Player Matchup

Discordia
Discordia
 
Discordia
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shadowknight184
Ah Muzen Cab
Level 29
God Stats
11W - 11L
1,846 SR
Queue Stats
32W - 35L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
xExelerate
Cthulhu
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
128W - 153L
1,500 Elo+
Party 2
Team Averages
Level 30
1,615 SR
1,539 Elo+

VS

Team Averages
Level 43
1,702 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
NoobBiscuit
Tsukuyomi
Level 21
God Stats
3W - 0L
1,859 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 1
Danzaburou
Danzaburou
Saltine-_-Cracka
Danzaburou
Level 41
God Stats
4W - 1L
1,463 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Chang'e
Chang'e
SpaceyFruit
Chang'e
Level 68
God Stats
8W - 4L
1,786 SR
Queue Stats
60W - 80L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 11 / 5
16,101
619
25,601
22,347
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
shadowknight184
Ah Muzen Cab
18
7 / 9 / 3
16,150
621
30,267
24,954
10,638
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
xExelerate
Cthulhu
16
0 / 12 / 6
13,527
520
11,166
32,453
38,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NoobBiscuit
Tsukuyomi
20
11 / 5 / 12
17,251
664
21,249
25,373
14,724
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Saltine-_-Cracka
Danzaburou
20
18 / 1 / 10
19,876
764
31,106
25,971
15,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
SpaceyFruit
Chang'e
20
3 / 6 / 20
16,921
651
17,585
26,945
10,279
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
12
Kills
32
32
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
11
5
0.68
W
Tsukuyomi
NoobBiscuit
Tsukuyomi
11
5
12
3.4
W
Danzaburou
Saltine-_-Cracka
Danzaburou
18
1
10
23
W
Chang'e
SpaceyFruit
Chang'e
3
6
20
2.17
L
Ah Muzen Cab
shadowknight184
Ah Muzen Cab
7
9
3
0.94
L
Cthulhu
xExelerate
Cthulhu
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,034
Damage
69,940
79,754
Taken
78,289
56,378
Mitigated
40,998
12,007
Healing
30,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
25,601
548
950
4,857
22,347
7,196
324
4,500
17,166
63,015
0
W
Tsukuyomi
NoobBiscuit
Tsukuyomi
21,249
3,842
0
2,342
25,373
14,724
990
13,413
11,960
0
60,751
W
Danzaburou
Saltine-_-Cracka
Danzaburou
31,106
17,578
0
11,131
25,971
15,995
1,347
11,145
14,826
5,866
124,004
W
Chang'e
SpaceyFruit
Chang'e
17,585
2,356
6,171
11,277
26,945
10,279
733
12,254
14,691
99,246
0
L
Ah Muzen Cab
shadowknight184
Ah Muzen Cab
30,267
10,577
0
5,300
24,954
10,638
84
6,351
17,904
0
87,802
L
Cthulhu
xExelerate
Cthulhu
11,166
908
462
438
32,453
38,544
0
6,692
24,983
37,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
54,048
218
Minions Killed
342
0
Camps Cleared
0
1,241,923
Distance Traveled
1,316,483
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,101
619
68
3
0
396,424
0
W
Tsukuyomi
17,251
664
41
2
0
429,354
1
W
Danzaburou
19,876
764
145
6
0
447,988
0
W
Chang'e
16,921
651
156
6
0
439,141
2
L
Ah Muzen Cab
16,150
621
114
4
0
433,547
0
L
Cthulhu
13,527
520
36
1
0
411,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role