Player Matchup

Anhur
Anhur
Bronze III
AngelicCross1
Anhur
Bronze III
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 115L
1,457 MMR
Party 1
Khepri
Khepri
Bronze III
JollyJuicer
Khepri
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
Weathermen
Thor
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,497 MMR
Solo
Nu Wa
Nu Wa
Gold V
saainz
Nu Wa
Gold V
Level 147
God Stats
27W - 29L
1,523 SR
Queue Stats
281W - 277L
1,548 MMR
Party 2
Nemesis
Nemesis
Bronze III
ubayea00
Nemesis
Bronze III
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
848W - 833L
1,410 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,505 SR
1,482 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,500 SR
1,477 MMR
Cerberus
Cerberus
Silver III
AyyFlare
Cerberus
Silver III
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 211L
1,451 MMR
Party 3
Zeus
Zeus
Bronze III
D8rkV8t3r79k111
Zeus
Bronze III
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 96L
1,488 MMR
Solo
King Arthur
King Arthur
Bronze III
SantiSagG
King Arthur
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
TheBillain
Hou Yi
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,447 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
donkeysonkey
Erlang Shen
Bronze III
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 112L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,042
504
4,473
8,006
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
0 / 0 / 0
5,465
455
2,723
7,960
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 1
5,642
470
2,759
8,902
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
saainz
Nu Wa
11
2 / 1 / 2
6,620
552
6,230
3,875
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ubayea00
Nemesis
11
2 / 3 / 1
6,471
539
8,893
10,451
8,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetDanzaburouApolloPersephone

VS

Bans
RaJanusSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AyyFlare
Cerberus
10
1 / 1 / 1
6,490
541
3,383
7,846
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
6,403
534
2,348
4,279
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SantiSagG
King Arthur
12
3 / 3 / 1
7,426
619
8,227
14,031
5,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
TheBillain
Hou Yi
13
3 / 1 / 1
7,908
659
5,789
8,133
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
donkeysonkey
Erlang Shen
14
4 / 0 / 1
8,166
681
6,138
7,945
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
12
12
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Cerberus
AyyFlare
Cerberus
1
1
1
1.5
W
1
2
2
1
L
Khepri
0
0
0
0
W
King Arthur
SantiSagG
King Arthur
3
3
1
1.17
W
Hou Yi
TheBillain
Hou Yi
3
1
1
3.5
L
1
4
1
0.38
W
Erlang Shen
donkeysonkey
Erlang Shen
4
0
1
4.5
L
Nu Wa
saainz
Nu Wa
2
1
2
3
L
Nemesis
ubayea00
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
25,885
39,194
Taken
42,234
17,386
Mitigated
18,212
13,462
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
2,572
0
2,621
8,006
1,865
0
1,000
7,006
0
27,399
W
Cerberus
AyyFlare
Cerberus
3,383
111
0
2,825
7,846
3,826
0
1,602
6,162
14,062
0
W
2,348
462
0
1,507
4,279
1,174
0
2,905
1,136
33,584
0
L
Khepri
2,723
372
0
2,790
7,960
3,403
0
2,101
5,859
15,760
0
W
King Arthur
SantiSagG
King Arthur
8,227
1,245
0
3,324
14,031
5,738
0
1,100
12,895
0
38,073
W
Hou Yi
TheBillain
Hou Yi
5,789
3,605
0
2,888
8,133
2,252
682
1,247
6,808
0
48,654
L
2,759
707
0
2,980
8,902
2,900
0
968
7,934
0
26,669
W
Erlang Shen
donkeysonkey
Erlang Shen
6,138
2,780
0
2,091
7,945
5,222
0
2,245
5,566
12,365
58,913
L
Nu Wa
saainz
Nu Wa
6,230
1,865
0
658
3,875
1,183
14
2,209
1,666
37,949
0
L
Nemesis
ubayea00
Nemesis
8,893
3,722
0
4,413
10,451
8,035
0
5
10,446
3,654
35,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
36,393
290
Minions Killed
379
0
Camps Cleared
0
1,112,030
Distance Traveled
1,109,962
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,042
504
53
4
0
182,664
2
W
Cerberus
6,490
541
19
2
0
229,633
1
W
Zeus
6,403
534
66
6
0
205,915
3
L
Khepri
5,465
455
25
2
0
252,276
2
W
King Arthur
7,426
619
82
7
0
201,444
0
W
Hou Yi
7,908
659
94
8
0
210,552
3
L
Thor
5,642
470
58
5
0
233,076
4
W
Erlang Shen
8,166
681
118
10
0
262,418
3
L
Nu Wa
6,620
552
82
7
0
220,598
3
L
Nemesis
6,471
539
72
6
0
223,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role