 / 0
9,150
508
5,760
13,016
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
Keeeeeeel
Scylla
15
3 / 6 / 1
8,953
497
5,317
12,710
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ZandaClaus
Erlang Shen
11
2 / 7 / 1
7,741
430
8,814
13,590
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
benny662
Yemoja
12
0 / 6 / 3
7,634
424
2,180
13,248
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
lazer cam
King Arthur
13
1 / 5 / 1
8,429
468
7,018
15,886
7,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 1 / 4
10,731
596
12,984
7,258
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 8
10,248
569
6,950
8,930
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Holigons
Guan Yu
18
4 / 1 / 7
10,705
595
7,311
12,317
11,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Ill-cookie-llI
Amaterasu
17
3 / 2 / 7
10,664
592
10,395
10,068
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
namesQQ
Erlang Shen
15
5 / 0 / 15
10,719
596
14,202
22,530
10,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
29
29
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
4
14
W
5
4
8
2.25
W
Guan Yu
Holigons
Guan Yu
4
1
7
7.5
W
Amaterasu
Ill-cookie-llI
Amaterasu
3
2
7
3.25
L
Danzaburou
Jackyboy1959
Danzaburou
2
5
0
0.4
L
Scylla
Keeeeeeel
Scylla
3
6
1
0.58
L
Erlang Shen
ZandaClaus
Erlang Shen
2
7
1
0.36
L
Yemoja
benny662
Yemoja
0
6
3
0.25
L
King Arthur
lazer cam
King Arthur
1
5
1
0.3
W
Erlang Shen
namesQQ
Erlang Shen
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
51,842
68,450
Taken
61,103
33,143
Mitigated
37,398
15,952
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,984
6,405
342
3,765
7,258
2,492
2,709
794
6,464
0
52,034
W
6,950
850
1,703
1,543
8,930
4,077
1,006
4,054
4,678
45,997
0
W
Guan Yu
Holigons
Guan Yu
7,311
1,675
1,310
5,608
12,317
11,738
458
448
11,865
127
67,200
W
Amaterasu
Ill-cookie-llI
Amaterasu
10,395
3,301
0
1,444
10,068
8,381
2,026
870
9,161
9,726
73,820
L
Danzaburou
Jackyboy1959
Danzaburou
5,760
2,697
0
2,769
13,016
4,662
1,694
105
12,911
0
65,233
L
Scylla
Keeeeeeel
Scylla
5,317
681
0
2,457
12,710
4,294
0
3,890
8,536
47,011
0
L
Erlang Shen
ZandaClaus
Erlang Shen
8,814
4,849
0
2,799
13,590
8,838
0
2,220
11,227
6,346
33,884
L
Yemoja
benny662
Yemoja
2,180
733
3,119
2,407
13,248
7,370
114
685
12,519
15,902
0
L
King Arthur
lazer cam
King Arthur
7,018
1,304
0
2,401
15,886
7,979
628
302
15,553
0
48,967
W
Erlang Shen
namesQQ
Erlang Shen
14,202
6,984
0
8,845
22,530
10,710
424
2,144
20,271
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
53,067
389
Minions Killed
497
0
Camps Cleared
0
1,541,060
Distance Traveled
1,732,228
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,731
596
90
5
0
331,998
0
W
Yemoja
10,248
569
89
5
0
298,737
4
W
Guan Yu
10,705
595
140
8
0
376,163
3
W
Amaterasu
10,664
592
137
8
0
344,813
0
L
Danzaburou
9,150
508
109
6
0
293,059
5
L
Scylla
8,953
497
100
6
0
274,275
1
L
Erlang Shen
7,741
430
61
3
0
341,650
2
L
Yemoja
7,634
424
30
2
0
320,420
4
L
King Arthur
8,429
468
89
5
0
311,656
2
W
Erlang Shen
10,719
596
41
2
0
380,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role