Player Matchup

Ymir
Ymir
Dadvillian
Ymir
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 13L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
Indecisivex
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,500 Elo+
Party 3
Scylla
Scylla
MrRandbo
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Loki
Loki
NinjadragonAOV
Loki
Level 66
God Stats
57W - 51L
1,455 SR
Queue Stats
170W - 189L
1,257 Elo+
Party 2
Hachiman
Hachiman
Rippapotomus
Hachiman
Level 27
God Stats
65W - 71L
1,529 SR
Queue Stats
245W - 267L
1,436 Elo+
Party 2
Team Averages
Level 33
1,497 SR
1,401 Elo+

VS

Team Averages
Level 24
1,492 SR
1,243 Elo+
Odin
Odin
LeBuckets
Odin
Level 29
God Stats
0W - 2L
1,345 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 1
Osiris
Osiris
LemurLehner
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,193 Elo+
Party 1
Cabrakan
Cabrakan
Libuckets
Cabrakan
Level 27
God Stats
0W - 2L
1,364 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Arachne
Arachne
Rootuser98
Arachne
Level 28
God Stats
1W - 5L
1,748 SR
Queue Stats
431W - 473L
1,514 Elo+
Solo
Neith
Neith
ssjYusuke
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 20
14,894
1,064
11,117
22,608
28,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Indecisivex
Cthulhu
20
15 / 6 / 19
16,084
1,149
32,264
17,562
24,097
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
MrRandbo
Scylla
20
9 / 4 / 23
15,220
1,087
39,662
14,182
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 3 / 20
15,305
1,093
22,912
15,561
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Rippapotomus
Hachiman
20
3 / 7 / 21
13,182
942
15,843
17,414
7,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
13 / 5 / 13
16,607
1,186
26,572
26,373
30,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
19
2 / 6 / 15
13,170
941
14,921
23,784
29,416
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Libuckets
Cabrakan
20
4 / 14 / 16
14,177
1,013
12,062
34,757
48,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arachne
Rootuser98
Arachne
19
9 / 13 / 9
14,206
1,015
20,495
29,907
13,485
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
ssjYusuke
Neith
19
0 / 7 / 10
12,234
874
6,984
16,267
6,697
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
91
45
Kills
28
28
Deaths
45
103
Assists
63
Player
Kills
Deaths
Assists
KDA
W
6
8
20
2
W
Cthulhu
Indecisivex
Cthulhu
15
6
19
4.08
L
Odin
13
5
13
3.9
L
Osiris
2
6
15
1.58
L
Cabrakan
Libuckets
Cabrakan
4
14
16
0.86
W
Scylla
MrRandbo
Scylla
9
4
23
5.13
W
12
3
20
7.33
W
Hachiman
Rippapotomus
Hachiman
3
7
21
1.93
L
Arachne
Rootuser98
Arachne
9
13
9
1.04
L
Neith
ssjYusuke
Neith
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,798
Damage
81,034
87,327
Taken
131,088
74,522
Mitigated
129,023
6,226
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,117
3,159
0
1,212
22,608
28,998
0
2,565
19,666
23,176
0
W
Cthulhu
Indecisivex
Cthulhu
32,264
3,439
0
0
17,562
24,097
0
2,429
14,874
54,608
0
L
Odin
26,572
6,942
0
1,856
26,373
30,831
0
16,466
9,907
0
42,059
L
Osiris
14,921
5,927
0
632
23,784
29,416
0
16,037
7,747
0
42,390
L
Cabrakan
Libuckets
Cabrakan
12,062
1,642
0
1,416
34,757
48,594
0
25,771
8,986
30,450
0
W
Scylla
MrRandbo
Scylla
39,662
3,677
0
1,730
14,182
6,277
0
2,841
11,220
60,438
0
W
22,912
6,588
0
0
15,561
7,412
0
578
14,728
0
38,711
W
Hachiman
Rippapotomus
Hachiman
15,843
11,531
1,123
2,161
17,414
7,738
0
3,021
14,031
0
37,456
L
Arachne
Rootuser98
Arachne
20,495
16,497
0
4,511
29,907
13,485
0
12,992
16,915
0
38,159
L
Neith
ssjYusuke
Neith
6,984
3,225
0
694
16,267
6,697
0
11,777
4,490
0
22,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,685
Gold Earned
70,394
214
Minions Killed
197
6
Camps Cleared
3
1,249,155
Distance Traveled
1,272,785
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,894
1,064
31
2
0
209,852
1
W
Cthulhu
16,084
1,149
52
4
1
261,135
1
L
Odin
16,607
1,186
39
3
0
295,874
0
L
Osiris
13,170
941
70
5
0
284,969
0
L
Cabrakan
14,177
1,013
31
2
2
197,023
0
W
Scylla
15,220
1,087
59
4
0
247,112
3
W
Loki
15,305
1,093
32
2
3
304,063
0
W
Hachiman
13,182
942
40
3
2
226,993
1
L
Arachne
14,206
1,015
23
2
1
265,478
0
L
Neith
12,234
874
34
2
0
229,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role