Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Olivitesss
Janus
Level 43
God Stats
2W - 1L
1,365 SR
Queue Stats
96W - 95L
1,482 Elo+
Party 1
Skadi
Skadi
Quimby_630
Skadi
Level 12
God Stats
1W - 5L
1,209 SR
Queue Stats
20W - 33L
1,452 Elo+
Party 1
Team Averages
Level 40
1,358 SR
1,478 Elo+

VS

Team Averages
Level 50
1,411 SR
1,471 Elo+
Artemis
Artemis
CaroBunny_
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
NEWxGORExORDER
Olorun
Level 139
God Stats
1W - 6L
1,525 SR
Queue Stats
7W - 13L
1,413 Elo+
Solo
Ra
Ra
SyXxMaYn
Ra
Level 8
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
10 / 0 / 8
9,762
814
8,598
7,685
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
14
11 / 0 / 11
10,462
872
9,778
5,352
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
2 / 3 / 11
8,650
721
7,366
6,174
2,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaroBunny_
Artemis
8
0 / 11 / 2
6,623
552
1,101
10,969
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 0
7,043
587
3,507
10,179
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 9 / 0
7,326
611
4,719
9,965
3,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
23
Kills
3
3
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
8
14
L
Artemis
CaroBunny_
Artemis
0
11
2
0.09
L
1
4
0
0.25
W
Janus
11
0
11
16.5
W
Skadi
2
3
11
2.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
9,327
19,211
Taken
31,113
10,377
Mitigated
10,544
4,444
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,598
2,392
0
2,246
7,685
6,517
1,234
4,046
3,639
0
28,218
L
Artemis
CaroBunny_
Artemis
1,101
1,101
0
71
10,969
3,552
0
4,405
6,224
0
4,747
L
3,507
1,778
0
2,816
10,179
3,535
0
2,355
7,448
17,923
0
W
Janus
9,778
914
0
2,198
5,352
1,729
1,232
1,629
3,629
38,216
0
W
Skadi
7,366
2,932
0
0
6,174
2,131
652
2,641
3,533
0
33,706
L
4,719
1,075
33
1,404
9,965
3,457
0
2,468
7,288
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
20,992
157
Minions Killed
65
0
Camps Cleared
0
649,865
Distance Traveled
443,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,762
814
29
2
0
218,495
0
L
Artemis
6,623
552
7
1
0
122,664
0
L
Olorun
7,043
587
27
2
0
149,350
1
W
Janus
10,462
872
82
7
0
218,470
0
W
Skadi
8,650
721
46
4
0
212,900
0
L
Ra
7,326
611
31
3
0
171,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role