Player Matchup

Janus
Janus
Silver I
LOOO0000OL
Janus
Silver I
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 5L
1,694 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
LostThirteen
Cu Chulainn
Silver I
Level 157
God Stats
23W - 19L
1,500 SR
Queue Stats
345W - 333L
1,634 MMR
Solo
Ullr
Ullr
Gold V
Socomrounds
Ullr
Gold V
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 96L
1,543 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ksuke16
Cthulhu
Gold V
Level 120
God Stats
15W - 18L
1,500 SR
Queue Stats
663W - 672L
1,640 MMR
Solo
Hun Batz
Hun Batz
Gold IV
xTOOTALL420x
Hun Batz
Gold IV
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 162L
1,640 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,500 SR
1,630 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,499 SR
1,609 MMR
Sun Wukong
Sun Wukong
Silver II
ElThinkerUno
Sun Wukong
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
IAmTheDecoyHAHAH
Kumbhakarna
Silver II
Level 107
God Stats
12W - 21L
1,249 SR
Queue Stats
133W - 126L
1,633 MMR
Solo
Hachiman
Hachiman
Silver I
Royalhigh99
Hachiman
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,633 MMR
Solo
Merlin
Merlin
Gold IV
Valyandragon
Merlin
Gold IV
Level 145
God Stats
11W - 16L
1,301 SR
Queue Stats
151W - 128L
1,636 MMR
Solo
Mercury
Mercury
Silver I
vDecay-l
Mercury
Silver I
Level 131
God Stats
9W - 9L
1,945 SR
Queue Stats
499W - 498L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 0 / 1
5,408
773
2,244
1,665
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
LostThirteen
Cu Chulainn
8
2 / 0 / 1
5,059
723
3,273
3,951
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 1
5,055
722
3,621
3,279
878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ksuke16
Cthulhu
8
1 / 1 / 5
4,923
703
2,690
4,650
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
xTOOTALL420x
Hun Batz
8
1 / 1 / 2
4,506
644
1,020
3,647
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
NemesisPersephoneDanzaburouSetNu Wa

VS

Bans
TsukuyomiGaneshaCupidHorusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElThinkerUno
Sun Wukong
7
1 / 2 / 0
4,192
599
1,740
4,456
1,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
6
0 / 3 / 0
3,695
528
721
4,802
1,141
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Royalhigh99
Hachiman
6
0 / 2 / 0
3,540
506
1,531
3,423
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
7
0 / 2 / 0
3,994
571
684
2,595
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
vDecay-l
Mercury
8
1 / 2 / 1
4,478
640
1,062
4,909
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ElThinkerUno
Sun Wukong
1
2
0
0.5
L
Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
0
3
0
0
W
Janus
3
0
1
3.5
W
Cu Chulainn
LostThirteen
Cu Chulainn
2
0
1
2.5
L
Hachiman
Royalhigh99
Hachiman
0
2
0
0
W
4
0
1
4.5
L
Merlin
0
2
0
0
W
Cthulhu
ksuke16
Cthulhu
1
1
5
3.5
L
Mercury
vDecay-l
Mercury
1
2
1
0.75
W
Hun Batz
xTOOTALL420x
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
5,738
17,192
Taken
20,185
7,384
Mitigated
5,667
5,849
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ElThinkerUno
Sun Wukong
1,740
436
0
334
4,456
1,777
0
660
3,796
0
15,358
L
Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
721
198
0
0
4,802
1,141
0
836
3,966
5,886
0
W
Janus
2,244
276
0
679
1,665
392
0
207
1,384
30,719
0
W
Cu Chulainn
LostThirteen
Cu Chulainn
3,273
1,149
0
1,751
3,951
2,862
140
0
3,951
2,864
19,957
L
Hachiman
Royalhigh99
Hachiman
1,531
1,186
0
936
3,423
612
0
554
2,869
0
11,142
W
3,621
1,561
0
710
3,279
878
0
556
2,723
0
26,868
L
Merlin
684
54
0
449
2,595
736
0
1,317
1,168
16,705
0
W
Cthulhu
ksuke16
Cthulhu
2,690
189
139
682
4,650
2,113
304
482
4,148
16,661
0
L
Mercury
vDecay-l
Mercury
1,062
527
0
450
4,909
1,401
0
1,798
3,061
0
19,007
W
Hun Batz
xTOOTALL420x
Hun Batz
1,020
204
0
1,888
3,647
1,139
16
66
3,581
0
16,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
19,899
235
Minions Killed
149
0
Camps Cleared
0
758,671
Distance Traveled
645,396
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,192
599
31
4
0
148,542
2
L
Kumbhakarna
3,695
528
7
1
0
109,086
1
W
Janus
5,408
773
63
9
0
162,349
0
W
Cu Chulainn
5,059
723
46
7
0
141,670
2
L
Hachiman
3,540
506
23
3
0
128,900
1
W
Ullr
5,055
722
45
6
0
133,436
0
L
Merlin
3,994
571
39
6
0
97,444
3
W
Cthulhu
4,923
703
35
5
0
156,284
1
L
Mercury
4,478
640
49
7
0
161,424
2
W
Hun Batz
4,506
644
46
7
0
164,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role