Player Matchup

Ra
Ra
Gold III
EspantalhoBra81
Ra
Gold III
Level 56
God Stats
10W - 13L
1,602 SR
Queue Stats
15W - 16L
1,689 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 56
1,602 SR
1,689 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,762 SR
1,593 MMR
Janus
Janus
Bronze III
IGUZM
Janus
Bronze III
Level 144
God Stats
0W - 1L
1,762 SR
Queue Stats
8W - 9L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 0
13,488
793
7,866
12,492
9,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PersephoneBakasuraHadesKaliSet

VS

Bans
AnhurArachneHe BoChaacAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IGUZM
Janus
20
0 / 3 / 0
12,329
725
9,048
12,686
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Janus
IGUZM
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,866
Damage
9,048
12,492
Taken
12,686
9,380
Mitigated
9,234
9,473
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,866
809
0
9,473
12,492
9,380
460
8,561
3,391
107,840
0
L
Janus
IGUZM
Janus
9,048
623
0
500
12,686
9,234
105
7,940
4,746
111,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,488
Gold Earned
12,329
206
Minions Killed
193
0
Camps Cleared
0
364,504
Distance Traveled
327,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,488
793
206
12
0
364,504
3
L
Janus
12,329
725
193
11
0
327,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role