Player Matchup

Hel
Hel
Eptihar
Hel
Level 35
God Stats
1W - 9L
1,006 SR
Queue Stats
3W - 14L
1,116 Elo+
Solo
Athena
Athena
JordanPrez1
Athena
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Bellona
Bellona
NerdyTrombones
Bellona
Level 121
God Stats
0W - 7L
1,500 SR
Queue Stats
64W - 70L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Riktalkia
Heimdallr
Level 46
God Stats
0W - 4L
1,280 SR
Queue Stats
7W - 24L
1,137 Elo+
Solo
Bakasura
Bakasura
Tarundira03
Bakasura
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 47L
1,675 Elo+
Solo
Team Averages
Level 79
1,357 SR
1,386 Elo+

VS

Team Averages
Level 96
1,385 SR
1,454 Elo+
King Arthur
King Arthur
Mikesplat
King Arthur
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 261L
1,417 Elo+
Party 1
Ganesha
Ganesha
TheStrickland
Ganesha
Level 104
God Stats
2W - 0L
1,332 SR
Queue Stats
246W - 193L
1,756 Elo+
Solo
Anhur
Anhur
davidatoro10
Anhur
Level 138
God Stats
3W - 7L
1,298 SR
Queue Stats
91W - 99L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
orpheus0615
Ne Zha
Level 102
God Stats
3W - 4L
1,297 SR
Queue Stats
35W - 41L
1,240 Elo+
Party 1
He Bo
He Bo
stretch339
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 3 / 3
6,850
527
2,482
6,520
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
12
3 / 3 / 2
7,057
543
4,069
11,119
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 2
8,300
638
11,132
15,260
9,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Riktalkia
Heimdallr
9
0 / 7 / 1
5,775
444
4,333
11,194
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Tarundira03
Bakasura
16
7 / 2 / 1
9,008
693
6,086
11,853
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mikesplat
King Arthur
12
2 / 4 / 3
7,182
552
8,686
13,663
8,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
12
1 / 1 / 10
8,229
633
5,126
8,336
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 0
8,727
671
8,594
6,687
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
2 / 4 / 3
7,638
588
4,259
8,825
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
13
6 / 6 / 1
8,075
621
12,241
7,023
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
15
Kills
19
19
Deaths
15
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
0
3
3
0.5
L
Athena
3
3
2
1.33
W
King Arthur
Mikesplat
King Arthur
2
4
3
0.88
L
5
4
2
1.5
L
Heimdallr
Riktalkia
Heimdallr
0
7
1
0.07
L
Bakasura
Tarundira03
Bakasura
7
2
1
3.75
W
Ganesha
1
1
10
6
W
8
0
0
8
W
Ne Zha
2
4
3
0.88
W
He Bo
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
38,906
55,946
Taken
44,534
23,801
Mitigated
23,857
18,837
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,482
88
797
1,987
6,520
2,275
188
4,056
2,464
39,099
0
L
Athena
4,069
1,570
0
3,142
11,119
4,032
0
5,396
5,723
17,030
0
W
King Arthur
Mikesplat
King Arthur
8,686
1,348
0
3,660
13,663
8,054
84
536
13,127
0
35,757
L
11,132
5,610
0
6,763
15,260
9,964
0
460
14,800
0
48,658
L
Heimdallr
Riktalkia
Heimdallr
4,333
2,750
0
3,260
11,194
2,204
0
2,260
8,934
0
27,429
L
Bakasura
Tarundira03
Bakasura
6,086
4,325
0
2,888
11,853
5,326
0
5,470
6,383
0
59,950
W
Ganesha
5,126
947
0
2,796
8,336
6,087
93
2,667
5,249
25,438
0
W
8,594
5,231
0
4,724
6,687
2,085
2,302
581
6,106
0
62,779
W
Ne Zha
4,259
1,815
0
1,413
8,825
5,419
189
1,004
7,555
4,535
33,287
W
He Bo
12,241
532
0
354
7,023
2,212
0
1,763
4,772
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
39,851
396
Minions Killed
354
0
Camps Cleared
0
1,215,409
Distance Traveled
1,268,964
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,850
527
87
7
0
257,186
2
L
Athena
7,057
543
24
2
0
280,521
0
W
King Arthur
7,182
552
56
4
0
265,705
0
L
Bellona
8,300
638
104
8
0
216,032
2
L
Heimdallr
5,775
444
51
4
0
200,974
1
L
Bakasura
9,008
693
130
10
0
260,696
0
W
Ganesha
8,229
633
14
1
0
232,906
7
W
Anhur
8,727
671
132
10
0
225,254
6
W
Ne Zha
7,638
588
84
6
0
298,389
0
W
He Bo
8,075
621
68
5
0
246,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role