Player Matchup

Chang'e
Chang'e
NintendoChris
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
RealBigFox
Nemesis
Level 18
God Stats
12W - 10L
1,746 SR
Queue Stats
176W - 200L
1,356 Elo+
Solo
Artio
Artio
blob234
Artio
Level 26
God Stats
9W - 9L
1,695 SR
Queue Stats
829W - 849L
1,646 Elo+
Solo
Awilix
Awilix
gof456
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Party 1
Kuzenbo
Kuzenbo
thiythickness
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,378 Elo+

VS

Team Averages
Level 24
1,619 SR
1,469 Elo+
Cthulhu
Cthulhu
DA GREATDREAMER
Cthulhu
Level 28
God Stats
2W - 2L
1,266 SR
Queue Stats
5W - 18L
1,060 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoubleM Is Here
Cu Chulainn
Level 29
God Stats
16W - 10L
1,761 SR
Queue Stats
32W - 28L
1,681 Elo+
Solo
Neith
Neith
Kraziikt2
Neith
Level 16
God Stats
8W - 2L
1,755 SR
Queue Stats
9W - 2L
1,810 Elo+
Solo
Hel
Hel
RainbowKitty02
Hel
Level 18
God Stats
6W - 4L
1,813 SR
Queue Stats
84W - 84L
1,425 Elo+
Solo
Nemesis
Nemesis
Thefluffypanda69
Nemesis
Level 28
God Stats
12W - 6L
1,500 SR
Queue Stats
189W - 187L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
5 / 9 / 2
9,706
539
12,741
15,367
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RealBigFox
Nemesis
15
4 / 4 / 6
9,659
537
8,676
14,120
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
blob234
Artio
14
3 / 4 / 3
8,670
482
8,494
15,966
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
gof456
Awilix
10
2 / 8 / 3
7,314
406
2,770
10,342
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
8
1 / 13 / 3
6,641
369
3,149
17,069
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 15
10,494
583
14,717
13,008
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
DoubleM Is Here
Cu Chulainn
14
5 / 6 / 8
9,570
532
12,827
16,437
11,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Kraziikt2
Neith
15
6 / 2 / 2
9,677
538
5,584
6,214
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
13 / 3 / 2
10,529
585
12,970
11,916
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 1 / 11
9,030
502
6,542
12,431
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
15
Kills
35
38
Deaths
15
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
W
Cu Chulainn
DoubleM Is Here
Cu Chulainn
5
6
8
1.5
W
Neith
Kraziikt2
Neith
6
2
2
3.5
L
Chang'e
5
9
2
0.67
W
13
3
2
4.67
L
Nemesis
RealBigFox
Nemesis
4
4
6
1.75
W
3
1
11
8.5
L
Artio
blob234
Artio
3
4
3
1.13
L
Awilix
gof456
Awilix
2
8
3
0.44
L
Kuzenbo
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
52,640
72,864
Taken
60,006
41,419
Mitigated
33,211
12,727
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,717
2,357
280
2,582
13,008
10,313
571
5,687
7,301
41,652
0
W
Cu Chulainn
DoubleM Is Here
Cu Chulainn
12,827
3,467
0
3,800
16,437
11,180
0
7,614
8,493
13,529
31,988
W
Neith
Kraziikt2
Neith
5,584
2,836
219
1,570
6,214
1,978
3,281
1,824
4,340
0
42,792
L
Chang'e
12,741
1,857
1,253
4,153
15,367
5,650
858
6,186
9,181
49,381
0
W
12,970
1,692
2,248
4,703
11,916
5,369
1,116
4,925
6,866
51,584
0
L
Nemesis
RealBigFox
Nemesis
8,676
3,530
0
3,054
14,120
9,684
991
4,310
9,810
7,708
55,758
W
6,542
2,531
0
3,496
12,431
4,371
0
4,268
8,113
0
41,893
L
Artio
blob234
Artio
8,494
1,193
324
3,695
15,966
12,498
1,159
7,083
8,883
30,168
0
L
Awilix
gof456
Awilix
2,770
1,003
0
0
10,342
2,871
731
4,641
5,701
0
7,758
L
Kuzenbo
3,149
1,653
0
248
17,069
10,716
414
8,796
8,273
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
49,300
246
Minions Killed
349
0
Camps Cleared
0
1,499,333
Distance Traveled
1,600,450
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,494
583
56
3
0
330,766
0
W
Cu Chulainn
9,570
532
64
4
0
338,078
7
W
Neith
9,677
538
82
5
0
224,465
4
L
Chang'e
9,706
539
80
4
0
296,526
5
W
Hel
10,529
585
87
5
0
328,972
0
L
Nemesis
9,659
537
99
6
0
333,478
8
W
Nemesis
9,030
502
60
3
0
378,169
1
L
Artio
8,670
482
47
3
0
366,737
1
L
Awilix
7,314
406
12
1
0
260,043
0
L
Kuzenbo
6,641
369
8
0
0
242,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role