Player Matchup

Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
EpsteinsCrew
Osiris
Silver I
Level 47
God Stats
3W - 0L
1,726 SR
Queue Stats
24W - 19L
1,580 MMR
Party 1
Mercury
Mercury
Silver I
STRONGMAN465
Mercury
Silver I
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 107L
1,586 MMR
Party 1
Hera
Hera
Silver I
VantaBlack I
Hera
Silver I
Level 126
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 2L
1,588 MMR
Solo
Ganesha
Ganesha
Silver I
ryboltX
Ganesha
Silver I
Level 158
God Stats
18W - 17L
1,500 SR
Queue Stats
537W - 549L
1,575 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,592 SR
1,566 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,517 SR
1,565 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
BrandonOz3000
Awilix
Bronze III
Level 137
God Stats
17W - 13L
1,500 SR
Queue Stats
123W - 118L
1,574 MMR
Party 2
Nu Wa
Nu Wa
Silver I
MrJackSkelly
Nu Wa
Silver I
Level 147
God Stats
5W - 8L
1,584 SR
Queue Stats
76W - 72L
1,588 MMR
Solo
Xing Tian
Xing Tian
Bronze III
rodras954
Xing Tian
Bronze III
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 72L
1,574 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
xxXNZsHaYdxxx
Sun Wukong
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
7 / 2 / 5
11,897
626
13,262
13,694
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
20
13 / 0 / 2
13,929
733
18,057
18,482
20,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
STRONGMAN465
Mercury
16
6 / 2 / 5
10,772
567
6,823
15,024
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 2
11,403
600
4,959
7,384
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
ryboltX
Ganesha
15
0 / 0 / 10
10,363
545
5,115
16,445
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeCthulhuBakasuraDanzaburouTsukuyomi

VS

Bans
SetKumbhakarnaIzanamiApolloFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 8 / 1
7,266
382
3,513
13,666
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
7,647
402
6,279
11,115
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 0
9,682
510
12,334
11,222
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
rodras954
Xing Tian
10
2 / 2 / 1
7,638
402
4,141
12,874
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
xxXNZsHaYdxxx
Sun Wukong
12
0 / 9 / 0
7,330
386
3,074
16,096
20,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
28
Kills
4
4
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
5
4.75
L
Anhur
 
Anhur
0
8
1
0.06
L
2
5
1
0.5
W
Osiris
13
0
2
14
L
0
4
0
0
W
Mercury
STRONGMAN465
Mercury
6
2
5
4.25
W
2
0
2
3
L
Xing Tian
rodras954
Xing Tian
2
2
1
1.25
W
Ganesha
ryboltX
Ganesha
0
0
10
5
L
Sun Wukong
xxXNZsHaYdxxx
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
29,341
71,029
Taken
64,973
50,409
Mitigated
37,487
25,155
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,262
5,782
0
6,313
13,694
5,989
4,814
4,398
9,156
0
99,052
L
Anhur
 
Anhur
3,513
937
0
1,882
13,666
3,614
666
2,310
11,330
0
36,349
L
6,279
2,703
0
2,798
11,115
3,466
0
2,058
8,992
0
32,381
W
Osiris
18,057
6,558
0
6,941
18,482
20,945
2,076
3,782
14,269
24,046
80,716
L
12,334
1,334
0
3,168
11,222
4,001
155
3,093
7,930
84,889
0
W
Mercury
STRONGMAN465
Mercury
6,823
3,943
0
3,535
15,024
5,086
1,926
2,849
12,035
0
77,790
W
4,959
1,150
0
3,488
7,384
2,534
2,078
3,228
3,930
72,302
0
L
Xing Tian
rodras954
Xing Tian
4,141
834
0
2,403
12,874
6,154
0
3,092
9,710
24,599
0
W
Ganesha
ryboltX
Ganesha
5,115
1,151
723
4,155
16,445
15,855
675
3,924
12,315
29,357
0
L
Sun Wukong
xxXNZsHaYdxxx
Sun Wukong
3,074
589
0
964
16,096
20,252
0
2,363
13,733
2,749
33,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
39,563
600
Minions Killed
384
0
Camps Cleared
0
1,826,883
Distance Traveled
1,499,039
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,897
626
166
9
0
330,106
1
L
Anhur
7,266
382
60
3
0
274,636
9
L
Awilix
7,647
402
64
3
0
271,891
2
W
Osiris
13,929
733
164
9
0
353,786
1
L
Nu Wa
9,682
510
170
9
0
329,561
5
W
Mercury
10,772
567
101
5
0
435,110
0
W
Hera
11,403
600
159
8
0
336,772
2
L
Xing Tian
7,638
402
32
2
0
323,229
5
W
Ganesha
10,363
545
10
1
0
371,109
6
L
Sun Wukong
7,330
386
58
3
0
299,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role