Player Matchup

Fenrir
Fenrir
Audioslavee
Fenrir
Level 160
God Stats
8W - 6L
1,524 SR
Queue Stats
145W - 132L
1,557 Elo+
Party 1
King Arthur
King Arthur
BruceGodOfSalt
King Arthur
Level 89
God Stats
4W - 8L
1,517 SR
Queue Stats
317W - 326L
1,447 Elo+
Party 2
Yemoja
Yemoja
Laniviwa
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,693 Elo+
Party 1
Zeus
Zeus
Robama94948
Zeus
Level 116
God Stats
25W - 14L
1,946 SR
Queue Stats
360W - 360L
1,662 Elo+
Party 2
Apollo
Apollo
Shango4231
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,598 SR
1,572 Elo+

VS

Team Averages
Level 50
1,454 SR
1,215 Elo+
Cupid
Cupid
Aemixpoly
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 3
Sobek
Sobek
CommunistBeaver
Sobek
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 3
Nemesis
Nemesis
CrimsonCosby
Nemesis
Level 49
God Stats
0W - 3L
1,268 SR
Queue Stats
7W - 7L
1,215 Elo+
Party 3
Neith
Neith
Frudilais
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 3
Danzaburou
Danzaburou
Gisoofed122
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
18 / 3 / 5
12,834
675
19,839
17,450
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BruceGodOfSalt
King Arthur
17
3 / 2 / 7
11,265
593
9,386
18,401
11,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Laniviwa
Yemoja
14
0 / 0 / 14
10,202
537
2,993
7,218
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
12 / 0 / 9
12,417
654
18,707
10,152
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Shango4231
Apollo
18
6 / 0 / 13
11,936
628
11,937
11,519
5,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aemixpoly
Cupid
13
1 / 7 / 0
7,693
405
4,018
10,701
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 7 / 1
7,564
398
4,792
17,957
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
CrimsonCosby
Nemesis
12
2 / 9 / 0
7,719
406
7,752
18,011
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Frudilais
Neith
13
0 / 8 / 0
7,717
406
4,037
12,384
4,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
Gisoofed122
Danzaburou
14
2 / 8 / 0
8,464
445
8,552
15,916
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
6
39
Kills
5
5
Deaths
39
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aemixpoly
Cupid
1
7
0
0.14
W
Fenrir
18
3
5
6.83
W
King Arthur
BruceGodOfSalt
King Arthur
3
2
7
3.25
L
0
7
1
0.07
L
Nemesis
CrimsonCosby
Nemesis
2
9
0
0.22
L
Neith
Frudilais
Neith
0
8
0
0
L
Danzaburou
Gisoofed122
Danzaburou
2
8
0
0.25
W
Yemoja
Laniviwa
Yemoja
0
0
14
7
W
12
0
9
16.5
W
Apollo
Shango4231
Apollo
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,862
Damage
29,151
64,740
Taken
74,969
36,332
Mitigated
36,196
29,029
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aemixpoly
Cupid
4,018
1,887
372
1,801
10,701
2,950
637
2,983
7,706
0
31,255
W
Fenrir
19,839
4,947
0
7,761
17,450
9,481
43
801
16,649
0
77,628
W
King Arthur
BruceGodOfSalt
King Arthur
9,386
860
0
5,546
18,401
11,674
772
1,377
17,024
88
56,233
L
4,792
412
319
3,117
17,957
12,736
173
5,798
12,089
22,372
0
L
Nemesis
CrimsonCosby
Nemesis
7,752
3,065
0
2,161
18,011
10,077
0
4,832
13,086
6,072
39,571
L
Neith
Frudilais
Neith
4,037
1,044
0
1,206
12,384
4,478
720
5,512
6,546
0
42,461
L
Danzaburou
Gisoofed122
Danzaburou
8,552
2,740
0
3,051
15,916
5,955
0
2,036
13,674
0
45,888
W
Yemoja
Laniviwa
Yemoja
2,993
545
2,478
2,134
7,218
6,330
108
1,713
5,505
23,784
0
W
18,707
2,284
0
5,819
10,152
3,673
1,598
1,699
8,453
90,841
0
W
Apollo
Shango4231
Apollo
11,937
7,330
0
5,291
11,519
5,174
10,397
3,058
8,461
0
97,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
39,157
515
Minions Killed
357
0
Camps Cleared
0
1,821,900
Distance Traveled
1,602,576
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,693
405
76
4
0
327,181
2
W
Fenrir
12,834
675
105
6
0
388,738
5
W
King Arthur
11,265
593
91
5
0
363,954
2
L
Sobek
7,564
398
28
1
0
349,036
10
L
Nemesis
7,719
406
79
4
0
339,530
7
L
Neith
7,717
406
88
5
0
305,004
3
L
Danzaburou
8,464
445
86
5
0
281,825
3
W
Yemoja
10,202
537
37
2
0
367,483
3
W
Zeus
12,417
654
149
8
0
349,934
8
W
Apollo
11,936
628
133
7
0
351,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role