Player Matchup

Jormungandr
Jormungandr
GameofMoans
Jormungandr
Level 157
God Stats
5W - 2L
1,259 SR
Queue Stats
331W - 316L
1,119 Elo+
Solo
Erlang Shen
Erlang Shen
Jwalke
Erlang Shen
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 92L
1,316 Elo+
Party 2
Thoth
Thoth
MizuMeansWater
Thoth
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 68L
1,346 Elo+
Party 2
Izanami
Izanami
YussyYopper
Izanami
Level 107
God Stats
11W - 9L
1,500 SR
Queue Stats
447W - 415L
1,759 Elo+
Solo
Ne Zha
Ne Zha
snuffles4
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,241 Elo+
Party 2
Team Averages
Level 131
1,452 SR
1,356 Elo+

VS

Team Averages
Level 112
1,426 SR
1,594 Elo+
Tsukuyomi
Tsukuyomi
Hail
Tsukuyomi
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 3L
1,594 Elo+
Party 1
Mercury
Mercury
LinkKahorah
Mercury
Level 99
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 3L
1,594 Elo+
Solo
Nu Wa
Nu Wa
TheSlyLego
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,594 Elo+
Party 1
Sol
Sol
Wanton
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
iMooMoo
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GameofMoans
Jormungandr
19
4 / 1 / 17
14,103
542
10,124
22,262
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Jwalke
Erlang Shen
20
9 / 4 / 19
16,078
618
22,590
25,274
21,691
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 13
16,105
619
11,891
11,858
5,268
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
YussyYopper
Izanami
20
8 / 3 / 6
17,118
658
13,196
20,825
8,910
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
snuffles4
Ne Zha
20
13 / 4 / 9
17,239
663
26,324
26,164
19,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hail
Tsukuyomi
19
6 / 12 / 4
13,379
515
17,330
31,026
14,342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
LinkKahorah
Mercury
16
2 / 9 / 3
10,085
388
6,514
17,014
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
3 / 8 / 5
13,789
530
17,104
17,130
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Wanton
Sol
19
2 / 5 / 0
12,402
477
11,906
18,083
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iMooMoo
Sun Wukong
18
1 / 9 / 4
11,568
445
7,977
27,113
19,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
43
Kills
14
14
Deaths
43
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GameofMoans
Jormungandr
4
1
17
12.5
L
Tsukuyomi
Hail
Tsukuyomi
6
12
4
0.67
W
Erlang Shen
Jwalke
Erlang Shen
9
4
19
4.63
L
Mercury
LinkKahorah
Mercury
2
9
3
0.39
W
9
2
13
7.75
L
Nu Wa
3
8
5
0.69
L
Sol
Wanton
Sol
2
5
0
0.4
W
Izanami
YussyYopper
Izanami
8
3
6
3.67
L
Sun Wukong
iMooMoo
Sun Wukong
1
9
4
0.33
W
Ne Zha
snuffles4
Ne Zha
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,125
Damage
60,831
106,383
Taken
110,366
79,662
Mitigated
56,270
37,365
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GameofMoans
Jormungandr
10,124
1,772
0
4,493
22,262
23,819
697
7,525
14,737
54,229
0
L
Tsukuyomi
Hail
Tsukuyomi
17,330
3,781
0
6,955
31,026
14,342
0
8,485
22,316
0
85,985
W
Erlang Shen
Jwalke
Erlang Shen
22,590
10,904
0
7,010
25,274
21,691
2,384
7,322
17,867
10,157
145,118
L
Mercury
LinkKahorah
Mercury
6,514
2,960
0
470
17,014
5,708
0
3,661
13,263
0
45,374
W
11,891
50
189
3,325
11,858
5,268
1,457
2,822
9,011
100,706
0
L
Nu Wa
17,104
2,543
0
770
17,130
5,690
0
3,146
13,724
94,128
0
L
Sol
Wanton
Sol
11,906
2,729
0
6,782
18,083
10,565
412
4,102
13,933
92,195
0
W
Izanami
YussyYopper
Izanami
13,196
9,758
0
12,068
20,825
8,910
6,583
7,532
13,268
0
152,098
L
Sun Wukong
iMooMoo
Sun Wukong
7,977
2,319
0
5,170
27,113
19,965
697
3,513
23,458
0
63,623
W
Ne Zha
snuffles4
Ne Zha
26,324
7,184
0
10,280
26,164
19,974
1,836
6,296
19,493
0
125,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,643
Gold Earned
61,223
808
Minions Killed
653
0
Camps Cleared
0
2,613,537
Distance Traveled
2,376,496
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,103
542
59
2
0
527,122
11
L
Tsukuyomi
13,379
515
129
5
0
485,947
2
W
Erlang Shen
16,078
618
155
6
0
544,217
6
L
Mercury
10,085
388
58
2
0
467,429
4
W
Thoth
16,105
619
180
7
0
542,762
5
L
Nu Wa
13,789
530
173
7
0
477,409
2
L
Sol
12,402
477
170
7
0
480,772
2
W
Izanami
17,118
658
234
9
0
479,059
3
L
Sun Wukong
11,568
445
123
5
0
464,939
5
W
Ne Zha
17,239
663
180
7
0
520,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role