Player Matchup

King Arthur
King Arthur
EmptyYoClip
King Arthur
Level 16
God Stats
5W - 10L
1,164 SR
Queue Stats
150W - 187L
1,029 Elo+
Solo
Arachne
Arachne
Fite The Goat
Arachne
Level 29
God Stats
18W - 18L
1,471 SR
Queue Stats
84W - 105L
1,503 Elo+
Solo
Ra
Ra
Ho1ol
Ra
Level 22
God Stats
25W - 15L
1,699 SR
Queue Stats
496W - 499L
1,658 Elo+
Solo
Sylvanus
Sylvanus
KJCRFA2
Sylvanus
Level 8
God Stats
9W - 13L
1,500 SR
Queue Stats
10W - 15L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Ryllioh
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,615 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,462 Elo+

VS

Team Averages
Level 19
1,450 SR
1,358 Elo+
Olorun
Olorun
BlackSakMaster
Olorun
Level 17
God Stats
40W - 54L
1,120 SR
Queue Stats
67W - 97L
1,076 Elo+
Solo
Danzaburou
Danzaburou
DarthChillax
Danzaburou
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 146L
1,201 Elo+
Solo
Nemesis
Nemesis
Killuo07
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
SpookyBagpiper
Baron Samedi
Level 29
God Stats
12W - 10L
1,631 SR
Queue Stats
24W - 37L
1,674 Elo+
Solo
Cthulhu
Cthulhu
SugarCaine918
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmptyYoClip
King Arthur
15
1 / 2 / 2
11,309
419
2,927
12,906
9,355
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
20
14 / 5 / 5
16,815
623
28,628
29,555
12,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
19
9 / 5 / 4
13,756
509
18,470
15,077
6,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
KJCRFA2
Sylvanus
16
0 / 2 / 12
11,344
420
2,374
16,849
6,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Ryllioh
Jing Wei
20
11 / 1 / 7
16,735
620
18,939
18,603
8,330
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
7,812
289
811
6,330
1,546
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
DarthChillax
Danzaburou
16
0 / 13 / 1
11,478
425
6,534
27,269
11,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Killuo07
Nemesis
15
0 / 9 / 2
10,012
371
3,021
15,691
6,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SpookyBagpiper
Baron Samedi
20
12 / 4 / 2
15,129
560
33,200
24,124
14,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
18
3 / 5 / 7
13,051
483
15,949
22,404
24,684
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
35
Kills
15
15
Deaths
37
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Danzaburou
DarthChillax
Danzaburou
0
13
1
0.04
W
King Arthur
EmptyYoClip
King Arthur
1
2
2
1
W
Arachne
14
5
5
3.3
W
Ra
9
5
4
2.2
W
Sylvanus
KJCRFA2
Sylvanus
0
2
12
3
L
Nemesis
Killuo07
Nemesis
0
9
2
0.11
W
Jing Wei
Ryllioh
Jing Wei
11
1
7
14.5
L
Baron Samedi
SpookyBagpiper
Baron Samedi
12
4
2
3.25
L
Cthulhu
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,338
Damage
59,515
92,990
Taken
95,818
43,945
Mitigated
58,385
40,373
Healing
22,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
811
465
314
474
6,330
1,546
145
168
6,162
15,017
0
L
Danzaburou
DarthChillax
Danzaburou
6,534
2,200
0
6,673
27,269
11,745
1,385
3,487
23,782
0
69,327
W
King Arthur
EmptyYoClip
King Arthur
2,927
383
0
1,692
12,906
9,355
0
4,925
7,981
0
47,625
W
Arachne
28,628
20,953
0
16,752
29,555
12,706
0
13,980
15,575
0
148,855
W
Ra
18,470
1,401
2,430
3,328
15,077
6,560
2,426
12,264
2,813
75,962
0
W
Sylvanus
KJCRFA2
Sylvanus
2,374
792
5,659
6,927
16,849
6,994
523
11,434
5,415
10,994
0
L
Nemesis
Killuo07
Nemesis
3,021
1,116
0
63
15,691
6,139
0
4,344
11,347
0
38,292
W
Jing Wei
Ryllioh
Jing Wei
18,939
15,995
0
3,585
18,603
8,330
12,349
7,357
11,246
0
110,048
L
Baron Samedi
SpookyBagpiper
Baron Samedi
33,200
4,247
2,416
8,084
24,124
14,271
676
5,759
18,365
105,340
0
L
Cthulhu
15,949
819
1,275
3,525
22,404
24,684
552
7,086
15,318
38,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,959
Gold Earned
57,482
568
Minions Killed
452
0
Camps Cleared
0
2,305,530
Distance Traveled
1,842,751
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,812
289
28
1
0
165,177
0
L
Danzaburou
11,478
425
128
5
0
323,718
1
W
King Arthur
11,309
419
73
3
0
464,623
7
W
Arachne
16,815
623
181
7
0
455,998
0
W
Ra
13,756
509
106
4
0
426,240
8
W
Sylvanus
11,344
420
12
0
0
439,544
1
L
Nemesis
10,012
371
79
3
0
428,833
0
W
Jing Wei
16,735
620
196
7
0
519,125
0
L
Baron Samedi
15,129
560
155
6
0
428,578
9
L
Cthulhu
13,051
483
62
2
0
496,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role