Player Matchup

Izanami
Izanami
Eintachtfan1234
Izanami
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 23L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
MrBlacKa47
Sun Wukong
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
83W - 87L
1,752 Elo+
Solo
Zeus
Zeus
Ultraaslan42
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,249 Elo+
Solo
Ao Kuang
Ao Kuang
X_Devillook_X
Ao Kuang
Level 27
God Stats
2W - 1L
1,313 SR
Queue Stats
16W - 9L
1,252 Elo+
Solo
Chang'e
Chang'e
Апедемак
Chang'e
Level 26
God Stats
14W - 16L
1,500 SR
Queue Stats
33W - 42L
1,803 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,460 Elo+

VS

Team Averages
Level 11
1,476 SR
1,387 Elo+
Skadi
Skadi
KOOKAI1790
Skadi
Level 14
God Stats
9W - 10L
1,200 SR
Queue Stats
56W - 105L
1,117 Elo+
Solo
Ymir
Ymir
Mourrrou
Ymir
Level 15
God Stats
12W - 11L
1,490 SR
Queue Stats
260W - 251L
1,439 Elo+
Solo
Thoth
Thoth
Oliwia064798
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Tiskras
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
XxLaVidaXLocaxX
Fenrir
Level 18
God Stats
7W - 10L
1,692 SR
Queue Stats
45W - 49L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 6 / 7
13,651
594
25,846
19,738
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MrBlacKa47
Sun Wukong
17
6 / 4 / 13
11,768
512
9,935
22,164
13,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 12 / 14
9,848
428
9,660
13,778
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
X_Devillook_X
Ao Kuang
20
11 / 2 / 8
13,450
585
14,668
22,809
9,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 8 / 13
9,187
399
6,194
17,398
5,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 11 / 3
7,899
343
4,737
14,305
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
3 / 8 / 6
10,421
453
11,801
19,431
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 3 / 10
12,007
522
28,678
11,234
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tiskras
Bellona
12
3 / 9 / 7
8,524
371
11,926
19,504
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
13 / 6 / 5
11,681
508
13,259
23,333
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
37
Kills
32
32
Deaths
37
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
19
6
7
3.75
L
Skadi
0
11
3
0.14
L
Ymir
3
8
6
0.75
W
Sun Wukong
MrBlacKa47
Sun Wukong
6
4
13
3.13
L
13
3
10
6
L
Bellona
Tiskras
Bellona
3
9
7
0.72
W
1
12
14
0.67
W
Ao Kuang
X_Devillook_X
Ao Kuang
11
2
8
7.5
L
13
6
5
2.58
W
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,303
Damage
70,401
95,887
Taken
87,807
37,859
Mitigated
44,630
31,257
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,846
16,569
0
5,063
19,738
5,944
5,706
9,809
9,879
0
77,121
L
Skadi
4,737
2,631
0
0
14,305
4,078
560
3,459
10,846
0
31,639
L
Ymir
11,801
1,742
1,229
2,987
19,431
11,742
632
8,186
11,245
40,285
0
W
Sun Wukong
MrBlacKa47
Sun Wukong
9,935
3,406
0
9,143
22,164
13,358
0
6,396
15,326
0
61,962
L
28,678
430
0
274
11,234
3,783
647
3,196
8,038
81,957
0
L
Bellona
Tiskras
Bellona
11,926
3,834
0
895
19,504
14,609
420
7,456
12,048
0
28,374
W
9,660
1,466
0
1,018
13,778
3,013
439
7,444
6,209
31,292
0
W
Ao Kuang
X_Devillook_X
Ao Kuang
14,668
3,581
1,305
5,383
22,809
9,754
3,131
10,548
11,949
54,300
0
L
13,259
4,661
0
8,385
23,333
10,418
0
8,225
15,108
0
65,681
W
6,194
1,299
3,505
5,840
17,398
5,790
42
6,282
11,020
27,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,904
Gold Earned
50,532
372
Minions Killed
357
0
Camps Cleared
0
1,911,930
Distance Traveled
1,730,408
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,651
594
112
5
0
380,392
3
L
Skadi
7,899
343
51
2
0
287,682
1
L
Ymir
10,421
453
51
2
0
318,269
0
W
Sun Wukong
11,768
512
98
4
0
416,573
1
L
Thoth
12,007
522
123
5
0
402,430
2
L
Bellona
8,524
371
32
1
0
347,983
0
W
Zeus
9,848
428
58
3
0
294,188
0
W
Ao Kuang
13,450
585
70
3
0
434,500
1
L
Fenrir
11,681
508
100
4
0
374,044
0
W
Chang'e
9,187
399
34
1
0
386,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role