Player Matchup

Yemoja
Yemoja
CthulhuAJ
Yemoja
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Chernobog
Chernobog
JustPerineum
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KumitinYT
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
LbBeach22
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Mercury
Mercury
PaininthePodex
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,885 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,577 Elo+

VS

Team Averages
Level 21
1,528 SR
1,547 Elo+
Cthulhu
Cthulhu
GoldenVN
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ItsMeTZL
Anubis
Level 23
God Stats
28W - 13L
1,383 SR
Queue Stats
92W - 111L
1,585 Elo+
Party 2
Achilles
Achilles
K0r0ni
Achilles
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 25L
1,525 Elo+
Solo
Izanami
Izanami
PeruCampeonCtm
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,562 Elo+
Solo
Bakasura
Bakasura
PresidentSvanz
Bakasura
Level 25
God Stats
1W - 2L
1,539 SR
Queue Stats
35W - 32L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CthulhuAJ
Yemoja
8
0 / 1 / 3
5,109
511
1,705
5,399
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
JustPerineum
Chernobog
8
2 / 2 / 2
5,260
526
2,491
5,901
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KumitinYT
Kukulkan
9
0 / 2 / 1
5,308
531
2,669
4,436
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
LbBeach22
King Arthur
11
2 / 1 / 2
6,065
607
4,065
6,421
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 2 / 3
6,716
672
4,800
6,713
3,883
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldenVN
Cthulhu
3
0 / 2 / 0
3,993
399
255
1,927
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
ItsMeTZL
Anubis
10
1 / 2 / 1
5,596
560
4,795
6,492
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
K0r0ni
Achilles
10
1 / 2 / 0
5,412
541
3,541
7,460
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 0
6,544
654
7,731
7,174
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
8
0 / 2 / 0
5,108
511
756
4,665
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
7
8
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CthulhuAJ
Yemoja
0
1
3
1.5
L
Cthulhu
GoldenVN
Cthulhu
0
2
0
0
L
Anubis
ItsMeTZL
Anubis
1
2
1
0.75
W
Chernobog
JustPerineum
Chernobog
2
2
2
1.5
L
Achilles
K0r0ni
Achilles
1
2
0
0.5
W
Kukulkan
KumitinYT
Kukulkan
0
2
1
0.25
W
King Arthur
LbBeach22
King Arthur
2
1
2
3
W
4
2
3
2.75
L
5
2
0
2.5
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
17,078
28,870
Taken
27,718
12,436
Mitigated
15,598
6,474
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CthulhuAJ
Yemoja
1,705
801
841
2,022
5,399
2,157
92
550
4,849
7,026
0
L
Cthulhu
GoldenVN
Cthulhu
255
94
0
144
1,927
629
0
328
1,599
1,940
0
L
Anubis
ItsMeTZL
Anubis
4,795
411
0
2,413
6,492
3,258
262
2,775
3,692
29,725
0
W
Chernobog
JustPerineum
Chernobog
2,491
1,211
0
1,400
5,901
1,365
249
755
5,146
0
24,036
L
Achilles
K0r0ni
Achilles
3,541
1,507
0
2,196
7,460
6,651
0
182
6,841
0
19,883
W
Kukulkan
KumitinYT
Kukulkan
2,669
698
0
0
4,436
917
585
2,377
2,059
27,199
0
W
King Arthur
LbBeach22
King Arthur
4,065
384
0
1,141
6,421
4,114
0
32
6,188
0
25,039
W
4,800
2,925
0
1,070
6,713
3,883
32
1,431
5,216
5,080
29,289
L
7,731
4,911
0
2,744
7,174
2,152
764
1,423
5,751
0
45,799
L
Bakasura
756
573
0
722
4,665
2,908
0
59
4,606
5,841
17,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
26,653
209
Minions Killed
239
0
Camps Cleared
0
983,001
Distance Traveled
747,449
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,109
511
8
1
0
190,860
1
L
Cthulhu
3,993
399
3
0
0
76,850
1
L
Anubis
5,596
560
52
5
0
162,252
0
W
Chernobog
5,260
526
31
3
0
178,355
0
L
Achilles
5,412
541
53
5
0
173,448
1
W
Kukulkan
5,308
531
51
5
0
174,041
3
W
King Arthur
6,065
607
50
5
0
229,695
2
W
Mercury
6,716
672
69
7
0
210,050
0
L
Izanami
6,544
654
80
8
0
189,807
1
L
Bakasura
5,108
511
51
5
0
145,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role