Player Matchup

Zhong Kui
Zhong Kui
Is_Kenny_B
Zhong Kui
Level 68
God Stats
7W - 5L
1,473 SR
Queue Stats
33W - 34L
1,282 Elo+
Party 1
Fenrir
Fenrir
JonathanS710
Fenrir
Level 31
God Stats
5W - 5L
1,494 SR
Queue Stats
11W - 11L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
Leo_M29
Danzaburou
Level 25
God Stats
8W - 4L
1,649 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 1
Ganesha
Ganesha
TTV_kissonnalips
Ganesha
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,175 Elo+
Party 1
Tyr
Tyr
lilyoungMV
Tyr
Level 80
God Stats
3W - 2L
1,550 SR
Queue Stats
12W - 8L
1,420 Elo+
Party 1
Team Averages
Level 51
1,533 SR
1,340 Elo+

VS

Team Averages
Level 55
1,568 SR
1,463 Elo+
Thor
Thor
BrahdaKane
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Control_FreakII
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2
Scylla
Scylla
Elemjzes
Scylla
Level 36
God Stats
10W - 4L
1,723 SR
Queue Stats
15W - 10L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
Shadow__Th3rapy
Sylvanus
Level 95
God Stats
2W - 3L
1,617 SR
Queue Stats
8W - 11L
1,519 Elo+
Party 2
Medusa
Medusa
TaribouCaribou
Medusa
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Is_Kenny_B
Zhong Kui
10
2 / 0 / 3
5,921
538
3,206
4,181
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
6 / 0 / 4
6,433
585
4,616
5,834
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Leo_M29
Danzaburou
10
3 / 1 / 3
6,001
546
4,660
4,817
1,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 6
5,335
485
3,145
6,764
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
7,109
646
4,617
6,928
2,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,862
442
1,712
7,389
2,085
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,792
436
3,130
6,206
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Elemjzes
Scylla
9
0 / 2 / 0
5,378
489
1,455
3,808
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
0 / 3 / 3
5,447
495
3,276
7,795
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 0
5,153
468
3,434
6,869
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
L
Scylla
Elemjzes
Scylla
0
2
0
0
W
Zhong Kui
Is_Kenny_B
Zhong Kui
2
0
3
3.5
W
Fenrir
6
0
4
8
W
Danzaburou
Leo_M29
Danzaburou
3
1
3
4.5
L
Sylvanus
0
3
3
0.5
W
0
2
6
1.5
L
3
3
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
13,007
28,524
Taken
32,067
10,499
Mitigated
13,824
7,882
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,712
403
0
2,533
7,389
2,085
0
1,371
6,018
0
19,675
L
3,130
367
0
1,185
6,206
3,904
0
0
6,206
13,951
0
L
Scylla
Elemjzes
Scylla
1,455
129
0
0
3,808
1,103
528
1,781
2,027
27,549
0
W
Zhong Kui
Is_Kenny_B
Zhong Kui
3,206
287
0
825
4,181
2,384
691
753
3,428
25,020
0
W
Fenrir
4,616
792
0
2,703
5,834
1,678
0
600
5,209
0
26,954
W
Danzaburou
Leo_M29
Danzaburou
4,660
1,087
453
868
4,817
1,272
0
989
3,828
0
26,248
L
Sylvanus
3,276
1,241
752
1,706
7,795
4,760
336
1,772
6,023
14,761
0
W
3,145
370
0
744
6,764
2,569
0
2,599
4,165
14,672
0
L
3,434
1,190
0
2,603
6,869
1,972
874
1,427
5,442
0
21,184
W
4,617
813
0
2,289
6,928
2,596
776
2,595
4,033
0
36,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
25,632
259
Minions Killed
193
0
Camps Cleared
0
999,028
Distance Traveled
875,703
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,862
442
53
5
0
202,083
0
L
Cthulhu
4,792
436
21
2
0
157,928
1
L
Scylla
5,378
489
47
4
0
181,525
2
W
Zhong Kui
5,921
538
61
6
0
197,751
3
W
Fenrir
6,433
585
48
4
0
218,300
3
W
Danzaburou
6,001
546
63
6
0
161,452
0
L
Sylvanus
5,447
495
27
2
0
164,293
3
W
Ganesha
5,335
485
5
0
0
219,691
2
L
Medusa
5,153
468
45
4
0
169,874
2
W
Tyr
7,109
646
82
7
0
201,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role