Player Matchup

Ganesha
Ganesha
Bronze III
AnObeseRaptor
Ganesha
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 59L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
Hugothekidd
Medusa
Bronze III
Level 149
God Stats
4W - 9L
1,715 SR
Queue Stats
137W - 136L
1,511 MMR
Party 2
Janus
Janus
Bronze III
Paragons Gun
Janus
Bronze III
Level 121
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 4L
1,511 MMR
Solo
Odin
Odin
Bronze III
arnon_r73
Odin
Bronze III
Level 64
God Stats
17W - 15L
1,593 SR
Queue Stats
261W - 262L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
foxboy97
Cu Chulainn
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,604 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,593 SR
1,506 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
BiGCashew2240
Nemesis
Bronze III
Level 54
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 80L
1,503 MMR
Solo
Persephone
Persephone
Silver II
FabledBlue
Persephone
Silver II
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 33L
1,509 MMR
Solo
Apollo
Apollo
Gold V
YUP ITS DURK
Apollo
Gold V
Level 129
God Stats
13W - 6L
1,649 SR
Queue Stats
190W - 196L
1,422 MMR
Party 1
Sylvanus
Sylvanus
Silver I
oGxCorruption
Sylvanus
Silver I
Level 156
God Stats
29W - 17L
1,817 SR
Queue Stats
31W - 22L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 2 / 0
8,555
475
4,640
12,908
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
1 / 2 / 0
8,165
454
8,465
10,983
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 0
8,079
449
3,209
10,522
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
1 / 4 / 1
8,142
452
1,663
11,187
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
foxboy97
Cu Chulainn
14
1 / 4 / 2
8,551
475
7,461
14,388
8,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuSetKing ArthurTsukuyomiDanzaburou

VS

Bans
ArachneCerberusBellonaBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
10 / 1 / 1
11,564
642
11,008
13,454
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
4 / 3 / 2
9,361
520
11,691
11,910
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
FabledBlue
Persephone
16
3 / 0 / 5
10,018
557
10,183
3,546
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
0 / 1 / 4
8,171
454
5,608
7,505
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
oGxCorruption
Sylvanus
14
1 / 0 / 6
8,620
479
4,547
11,170
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
1
1
10.5
L
Ganesha
0
2
0
0
W
Nemesis
4
3
2
1.67
W
Persephone
FabledBlue
Persephone
3
0
5
5.5
L
Medusa
1
2
0
0.5
L
2
6
0
0.33
W
Apollo
0
1
4
2
L
Odin
1
4
1
0.38
L
Cu Chulainn
foxboy97
Cu Chulainn
1
4
2
0.5
W
Sylvanus
oGxCorruption
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
43,037
59,988
Taken
47,585
33,322
Mitigated
33,883
15,532
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,008
5,218
0
4,961
13,454
9,264
694
2,269
11,137
18,112
82,829
L
Ganesha
4,640
123
0
2,315
12,908
11,649
0
5,064
7,844
33,756
0
W
Nemesis
11,691
6,295
0
3,514
11,910
9,969
1,617
1,052
10,782
0
47,325
W
Persephone
FabledBlue
Persephone
10,183
50
88
1,323
3,546
1,254
994
735
2,733
63,924
0
L
Medusa
8,465
2,294
0
5,758
10,983
4,125
458
1,539
9,444
0
66,050
L
3,209
0
0
2,335
10,522
3,879
0
5,802
4,695
44,519
0
W
Apollo
5,608
3,412
0
2,439
7,505
3,964
976
930
6,575
6,427
50,703
L
Odin
1,663
225
0
2,407
11,187
4,986
0
3,865
7,322
0
49,425
L
Cu Chulainn
foxboy97
Cu Chulainn
7,461
1,543
0
2,717
14,388
8,683
0
12
13,903
0
47,305
W
Sylvanus
oGxCorruption
Sylvanus
4,547
778
3,345
4,548
11,170
9,432
0
2,626
8,509
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
47,734
469
Minions Killed
485
0
Camps Cleared
0
1,662,486
Distance Traveled
1,652,961
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,564
642
144
8
0
376,153
0
L
Ganesha
8,555
475
30
2
0
364,387
6
W
Nemesis
9,361
520
94
5
0
343,682
3
W
Persephone
10,018
557
108
6
0
349,757
9
L
Medusa
8,165
454
142
8
0
321,294
6
L
Janus
8,079
449
100
6
0
289,689
2
W
Apollo
8,171
454
102
6
0
273,189
3
L
Odin
8,142
452
112
6
0
373,920
1
L
Cu Chulainn
8,551
475
85
5
0
313,196
4
W
Sylvanus
8,620
479
37
2
0
310,180
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role