Player Matchup

Jormungandr
Jormungandr
GrandmaBerg
Jormungandr
Level 30
God Stats
4W - 9L
1,921 SR
Queue Stats
157W - 156L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MuppetGangsta
Kukulkan
Level 28
God Stats
7W - 7L
1,448 SR
Queue Stats
114W - 144L
1,572 Elo+
Solo
Merlin
Merlin
thirdtryLLL
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,550 Elo+
Solo
Heimdallr
Heimdallr
whoisPack
Heimdallr
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 49L
1,500 Elo+
Party 2
Thor
Thor
静听风吟
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,647 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,554 Elo+

VS

Team Averages
Level 32
1,647 SR
1,793 Elo+
Danzaburou
Danzaburou
Bdawg24
Danzaburou
Level 15
God Stats
52W - 86L
1,771 SR
Queue Stats
99W - 122L
1,877 Elo+
Party 1
Anubis
Anubis
CynideFastball
Anubis
Level 14
God Stats
24W - 28L
1,656 SR
Queue Stats
147W - 159L
1,877 Elo+
Party 1
Rama
Rama
CynideWra
Rama
Level 84
God Stats
10W - 8L
1,500 SR
Queue Stats
219W - 196L
1,877 Elo+
Party 1
Yemoja
Yemoja
LlamaQueen17
Yemoja
Level 27
God Stats
8W - 7L
1,759 SR
Queue Stats
439W - 389L
1,913 Elo+
Party 1
Cthulhu
Cthulhu
iPlayKukulkan
Cthulhu
Level 18
God Stats
4W - 3L
1,550 SR
Queue Stats
18W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrandmaBerg
Jormungandr
18
4 / 5 / 5
12,647
1,054
21,888
24,389
23,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MuppetGangsta
Kukulkan
18
2 / 9 / 6
11,528
961
15,965
21,253
8,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
0 / 11 / 6
10,186
849
10,194
20,030
7,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
whoisPack
Heimdallr
17
3 / 8 / 4
11,221
935
19,404
22,147
9,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 11 / 6
11,043
920
9,851
23,959
8,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdawg24
Danzaburou
18
2 / 3 / 8
11,319
943
5,521
12,372
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
19 / 6 / 8
14,554
1,213
28,991
21,357
12,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
17 / 2 / 14
14,981
1,248
45,127
20,199
9,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
18
3 / 0 / 14
12,705
1,059
8,236
9,998
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
3 / 0 / 25
12,512
1,043
17,846
18,790
22,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
11
Kills
44
44
Deaths
11
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bdawg24
Danzaburou
2
3
8
2
W
19
6
8
3.83
W
Rama
17
2
14
12
L
Jormungandr
GrandmaBerg
Jormungandr
4
5
5
1.3
W
Yemoja
3
0
14
10
L
Kukulkan
MuppetGangsta
Kukulkan
2
9
6
0.56
W
Cthulhu
3
0
25
15.5
L
Merlin
0
11
6
0.27
L
Heimdallr
whoisPack
Heimdallr
3
8
4
0.63
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,302
Damage
105,721
111,778
Taken
82,716
57,221
Mitigated
59,462
8,947
Healing
35,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bdawg24
Danzaburou
5,521
1,668
0
564
12,372
5,618
0
7,272
5,100
0
14,358
W
28,991
1,958
0
10,881
21,357
12,084
0
12,636
8,719
54,133
0
W
Rama
45,127
32,494
0
10,547
20,199
9,144
0
9,306
10,893
0
73,418
L
Jormungandr
GrandmaBerg
Jormungandr
21,888
6,559
584
5,313
24,389
23,352
0
9,803
14,236
47,452
0
W
Yemoja
8,236
2,828
6,409
2,182
9,998
10,101
0
6,947
3,051
17,588
0
L
Kukulkan
MuppetGangsta
Kukulkan
15,965
3,421
0
0
21,253
8,193
0
10,612
10,441
47,423
0
W
Cthulhu
17,846
1,350
848
3,920
18,790
22,515
0
11,886
6,904
28,763
0
L
Merlin
10,194
756
0
159
20,030
7,723
0
8,801
11,129
23,416
0
L
Heimdallr
whoisPack
Heimdallr
19,404
13,122
0
2,088
22,147
9,375
0
10,698
11,299
0
35,718
L
9,851
2,104
0
803
23,959
8,578
0
14,184
9,600
0
14,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
66,071
216
Minions Killed
205
4
Camps Cleared
12
990,693
Distance Traveled
1,168,079
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,319
943
20
2
1
243,298
0
W
Anubis
14,554
1,213
59
5
6
209,022
0
W
Rama
14,981
1,248
77
6
5
242,733
1
L
Jormungandr
12,647
1,054
73
6
1
220,037
0
W
Yemoja
12,705
1,059
27
2
0
196,830
0
L
Kukulkan
11,528
961
68
6
3
195,404
0
W
Cthulhu
12,512
1,043
22
2
0
276,196
0
L
Merlin
10,186
849
28
2
0
181,381
0
L
Heimdallr
11,221
935
42
4
0
202,033
2
L
Thor
11,043
920
5
0
0
191,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role