Player Matchup

Nox
Nox
Kujinata
Nox
Level 109
God Stats
14W - 10L
1,715 SR
Queue Stats
308W - 278L
1,390 Elo+
Party 1
Ullr
Ullr
MajorWill08
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,220 Elo+
Party 1
Thanatos
Thanatos
PandaMuffinPaw
Thanatos
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
362W - 320L
1,390 Elo+
Party 1
Medusa
Medusa
SkeetOnFace
Medusa
Level 61
God Stats
3W - 10L
1,500 SR
Queue Stats
367W - 340L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
Sufflerocks
Cernunnos
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 120L
1,507 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,379 Elo+

VS

Team Averages
Level 77
1,500 SR
1,526 Elo+
Khepri
Khepri
DomWilks
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 2
He Bo
He Bo
KrazyKinney
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WastuKancana
Ah Muzen Cab
Level 124
God Stats
28W - 22L
1,500 SR
Queue Stats
1,035W - 1,128L
1,190 Elo+
Solo
Hercules
Hercules
WickedAsasin
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
xmistressofravex
Nu Wa
Level 124
God Stats
10W - 7L
1,500 SR
Queue Stats
412W - 440L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
10,621
664
11,637
12,107
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 9
9,501
594
4,897
12,540
5,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
19
9 / 2 / 9
11,537
721
19,508
18,949
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
17
4 / 4 / 10
10,114
632
10,437
15,907
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
Sufflerocks
Cernunnos
17
2 / 1 / 12
9,588
599
8,126
14,246
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DomWilks
Khepri
16
0 / 5 / 11
9,938
621
5,091
17,810
22,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 4 / 4
11,859
741
16,656
7,879
2,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
WastuKancana
Ah Muzen Cab
20
6 / 2 / 7
12,129
758
20,143
13,829
7,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
WickedAsasin
Hercules
16
0 / 7 / 7
9,793
612
5,569
15,872
14,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 10
10,846
678
17,008
10,056
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
21
Kills
14
14
Deaths
22
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
DomWilks
Khepri
0
5
11
1.1
W
6
4
4
2
L
4
2
9
4.25
L
2
5
9
1.3
L
Thanatos
9
2
9
6.75
L
Medusa
4
4
10
2.25
L
Cernunnos
Sufflerocks
Cernunnos
2
1
12
8
W
Ah Muzen Cab
WastuKancana
Ah Muzen Cab
6
2
7
4.75
W
Hercules
WickedAsasin
Hercules
0
7
7
0.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
64,467
73,749
Taken
65,446
33,144
Mitigated
51,854
49,014
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DomWilks
Khepri
5,091
918
282
635
17,810
22,630
340
3,449
13,749
11,627
0
W
16,656
145
1,108
1,349
7,879
2,384
1,204
431
7,193
26,635
0
L
11,637
243
3,460
2,506
12,107
5,134
546
5,924
5,839
24,605
0
L
4,897
1,941
2,424
1,198
12,540
5,365
747
5,343
6,975
0
26,370
L
Thanatos
19,508
3,098
5,650
16,383
18,949
11,152
0
9,714
8,933
0
39,682
L
Medusa
10,437
3,892
3,499
4,523
15,907
5,973
260
8,507
7,080
0
26,473
L
Cernunnos
Sufflerocks
Cernunnos
8,126
1,888
3,885
5,486
14,246
5,520
335
7,865
6,167
0
28,047
W
Ah Muzen Cab
WastuKancana
Ah Muzen Cab
20,143
3,265
1,814
5,779
13,829
7,812
775
2,429
11,067
0
57,007
W
Hercules
WickedAsasin
Hercules
5,569
904
0
1,868
15,872
14,655
1,017
3,651
11,486
0
16,319
W
17,008
5,021
1,193
1,581
10,056
4,373
1,360
682
9,126
30,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
54,565
243
Minions Killed
165
0
Camps Cleared
0
1,421,783
Distance Traveled
1,387,779
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,938
621
15
1
0
274,706
0
W
He Bo
11,859
741
23
1
0
285,647
5
L
Nox
10,621
664
46
3
0
280,635
0
L
Ullr
9,501
594
60
4
0
200,171
0
L
Thanatos
11,537
721
40
3
0
329,335
0
L
Medusa
10,114
632
39
2
0
313,602
0
L
Cernunnos
9,588
599
58
4
0
298,040
2
W
Ah Muzen Cab
12,129
758
81
5
0
283,833
0
W
Hercules
9,793
612
15
1
0
273,545
6
W
Nu Wa
10,846
678
31
2
0
270,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role