Player Matchup

Olorun
Olorun
BeefyBeanBurrito
Olorun
Level 24
God Stats
5W - 1L
1,586 SR
Queue Stats
36W - 20L
1,741 Elo+
Party 2
Ymir
Ymir
ImbaKaran
Ymir
Level 127
God Stats
10W - 9L
1,500 SR
Queue Stats
353W - 351L
1,462 Elo+
Solo
Fenrir
Fenrir
Kraemers Bar
Fenrir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 64L
1,561 Elo+
Party 2
Ganesha
Ganesha
MAKlNBACON
Ganesha
Level 27
God Stats
7W - 1L
1,676 SR
Queue Stats
66W - 57L
1,746 Elo+
Party 2
Chang'e
Chang'e
l Shadow Shot l
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,749 Elo+
Party 2
Team Averages
Level 69
1,553 SR
1,652 Elo+

VS

Team Averages
Level 49
1,415 SR
1,391 Elo+
Bellona
Bellona
Aridalis
Bellona
Level 29
God Stats
10W - 9L
1,271 SR
Queue Stats
201W - 213L
1,354 Elo+
Party 1
Ares
Ares
Grassass72
Ares
Level 16
God Stats
18W - 13L
1,459 SR
Queue Stats
66W - 78L
1,267 Elo+
Party 1
Cupid
Cupid
SovietCanadian
Cupid
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 17L
1,185 Elo+
Party 1
Nike
Nike
iiPrimitive-
Nike
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 229L
1,557 Elo+
Party 1
Janus
Janus
protheflash774
Janus
Level 84
God Stats
0W - 2L
1,132 SR
Queue Stats
24W - 18L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,006
563
10,530
11,285
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
2 / 1 / 8
8,505
532
4,568
12,604
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
9 / 0 / 4
9,159
572
8,443
11,289
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
MAKlNBACON
Ganesha
14
1 / 3 / 12
8,625
539
6,411
8,460
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 1 / 3
8,927
558
3,781
7,821
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aridalis
Bellona
13
1 / 6 / 1
7,715
482
7,232
12,491
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 1
6,189
387
2,135
8,996
5,606
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
6,495
406
6,009
7,902
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 3
7,780
486
9,159
12,569
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 1
8,046
503
6,904
6,889
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
5
5
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aridalis
Bellona
1
6
1
0.25
W
6
0
6
9
L
0
5
1
0.1
W
Ymir
2
1
8
6
W
Fenrir
9
0
4
11
W
Ganesha
MAKlNBACON
Ganesha
1
3
12
2.33
L
0
5
1
0.1
L
2
6
3
0.58
W
5
1
3
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
31,439
51,459
Taken
48,847
30,574
Mitigated
24,393
26,544
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aridalis
Bellona
7,232
2,372
0
2,672
12,491
9,306
786
6,684
5,431
3,616
36,540
W
10,530
5,363
1,035
8,394
11,285
4,477
1,717
1,663
9,602
58,461
0
L
2,135
84
0
973
8,996
5,606
0
5,563
3,389
13,971
0
W
Ymir
4,568
380
0
3,342
12,604
11,255
0
2,912
9,562
34,621
0
W
Fenrir
8,443
2,577
486
5,452
11,289
5,014
1,268
1,695
9,500
0
44,393
W
Ganesha
MAKlNBACON
Ganesha
6,411
831
0
1,916
8,460
6,876
579
876
7,584
45,507
0
L
6,009
2,196
170
1,649
7,902
2,354
70
5,500
2,402
0
35,895
L
9,159
1,989
0
290
12,569
4,827
0
3,623
8,946
0
50,403
W
3,781
353
2,340
3,579
7,821
2,952
1,014
2,214
5,458
43,035
0
L
6,904
1,171
0
647
6,889
2,300
558
3,458
3,389
52,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
36,225
459
Minions Killed
346
0
Camps Cleared
0
1,475,308
Distance Traveled
1,441,448
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,715
482
77
5
0
289,749
0
W
Olorun
9,006
563
125
8
0
278,197
4
L
Ares
6,189
387
25
2
0
284,822
0
W
Ymir
8,505
532
55
3
0
285,885
10
W
Fenrir
9,159
572
103
6
0
331,298
0
W
Ganesha
8,625
539
75
5
0
270,657
1
L
Cupid
6,495
406
57
4
0
275,779
2
L
Nike
7,780
486
83
5
0
288,224
0
W
Chang'e
8,927
558
101
6
0
309,271
5
L
Janus
8,046
503
104
7
0
302,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role