Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
D-Man2798
Ganesha
Level 123
God Stats
16W - 4L
2,057 SR
Queue Stats
228W - 214L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
Ebreexy
Ne Zha
Level 28
God Stats
8W - 9L
1,695 SR
Queue Stats
107W - 90L
1,651 Elo+
Party 1
Ra
Ra
XLazyIX
Ra
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 93L
1,719 Elo+
Party 1
Mulan
Mulan
cupcake240swager
Mulan
Level 126
God Stats
5W - 2L
1,742 SR
Queue Stats
150W - 143L
1,655 Elo+
Party 1
Team Averages
Level 87
1,699 SR
1,608 Elo+

VS

Team Averages
Level 59
1,654 SR
1,621 Elo+
Izanami
Izanami
Bigjokerdellbdn
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,455 Elo+
Solo
Thoth
Thoth
EChanchisPAI
Thoth
Level 33
God Stats
0W - 2L
1,824 SR
Queue Stats
13W - 23L
1,428 Elo+
Solo
Chiron
Chiron
Ill1citly
Chiron
Level 109
God Stats
2W - 1L
1,694 SR
Queue Stats
534W - 477L
1,740 Elo+
Party 2
Bellona
Bellona
jnick12__
Bellona
Level 14
God Stats
76W - 71L
1,622 SR
Queue Stats
88W - 83L
1,740 Elo+
Party 2
Cerberus
Cerberus
mantar3500
Cerberus
Level 104
God Stats
71W - 55L
1,628 SR
Queue Stats
315W - 279L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 6 / 2
7,632
509
5,549
9,716
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
D-Man2798
Ganesha
12
1 / 3 / 6
7,182
479
4,549
8,348
2,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Ebreexy
Ne Zha
15
2 / 2 / 5
8,524
568
5,282
8,809
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 2
8,474
565
2,714
6,928
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 3 / 0
8,977
598
6,742
10,067
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,132
342
651
2,416
588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 1
7,069
471
3,875
4,296
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ill1citly
Chiron
13
7 / 3 / 5
8,301
553
12,209
10,015
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
jnick12__
Bellona
10
1 / 6 / 1
6,186
412
2,083
9,811
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
mantar3500
Cerberus
11
5 / 2 / 5
8,113
541
7,042
11,859
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
15
Kills
15
15
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
6
2
0.5
L
0
2
1
0.25
W
Ganesha
D-Man2798
Ganesha
1
3
6
1.33
L
2
2
1
1.25
W
Ne Zha
Ebreexy
Ne Zha
2
2
5
2.25
L
Chiron
Ill1citly
Chiron
7
3
5
3.17
W
3
1
2
4
W
7
3
0
2.33
L
Bellona
jnick12__
Bellona
1
6
1
0.25
L
Cerberus
mantar3500
Cerberus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
25,860
43,868
Taken
38,397
20,713
Mitigated
20,232
12,917
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,549
2,224
10
2,561
9,716
4,540
1,894
1,679
8,037
2,368
25,917
L
651
474
99
99
2,416
588
71
519
1,872
0
8,146
W
Ganesha
D-Man2798
Ganesha
4,549
761
520
980
8,348
2,612
461
2,518
5,830
24,032
0
L
3,875
99
0
393
4,296
978
428
1,847
2,449
29,591
0
W
Ne Zha
Ebreexy
Ne Zha
5,282
2,372
0
1,848
8,809
4,873
934
2,151
6,658
8,086
58,674
L
Chiron
Ill1citly
Chiron
12,209
5,298
382
3,985
10,015
3,147
1,318
1,965
7,985
0
45,723
W
2,714
148
991
2,964
6,928
2,111
662
2,154
4,774
53,618
0
W
6,742
1,348
0
3,043
10,067
6,577
1,251
2,415
7,652
0
49,464
L
Bellona
jnick12__
Bellona
2,083
833
0
1,597
9,811
4,869
170
1,209
8,277
0
17,373
L
Cerberus
mantar3500
Cerberus
7,042
331
0
3,246
11,859
10,650
107
2,456
9,353
27,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
34,801
392
Minions Killed
218
0
Camps Cleared
0
1,362,317
Distance Traveled
1,099,451
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,632
509
64
4
0
245,138
2
L
Izanami
5,132
342
25
2
0
91,693
1
W
Ganesha
7,182
479
14
1
0
294,495
2
L
Thoth
7,069
471
44
3
0
222,922
4
W
Ne Zha
8,524
568
112
7
0
282,166
2
L
Chiron
8,301
553
85
6
0
262,104
2
W
Ra
8,474
565
104
7
0
258,774
4
W
Mulan
8,977
598
98
7
0
281,744
0
L
Bellona
6,186
412
34
2
0
266,660
0
L
Cerberus
8,113
541
30
2
0
256,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role