Player Matchup

Xing Tian
Xing Tian
Bronze III
BG Panic
Xing Tian
Bronze III
Level 101
God Stats
0W - 1L
1,737 SR
Queue Stats
32W - 31L
1,457 MMR
Solo
Danzaburou
Danzaburou
Bronze III
LazyJanHD
Danzaburou
Bronze III
Level 89
God Stats
0W - 1L
1,228 SR
Queue Stats
4W - 19L
1,457 MMR
Party 1
Kali
Kali
Bronze III
Leumastc
Kali
Bronze III
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 8L
1,457 MMR
Solo
Sol
Sol
Bronze III
Naz_NYC
Sol
Bronze III
Level 111
God Stats
41W - 36L
1,500 SR
Queue Stats
59W - 71L
1,457 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
krip2nite420
Cernunnos
Bronze III
Level 160
God Stats
10W - 7L
1,500 SR
Queue Stats
433W - 433L
1,457 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,493 SR
1,457 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,549 SR
1,456 MMR
Thor
Thor
Bronze III
CackInTheArse69
Thor
Bronze III
Level 69
God Stats
9W - 9L
1,500 SR
Queue Stats
102W - 82L
1,457 MMR
Solo
Medusa
Medusa
Bronze III
SLVERBACKK
Medusa
Bronze III
Level 156
God Stats
3W - 1L
1,746 SR
Queue Stats
12W - 11L
1,458 MMR
Solo
Nemesis
Nemesis
Bronze III
Un_Pausable
Nemesis
Bronze III
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
272W - 270L
1,458 MMR
Solo
Bellona
Bellona
Silver I
lnfamous_Bryan
Bellona
Silver I
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
425W - 413L
1,451 MMR
Solo
Hel
Hel
Silver IV
odranockmo
Hel
Silver IV
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
509W - 518L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BG Panic
Xing Tian
13
1 / 7 / 2
8,299
346
7,573
21,726
20,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
LazyJanHD
Danzaburou
16
1 / 4 / 2
9,787
408
9,185
14,870
14,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
17
0 / 8 / 3
10,116
422
7,783
26,063
11,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
19
2 / 8 / 1
11,201
467
12,587
22,994
7,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
krip2nite420
Cernunnos
19
2 / 4 / 1
11,902
496
10,665
15,729
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuArachneCu ChulainnAwilixHera

VS

Bans
Nu WaChaacAthenaKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
12,889
537
15,757
21,496
13,491
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Medusa
SLVERBACKK
Medusa
20
6 / 0 / 8
13,973
582
16,785
15,355
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Un_Pausable
Nemesis
20
11 / 0 / 4
15,858
661
15,914
17,950
13,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 6
13,131
547
10,965
18,882
23,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 0 / 13
13,932
581
13,864
17,051
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
31
31
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BG Panic
Xing Tian
1
7
2
0.29
W
5
3
12
3.67
L
Danzaburou
LazyJanHD
Danzaburou
1
4
2
0.5
L
Kali
0
8
3
0.19
L
Sol
2
8
1
0.31
W
Medusa
SLVERBACKK
Medusa
6
0
8
10
W
Nemesis
Un_Pausable
Nemesis
11
0
4
13
L
Cernunnos
krip2nite420
Cernunnos
2
4
1
0.63
W
3
3
6
2
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
73,285
101,382
Taken
90,734
60,148
Mitigated
65,349
27,621
Healing
49,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BG Panic
Xing Tian
7,573
404
363
492
21,726
20,291
0
3,256
18,470
22,576
0
W
15,757
3,576
487
5,434
21,496
13,491
30
5,632
15,864
765
62,268
L
Danzaburou
LazyJanHD
Danzaburou
9,185
2,765
0
3,888
14,870
14,269
0
2,225
12,645
0
54,707
L
Kali
7,783
3,023
0
8,994
26,063
11,079
0
3,676
22,387
0
74,941
L
Sol
12,587
3,239
0
8,216
22,994
7,615
0
5,583
17,411
88,648
0
W
Medusa
SLVERBACKK
Medusa
16,785
7,078
0
9,697
15,355
7,376
6,378
3,484
11,871
0
113,249
W
Nemesis
Un_Pausable
Nemesis
15,914
7,416
0
6,541
17,950
13,515
8,597
3,906
14,044
13,915
124,395
L
Cernunnos
krip2nite420
Cernunnos
10,665
5,279
0
5,668
15,729
6,894
754
1,846
13,883
0
91,258
W
10,965
3,402
0
4,794
18,882
23,716
808
2,463
16,419
6,112
57,331
W
13,864
389
8,775
13,325
17,051
7,251
687
5,821
11,230
74,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,305
Gold Earned
69,783
559
Minions Killed
691
0
Camps Cleared
0
1,972,856
Distance Traveled
2,273,399
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,299
346
25
1
0
403,894
2
W
Thor
12,889
537
77
3
0
434,602
3
L
Danzaburou
9,787
408
88
4
0
336,964
3
L
Kali
10,116
422
140
6
0
453,393
4
L
Sol
11,201
467
135
6
0
391,517
8
W
Medusa
13,973
582
157
7
0
438,543
8
W
Nemesis
15,858
661
200
8
0
520,384
8
L
Cernunnos
11,902
496
171
7
0
387,088
6
W
Bellona
13,131
547
133
6
0
364,829
0
W
Hel
13,932
581
124
5
0
515,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role