Player Matchup

Ravana
Ravana
DarkMazapan4347
Ravana
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
398W - 377L
1,393 Elo+
Party 2
Hercules
Hercules
DarkVermillion
Hercules
Level 126
God Stats
30W - 20L
1,500 SR
Queue Stats
429W - 419L
1,393 Elo+
Party 2
Anubis
Anubis
GwynBleiddzz
Anubis
Level 39
God Stats
12W - 6L
1,862 SR
Queue Stats
118W - 82L
1,500 Elo+
Solo
Horus
Horus
Momentum Syms
Horus
Level 127
God Stats
4W - 2L
1,677 SR
Queue Stats
87W - 64L
1,747 Elo+
Party 1
Sol
Sol
MomentumOnizuK
Sol
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 20L
1,698 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,546 Elo+

VS

Team Averages
Level 49
1,457 SR
1,582 Elo+
Sylvanus
Sylvanus
JuanRamirez2002
Sylvanus
Level 43
God Stats
1W - 3L
1,286 SR
Queue Stats
98W - 58L
1,777 Elo+
Solo
Khepri
Khepri
KrankdatKraxius
Khepri
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
RegulatorBlu
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
icetruckkiller4
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
svaldes13
Neith
Level 95
God Stats
6W - 3L
1,500 SR
Queue Stats
142W - 120L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,359
578
3,193
3,720
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
3 / 1 / 0
6,586
599
4,410
6,979
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
0 / 0 / 1
6,254
569
414
3,228
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 7
6,769
615
3,433
6,277
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 1 / 3
6,352
577
5,049
4,905
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 0
6,019
547
5,677
8,495
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 2
4,836
440
1,619
6,680
2,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

5
0 / 6 / 1
4,203
382
65
4,787
1,177
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
icetruckkiller4
Danzaburou
7
2 / 4 / 0
5,160
469
1,661
5,322
1,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
svaldes13
Neith
11
0 / 0 / 0
6,420
584
1,081
2,378
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Hercules
3
1
0
3
W
Anubis
0
0
1
0.5
L
Sylvanus
2
1
0
2
L
0
5
2
0.2
W
4
2
7
3.75
W
5
1
3
6.5
L
0
6
1
0.08
L
Danzaburou
icetruckkiller4
Danzaburou
2
4
0
0.5
L
Neith
svaldes13
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
10,103
25,109
Taken
27,662
14,509
Mitigated
11,791
8,865
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
1,121
0
651
3,720
2,376
0
918
2,802
7,306
34,412
W
Hercules
4,410
1,936
0
2,509
6,979
5,929
0
5,153
1,826
0
29,429
W
Anubis
414
43
0
1,325
3,228
1,171
0
0
3,228
35,758
0
L
Sylvanus
5,677
2,575
136
3,990
8,495
6,151
15
103
8,169
28,916
0
L
1,619
497
0
0
6,680
2,752
877
2,496
4,184
13,168
0
W
3,433
1,713
448
1,544
6,277
3,715
27
680
5,597
0
14,454
W
5,049
1,889
0
2,388
4,905
1,318
200
545
4,360
34,400
0
L
65
65
0
0
4,787
1,177
0
443
4,269
0
7,775
L
Danzaburou
icetruckkiller4
Danzaburou
1,661
487
321
1,222
5,322
1,063
1,003
2,348
2,974
0
14,099
L
Neith
svaldes13
Neith
1,081
69
0
1,756
2,378
648
0
476
1,902
0
39,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
26,638
292
Minions Killed
235
0
Camps Cleared
0
956,845
Distance Traveled
855,581
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,359
578
74
7
0
217,760
2
W
Hercules
6,586
599
68
6
0
191,910
1
W
Anubis
6,254
569
73
7
0
187,285
3
L
Sylvanus
6,019
547
65
6
0
182,595
1
L
Khepri
4,836
440
24
2
0
203,925
1
W
Horus
6,769
615
13
1
0
184,830
1
W
Sol
6,352
577
64
6
0
175,060
0
L
Thor
4,203
382
14
1
0
115,809
2
L
Danzaburou
5,160
469
27
2
0
158,509
0
L
Neith
6,420
584
105
10
0
194,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role