Player Matchup

Cthulhu
Cthulhu
SWISHJELLYJAM6J
Cthulhu
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
94W - 88L
1,182 Elo+
Party 2
Set
Set
ninjasniper800
Set
Level 67
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Agni
Agni
xXTakedownXx
Agni
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 187L
1,352 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,345 Elo+

VS

Team Averages
Level 49
1,516 SR
1,423 Elo+
Ra
Ra
adrian2flyy
Ra
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,535 Elo+
Party 1
Ymir
Ymir
costtly
Ymir
Level 17
God Stats
5W - 6L
1,549 SR
Queue Stats
7W - 11L
1,481 Elo+
Party 1
Artio
Artio
mom922
Artio
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 13
7,477
748
5,033
4,481
3,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
15 / 1 / 7
9,868
987
17,626
9,236
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 15
7,997
800
5,988
3,007
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,383
638
4,232
8,101
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
costtly
Ymir
8
1 / 8 / 1
6,168
617
853
10,051
5,743
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
mom922
Artio
10
2 / 6 / 0
6,839
684
2,769
13,989
9,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
3
3
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
0
8
3
0.19
L
Ymir
costtly
Ymir
1
8
1
0.19
L
Artio
mom922
Artio
2
6
0
0.33
W
15
1
7
18.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
7,854
16,724
Taken
32,141
10,089
Mitigated
17,839
4,895
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,033
198
121
85
4,481
3,371
58
824
3,586
12,301
0
L
4,232
367
762
648
8,101
2,536
0
3,232
4,769
28,639
0
L
Ymir
costtly
Ymir
853
391
260
282
10,051
5,743
0
3,056
6,920
5,306
0
L
Artio
mom922
Artio
2,769
163
336
1,701
13,989
9,560
0
5,068
8,771
7,692
0
W
17,626
7,469
0
3,803
9,236
5,233
973
5,112
3,885
1,875
48,616
W
5,988
842
0
886
3,007
1,485
188
1,571
1,389
19,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
19,390
117
Minions Killed
62
0
Camps Cleared
0
497,709
Distance Traveled
470,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,477
748
22
2
0
152,935
0
L
Ra
6,383
638
36
4
0
154,921
0
L
Ymir
6,168
617
7
1
0
145,935
0
L
Artio
6,839
684
19
2
0
169,613
0
W
Set
9,868
987
63
6
0
185,785
2
W
Agni
7,997
800
32
3
0
158,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role