Player Matchup

Ah Puch
Ah Puch
HelpfulCentaur0
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,466 Elo+
Party 1
Skadi
Skadi
RubyTheApe
Skadi
Level 103
God Stats
9W - 3L
1,788 SR
Queue Stats
21W - 13L
1,687 Elo+
Party 2
Ganesha
Ganesha
TonyWitDaTomy
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,629 Elo+
Party 2
Thor
Thor
isntnickcool
Thor
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 45L
1,466 Elo+
Party 1
Ymir
Ymir
nachosancheese
Ymir
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 71L
1,248 Elo+
Party 1
Team Averages
Level 114
1,558 SR
1,499 Elo+

VS

Team Averages
Level 90
1,500 SR
1,607 Elo+
Yemoja
Yemoja
CarexBear1009
Yemoja
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
398W - 296L
1,643 Elo+
Party 4
Tsukuyomi
Tsukuyomi
MishelinMan
Tsukuyomi
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
307W - 207L
1,643 Elo+
Party 4
Hercules
Hercules
XenoKalgami
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
realityripper
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Janus
Janus
umizoomi99
Janus
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 20L
1,748 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
8,961
896
12,013
8,930
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
15
4 / 3 / 10
9,183
918
6,703
8,909
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
13
0 / 5 / 14
7,796
780
4,584
12,144
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 1 / 5
9,853
985
8,196
8,219
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 4 / 10
8,707
871
7,811
9,902
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
9,249
925
7,446
10,786
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MishelinMan
Tsukuyomi
16
6 / 6 / 6
9,824
982
13,361
10,712
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
XenoKalgami
Hercules
10
0 / 7 / 3
5,720
572
3,919
9,302
6,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
realityripper
Jormungandr
10
0 / 3 / 6
6,397
640
5,369
9,000
3,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
14
3 / 5 / 4
8,234
823
5,401
5,924
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
24
Kills
15
16
Deaths
24
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
W
5
3
12
3.67
L
Tsukuyomi
MishelinMan
Tsukuyomi
6
6
6
1.5
W
Skadi
4
3
10
3
W
Ganesha
0
5
14
1.4
L
Hercules
XenoKalgami
Hercules
0
7
3
0.21
W
9
1
5
11.5
W
6
4
10
2.75
L
Jormungandr
realityripper
Jormungandr
0
3
6
1
L
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
35,496
48,104
Taken
45,724
22,965
Mitigated
23,596
9,386
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,446
946
328
0
10,786
6,335
2
6,625
4,161
14,309
0
W
12,013
801
0
3,101
8,930
3,250
65
2,890
6,040
28,953
0
L
Tsukuyomi
MishelinMan
Tsukuyomi
13,361
3,479
0
1,382
10,712
5,739
0
4,077
6,635
1,290
37,326
W
Skadi
6,703
3,870
0
2,238
8,909
3,331
626
4,131
4,778
0
29,180
W
Ganesha
4,584
711
647
2,812
12,144
8,133
236
4,061
8,083
12,744
0
L
Hercules
XenoKalgami
Hercules
3,919
1,705
0
709
9,302
6,098
0
5,166
4,136
201
7,060
W
8,196
2,314
0
125
8,219
3,335
462
3,129
5,090
0
27,358
W
7,811
1,587
0
463
9,902
4,916
260
4,676
5,226
19,734
0
L
Jormungandr
realityripper
Jormungandr
5,369
1,305
0
1,134
9,000
3,520
0
5,998
3,002
9,941
0
L
Janus
5,401
180
0
112
5,924
1,904
0
2,680
3,244
21,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
39,424
217
Minions Killed
147
10
Camps Cleared
4
864,839
Distance Traveled
744,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,249
925
9
1
0
166,731
1
W
Ah Puch
8,961
896
48
5
2
177,963
1
L
Tsukuyomi
9,824
982
69
7
3
179,066
2
W
Skadi
9,183
918
67
7
4
166,117
0
W
Ganesha
7,796
780
0
0
0
174,054
0
L
Hercules
5,720
572
4
0
1
126,081
0
W
Thor
9,853
985
57
6
3
194,906
2
W
Ymir
8,707
871
45
5
1
151,799
0
L
Jormungandr
6,397
640
16
2
0
128,475
0
L
Janus
8,234
823
49
5
0
144,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role