Player Matchup

Hun Batz
Hun Batz
Flovv16
Hun Batz
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 26L
1,684 Elo+
Party 2
Nox
Nox
Phligga
Nox
Level 44
God Stats
6W - 7L
1,500 SR
Queue Stats
232W - 195L
1,500 Elo+
Party 3
Anubis
Anubis
RApTEr437
Anubis
Level 28
God Stats
3W - 2L
1,851 SR
Queue Stats
389W - 349L
1,950 Elo+
Party 3
Tyr
Tyr
Um Yikes
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,684 Elo+
Party 2
Izanami
Izanami
Wertyu2
Izanami
Level 36
God Stats
7W - 15L
1,500 SR
Queue Stats
57W - 67L
1,500 Elo+
Party 3
Team Averages
Level 52
1,570 SR
1,664 Elo+

VS

Team Averages
Level 112
1,593 SR
1,776 Elo+
Rama
Rama
FsixAlready
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,875 Elo+
Party 1
Apollo
Apollo
HelpTV
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,733 Elo+
Party 1
Scylla
Scylla
JDogggg
Scylla
Level 146
God Stats
3W - 0L
1,750 SR
Queue Stats
64W - 54L
1,728 Elo+
Party 1
Bellona
Bellona
StringyChees
Bellona
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 23L
1,778 Elo+
Party 1
Kuzenbo
Kuzenbo
rollinsmoke
Kuzenbo
Level 88
God Stats
5W - 1L
1,716 SR
Queue Stats
30W - 18L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flovv16
Hun Batz
7
1 / 2 / 1
4,595
511
2,010
7,145
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
8
1 / 1 / 0
4,919
547
2,713
2,186
798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
RApTEr437
Anubis
9
1 / 3 / 2
5,257
584
2,242
5,444
2,342
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
3,673
408
585
4,349
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Wertyu2
Izanami
8
0 / 1 / 0
4,375
486
1,122
2,571
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,976
553
1,493
2,854
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
HelpTV
Apollo
10
4 / 1 / 3
5,647
627
2,951
3,592
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
JDogggg
Scylla
9
0 / 1 / 3
5,197
577
3,788
3,188
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StringyChees
Bellona
10
3 / 1 / 2
5,670
630
5,015
4,138
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
rollinsmoke
Kuzenbo
9
2 / 0 / 1
4,902
545
1,467
3,991
1,906
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Flovv16
Hun Batz
1
2
1
0.75
W
1
0
1
1.5
W
Apollo
HelpTV
Apollo
4
1
3
5.5
W
Scylla
JDogggg
Scylla
0
1
3
1.5
L
Nox
1
1
0
1
L
Anubis
RApTEr437
Anubis
1
3
2
0.67
W
Bellona
StringyChees
Bellona
3
1
2
4
L
0
3
0
0
L
Izanami
Wertyu2
Izanami
0
1
0
0
W
Kuzenbo
rollinsmoke
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,672
Damage
14,714
21,695
Taken
17,763
8,236
Mitigated
8,461
6,485
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Flovv16
Hun Batz
2,010
899
0
2,192
7,145
2,032
0
1,592
5,441
0
16,683
W
1,493
1,239
0
1,639
2,854
745
0
712
2,142
0
25,850
W
Apollo
HelpTV
Apollo
2,951
1,918
0
230
3,592
1,965
0
503
3,089
4,367
21,368
W
Scylla
JDogggg
Scylla
3,788
277
0
910
3,188
872
0
1,427
1,761
28,708
0
L
Nox
2,713
384
0
404
2,186
798
0
1,396
786
16,174
0
L
Anubis
RApTEr437
Anubis
2,242
111
0
1,941
5,444
2,342
80
2,288
3,012
27,035
0
W
Bellona
StringyChees
Bellona
5,015
1,966
0
1,674
4,138
2,973
236
1,439
2,589
3,730
23,335
L
585
35
0
1,391
4,349
2,654
0
268
4,081
0
6,486
L
Izanami
Wertyu2
Izanami
1,122
747
0
557
2,571
410
0
265
2,306
0
21,907
W
Kuzenbo
rollinsmoke
Kuzenbo
1,467
749
272
1,210
3,991
1,906
0
874
3,117
14,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
26,392
190
Minions Killed
253
0
Camps Cleared
0
745,843
Distance Traveled
836,431
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,595
511
37
4
0
173,168
5
W
Rama
4,976
553
67
7
0
140,993
4
W
Apollo
5,647
627
53
6
0
182,049
0
W
Scylla
5,197
577
61
7
0
168,367
4
L
Nox
4,919
547
31
3
0
162,811
1
L
Anubis
5,257
584
59
7
0
137,773
3
W
Bellona
5,670
630
56
6
0
176,684
0
L
Tyr
3,673
408
12
1
0
120,704
0
L
Izanami
4,375
486
51
6
0
151,387
2
W
Kuzenbo
4,902
545
16
2
0
168,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role