Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Queso_badita45
Thanatos
Level 18
God Stats
2W - 1L
1,739 SR
Queue Stats
13W - 11L
1,647 Elo+
Party 3
Sun Wukong
Sun Wukong
Roch13
Sun Wukong
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 231L
1,249 Elo+
Party 3
Nu Wa
Nu Wa
Toribi05721
Nu Wa
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
359W - 354L
1,605 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
fascistquis
Ah Muzen Cab
Level 88
God Stats
6W - 3L
1,737 SR
Queue Stats
433W - 416L
1,547 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,510 Elo+

VS

Team Averages
Level 117
1,560 SR
1,420 Elo+
Achilles
Achilles
DeceptiveSide
Achilles
Level 113
God Stats
22W - 30L
1,321 SR
Queue Stats
99W - 109L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
EpicBioHazard
Nu Wa
Level 89
God Stats
45W - 38L
1,500 SR
Queue Stats
601W - 597L
1,500 Elo+
Party 2
Cerberus
Cerberus
Eternal_Jakel
Cerberus
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
386W - 415L
1,360 Elo+
Party 2
Cernunnos
Cernunnos
Progenitus-EDH
Cernunnos
Level 149
God Stats
5W - 3L
1,715 SR
Queue Stats
795W - 805L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
dizbech
Ne Zha
Level 87
God Stats
2W - 6L
1,765 SR
Queue Stats
55W - 78L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 3
5,618
562
3,165
8,801
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
8
0 / 1 / 2
5,165
517
1,283
7,015
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Roch13
Sun Wukong
12
4 / 0 / 1
6,942
694
5,966
7,749
4,531
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 1
6,451
645
4,431
2,434
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
fascistquis
Ah Muzen Cab
10
2 / 1 / 2
5,654
565
5,129
7,272
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeceptiveSide
Achilles
9
1 / 4 / 0
5,017
502
3,773
8,509
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,809
481
2,291
3,752
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Eternal_Jakel
Cerberus
8
0 / 1 / 1
4,360
436
4,577
7,460
2,567
Cernunnos
Progenitus-EDH
Cernunnos
8
1 / 2 / 1
4,824
482
4,380
4,741
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
dizbech
Ne Zha
7
1 / 2 / 1
4,724
472
1,448
7,133
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Achilles
DeceptiveSide
Achilles
1
4
0
0.25
L
0
2
0
0
L
Cerberus
Eternal_Jakel
Cerberus
0
1
1
0.5
L
Cernunnos
Progenitus-EDH
Cernunnos
1
2
1
0.75
W
Thanatos
0
1
2
1
W
Sun Wukong
Roch13
Sun Wukong
4
0
1
4.5
W
4
0
1
4.5
L
Ne Zha
dizbech
Ne Zha
1
2
1
0.75
W
Ah Muzen Cab
fascistquis
Ah Muzen Cab
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
16,469
33,271
Taken
31,595
13,701
Mitigated
13,523
16,791
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,165
538
2,015
4,481
8,801
3,016
249
2,509
6,232
18,276
0
L
Achilles
DeceptiveSide
Achilles
3,773
861
0
2,875
8,509
7,275
0
245
8,198
0
21,084
L
2,291
275
0
1,024
3,752
833
0
1,632
1,906
23,781
0
L
Cerberus
Eternal_Jakel
Cerberus
4,577
252
0
4,011
7,460
2,567
0
2,950
4,430
20,709
0
L
Cernunnos
Progenitus-EDH
Cernunnos
4,380
1,832
0
1,489
4,741
1,082
0
1,182
3,469
0
23,338
W
Thanatos
1,283
267
0
5,771
7,015
1,931
0
379
6,549
0
22,217
W
Sun Wukong
Roch13
Sun Wukong
5,966
1,876
0
576
7,749
4,531
28
244
7,070
0
37,378
W
4,431
1,138
0
1,123
2,434
684
300
876
1,394
32,760
0
L
Ne Zha
dizbech
Ne Zha
1,448
473
0
2,383
7,133
1,766
0
1,498
5,465
0
19,019
W
Ah Muzen Cab
fascistquis
Ah Muzen Cab
5,129
2,205
0
2,825
7,272
3,539
437
2,463
4,758
3,200
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
23,734
302
Minions Killed
243
0
Camps Cleared
0
962,652
Distance Traveled
875,842
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,618
562
37
4
0
186,588
0
L
Achilles
5,017
502
43
4
0
172,649
0
L
Nu Wa
4,809
481
54
5
0
149,050
7
L
Cerberus
4,360
436
54
5
0
193,231
2
L
Cernunnos
4,824
482
48
5
0
164,342
1
W
Thanatos
5,165
517
49
5
0
215,969
0
W
Sun Wukong
6,942
694
83
8
0
200,435
4
W
Nu Wa
6,451
645
64
6
0
178,676
1
L
Ne Zha
4,724
472
44
4
0
196,570
1
W
Ah Muzen Cab
5,654
565
69
7
0
180,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role