Player Matchup

Kali
Kali
ACG150
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 202L
1,819 Elo+
Party 2
Artio
Artio
Kihras
Artio
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 6L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
qbloby3213
Danzaburou
Level 41
God Stats
7W - 7L
1,500 SR
Queue Stats
113W - 107L
1,819 Elo+
Party 2
Team Averages
Level 71
1,428 SR
1,819 Elo+

VS

Team Averages
Level 51
1,471 SR
1,522 Elo+
Danzaburou
Danzaburou
NojoKingg
Danzaburou
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 153L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
recycleonly
Sylvanus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 245L
1,508 Elo+
Party 1
Set
Set
thatoneguy20
Set
Level 35
God Stats
44W - 31L
1,413 SR
Queue Stats
82W - 67L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ACG150
Kali
11
1 / 7 / 2
8,515
655
5,958
11,826
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Kihras
Artio
9
0 / 8 / 1
7,106
547
3,120
12,097
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
qbloby3213
Danzaburou
12
2 / 5 / 1
9,179
706
8,388
10,656
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NojoKingg
Danzaburou
13
5 / 1 / 12
9,665
743
7,815
9,363
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
recycleonly
Sylvanus
13
5 / 0 / 14
10,300
792
7,061
10,516
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 2 / 9
10,203
785
11,978
8,591
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kali
ACG150
Kali
1
7
2
0.29
L
Artio
Kihras
Artio
0
8
1
0.06
W
Danzaburou
NojoKingg
Danzaburou
5
1
12
11
L
Danzaburou
qbloby3213
Danzaburou
2
5
1
0.5
W
Sylvanus
recycleonly
Sylvanus
5
0
14
12
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
26,854
34,579
Taken
28,470
19,841
Mitigated
23,769
3,320
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
ACG150
Kali
5,958
2,621
0
1,391
11,826
7,694
0
2,493
9,333
4,460
25,500
L
Artio
Kihras
Artio
3,120
400
0
737
12,097
9,146
0
2,790
9,307
9,368
0
W
Danzaburou
NojoKingg
Danzaburou
7,815
3,300
0
3,611
9,363
4,254
986
947
8,291
0
22,805
L
Danzaburou
qbloby3213
Danzaburou
8,388
3,771
0
1,192
10,656
3,001
0
2,356
8,300
0
45,476
W
Sylvanus
recycleonly
Sylvanus
7,061
1,952
2,243
6,118
10,516
12,124
696
1,558
8,758
26,459
0
W
11,978
5,887
0
970
8,591
7,391
1,687
812
7,735
1,257
40,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
30,168
137
Minions Killed
134
0
Camps Cleared
0
567,520
Distance Traveled
621,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,515
655
43
3
0
212,345
3
L
Artio
7,106
547
12
1
0
175,133
0
W
Danzaburou
9,665
743
33
3
0
218,591
1
L
Danzaburou
9,179
706
82
6
0
180,042
1
W
Sylvanus
10,300
792
40
3
0
186,693
1
W
Set
10,203
785
61
5
0
216,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role