Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aquila-Tempestas
Chang'e
Level 160
God Stats
4W - 1L
1,715 SR
Queue Stats
386W - 414L
1,822 Elo+
Party 2
Ares
Ares
DarkDragonZ
Ares
Level 68
God Stats
22W - 24L
1,446 SR
Queue Stats
160W - 200L
1,351 Elo+
Party 1
Kali
Kali
OGamer85
Kali
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 241L
1,351 Elo+
Party 1
Neith
Neith
PoRkO87
Neith
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
218W - 252L
1,341 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,473 Elo+

VS

Team Averages
Level 74
1,567 SR
1,514 Elo+
Chiron
Chiron
LordBravo BR
Chiron
Level 79
God Stats
6W - 3L
1,573 SR
Queue Stats
8W - 6L
1,570 Elo+
Solo
Amaterasu
Amaterasu
ManWithThePlan-_
Amaterasu
Level 65
God Stats
30W - 16L
1,500 SR
Queue Stats
434W - 414L
1,281 Elo+
Solo
Fenrir
Fenrir
Nightmare 9X9
Fenrir
Level 52
God Stats
6W - 5L
1,500 SR
Queue Stats
81W - 97L
1,421 Elo+
Solo
Merlin
Merlin
ramiroo117
Merlin
Level 54
God Stats
3W - 2L
1,836 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
x ll ALDHA ll x
Nu Wa
Level 121
God Stats
2W - 3L
1,428 SR
Queue Stats
245W - 210L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 4
6,540
503
6,243
5,833
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 1
6,557
504
6,605
11,056
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 4 / 0
5,649
435
2,862
11,417
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
1 / 3 / 2
6,483
499
3,248
11,008
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
PoRkO87
Neith
11
1 / 0 / 1
6,245
480
1,965
6,546
1,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 2 / 4
7,105
547
8,919
7,717
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
12
5 / 1 / 1
6,875
529
5,480
10,689
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
6,627
510
3,274
6,700
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
ramiroo117
Merlin
11
0 / 1 / 1
6,384
491
3,874
3,848
1,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 2
7,339
565
6,677
6,480
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
10
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
4
4
L
1
2
1
0.75
L
2
4
0
0.5
W
Chiron
2
2
4
2
W
Amaterasu
5
1
1
5.5
W
2
3
1
0.83
L
Kali
1
3
2
0.67
L
Neith
PoRkO87
Neith
1
0
1
1.5
W
Merlin
ramiroo117
Merlin
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
28,224
45,860
Taken
35,434
16,725
Mitigated
19,306
16,912
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,243
835
751
2,830
5,833
1,924
0
938
4,645
34,894
0
L
6,605
251
302
5,267
11,056
3,157
0
3,215
7,525
50,755
0
L
2,862
119
0
2,172
11,417
5,906
0
981
10,211
10,547
0
W
Chiron
8,919
4,012
1,240
4,355
7,717
2,603
458
5,167
2,408
0
41,965
W
Amaterasu
5,480
1,065
0
3,968
10,689
8,812
304
5,069
5,396
0
20,879
W
3,274
1,774
0
1,657
6,700
4,298
13
963
5,720
6,876
30,437
L
Kali
3,248
2,037
0
2,392
11,008
3,951
0
950
9,939
0
36,369
L
Neith
PoRkO87
Neith
1,965
268
0
3,198
6,546
1,787
779
4,108
2,319
0
28,879
W
Merlin
ramiroo117
Merlin
3,874
212
0
142
3,848
1,364
887
326
3,502
33,211
0
W
6,677
1,586
0
2,546
6,480
2,229
1,864
3,696
2,698
44,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
34,330
320
Minions Killed
324
0
Camps Cleared
0
1,040,944
Distance Traveled
1,064,682
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,540
503
73
6
0
206,364
1
L
Chang'e
6,557
504
86
7
0
235,447
5
L
Ares
5,649
435
19
1
0
184,160
5
W
Chiron
7,105
547
62
5
0
215,486
0
W
Amaterasu
6,875
529
43
3
0
244,762
3
W
Fenrir
6,627
510
72
6
0
195,947
1
L
Kali
6,483
499
76
6
0
224,004
1
L
Neith
6,245
480
66
5
0
190,969
3
W
Merlin
6,384
491
60
5
0
195,574
0
W
Nu Wa
7,339
565
87
7
0
212,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role